Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HelperSyndrome
Set
Level 105
God Stats
4W - 4L
1,691 SR
Queue Stats
138W - 116L
1,594 Elo+
Solo
Anhur
Anhur
LoneNajt
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,608 Elo+
Party 2
Anubis
Anubis
xxcioCcio85xx
Anubis
Level 85
God Stats
6W - 6L
1,603 SR
Queue Stats
19W - 27L
1,452 Elo+
Solo
Team Averages
Level 108
1,559 SR
1,531 Elo+

VS

Team Averages
Level 83
1,562 SR
1,529 Elo+
Sylvanus
Sylvanus
Elpajyllero2635
Sylvanus
Level 107
God Stats
207W - 199L
1,524 SR
Queue Stats
247W - 242L
1,461 Elo+
Solo
Vulcan
Vulcan
LeCastorAllumé
Vulcan
Level 158
God Stats
6W - 3L
1,660 SR
Queue Stats
221W - 57L
1,827 Elo+
Solo
King Arthur
King Arthur
Urgancel
King Arthur
Level 105
God Stats
3W - 1L
1,512 SR
Queue Stats
49W - 46L
1,506 Elo+
Party 1
Neith
Neith
iceberg47
Neith
Level 9
God Stats
3W - 4L
1,611 SR
Queue Stats
13W - 23L
1,415 Elo+
Solo
Discordia
Discordia
pharmageek
Discordia
Level 34
God Stats
2W - 0L
1,506 SR
Queue Stats
6W - 6L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 2
5,761
960
3,074
6,985
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
 
Chang'e
9
0 / 2 / 3
5,195
866
2,310
3,552
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 2
6,244
1,041
5,539
6,446
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anhur
LoneNajt
Anhur
11
1 / 2 / 2
5,611
935
4,171
6,319
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 1
5,283
881
1,915
5,049
1,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 0 / 2
6,350
1,058
2,643
5,635
3,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

11
1 / 0 / 4
6,049
1,008
11,084
3,081
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Urgancel
King Arthur
10
0 / 1 / 1
5,368
895
1,976
5,595
2,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
iceberg47
Neith
11
0 / 0 / 2
5,870
978
4,231
3,231
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
pharmageek
Discordia
10
2 / 5 / 1
5,743
957
5,310
5,285
1,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
5
Kills
5
5
Deaths
6
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
2
2
L
Chang'e
 
Chang'e
0
2
3
0.75
W
Sylvanus
2
0
2
3
L
3
0
2
4
W
1
0
4
3
L
Anhur
LoneNajt
Anhur
1
2
2
1
W
King Arthur
Urgancel
King Arthur
0
1
1
0.5
W
Neith
iceberg47
Neith
0
0
2
1
W
Discordia
pharmageek
Discordia
2
5
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
25,244
28,351
Taken
22,827
11,888
Mitigated
9,334
4,515
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,074
258
0
352
6,985
3,801
203
4,797
1,827
5,508
0
L
Chang'e
 
Chang'e
2,310
97
400
706
3,552
962
0
2,193
1,225
8,647
0
W
Sylvanus
2,643
345
3,136
2,911
5,635
3,032
324
2,352
3,283
9,410
0
L
5,539
1,927
0
835
6,446
3,445
0
2,094
4,300
0
19,664
W
11,084
241
0
693
3,081
896
316
965
2,116
22,494
0
L
Anhur
LoneNajt
Anhur
4,171
2,096
0
1,480
6,319
1,811
770
4,631
1,449
0
15,647
W
King Arthur
Urgancel
King Arthur
1,976
145
0
0
5,595
2,905
0
2,290
3,305
0
7,727
W
Neith
iceberg47
Neith
4,231
760
0
461
3,231
1,139
482
862
2,369
0
19,909
W
Discordia
pharmageek
Discordia
5,310
142
0
0
5,285
1,362
0
719
4,566
13,457
762
L
1,915
43
0
742
5,049
1,869
0
4,211
718
10,226
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
29,380
116
Minions Killed
128
0
Camps Cleared
0
585,514
Distance Traveled
635,948
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,761
960
7
1
0
123,581
0
L
Chang'e
5,195
866
13
2
0
80,174
0
W
Sylvanus
6,350
1,058
13
2
0
124,139
3
L
Set
6,244
1,041
43
7
0
138,228
0
W
Vulcan
6,049
1,008
32
5
0
140,797
0
L
Anhur
5,611
935
37
6
0
117,869
0
W
King Arthur
5,368
895
13
2
0
134,055
0
W
Neith
5,870
978
48
8
0
124,502
0
W
Discordia
5,743
957
22
4
0
112,455
0
L
Anubis
5,283
881
16
3
0
125,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role