Player Matchup

Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Bolitadeodiouwu
Set
Level 155
God Stats
1W - 2L
1,507 SR
Queue Stats
146W - 133L
1,484 Elo+
Solo
Raijin
Raijin
Fungal Nuttz
Raijin
Level 174
God Stats
1W - 4L
1,377 SR
Queue Stats
265W - 266L
1,553 Elo+
Solo
Sobek
Sobek
Jarl Rokkr
Sobek
Level 208
God Stats
0W - 4L
1,067 SR
Queue Stats
1,115W - 1,156L
1,499 Elo+
Solo
Izanami
Izanami
UnderReturns2
Izanami
Level 113
God Stats
0W - 3L
1,418 SR
Queue Stats
166W - 159L
1,542 Elo+
Solo
Team Averages
Level 154
1,374 SR
1,516 Elo+

VS

Team Averages
Level 120
1,628 SR
1,526 Elo+
Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarkRumorz
Neith
Level 156
God Stats
17W - 10L
1,611 SR
Queue Stats
897W - 924L
1,500 Elo+
Solo
Chiron
Chiron
PettiBear
Chiron
Level 146
God Stats
2W - 0L
1,748 SR
Queue Stats
204W - 184L
1,580 Elo+
Solo
Nu Wa
Nu Wa
The_Immortal_Uru
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,495 Elo+
Solo
Athena
Athena
zParzival
Athena
Level 154
God Stats
2W - 0L
1,782 SR
Queue Stats
190W - 181L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 2 / 3
5,784
1,157
5,759
4,190
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 4
5,341
1,068
3,438
8,161
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
11
0 / 2 / 4
5,615
1,123
2,535
3,834
894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
1
0 / 0 / 0
1,386
277
0
174
49
Izanami
11
3 / 1 / 1
5,723
1,145
3,700
2,614
807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 5
6,078
1,216
2,819
4,026
3,177
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
10
2 / 2 / 2
5,984
1,197
3,945
3,864
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
PettiBear
Chiron
11
2 / 0 / 3
6,180
1,236
4,611
3,388
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

10
1 / 1 / 1
5,524
1,105
3,570
4,421
1,647
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
zParzival
Athena
10
1 / 2 / 3
5,581
1,116
2,707
4,744
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
6
Kills
6
6
Deaths
6
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
3
1.75
W
Ganesha
 
Ganesha
0
1
5
2.5
L
1
1
4
3
W
Neith
2
2
2
1.5
L
Raijin
0
2
4
1
L
Sobek
0
0
0
0
W
Chiron
PettiBear
Chiron
2
0
3
3.5
W
1
1
1
1.5
L
Izanami
3
1
1
3.5
W
Athena
zParzival
Athena
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,432
Damage
17,652
18,973
Taken
20,443
6,281
Mitigated
12,378
6,545
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,759
269
722
980
4,190
932
0
1,892
2,262
13,840
0
W
Ganesha
 
Ganesha
2,819
247
281
1,304
4,026
3,177
0
1,895
2,131
5,428
0
L
3,438
661
306
2,759
8,161
3,599
0
3,407
4,512
0
7,373
W
Neith
3,945
1,340
227
446
3,864
1,379
55
1,152
2,672
0
7,271
L
Raijin
2,535
134
0
1,000
3,834
894
0
1,786
1,936
12,831
297
L
Sobek
0
0
0
0
174
49
0
174
0
0
0
W
Chiron
PettiBear
Chiron
4,611
1,214
1,088
1,378
3,388
1,358
0
1,305
2,083
0
13,141
W
3,570
663
136
1,674
4,421
1,647
0
1,836
2,585
14,014
0
L
Izanami
3,700
1,474
0
778
2,614
807
0
1,400
1,214
0
11,899
W
Athena
zParzival
Athena
2,707
1,030
229
449
4,744
4,817
0
1,936
2,800
4,705
47

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,849
Gold Earned
29,347
65
Minions Killed
61
0
Camps Cleared
0
382,324
Distance Traveled
550,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,784
1,157
12
2
0
94,976
0
W
Ganesha
6,078
1,216
1
0
0
106,664
0
L
Set
5,341
1,068
3
1
0
103,384
0
W
Neith
5,984
1,197
4
1
0
100,818
0
L
Raijin
5,615
1,123
33
7
0
89,912
0
L
Sobek
1,386
277
0
0
0
0
0
W
Chiron
6,180
1,236
28
6
0
116,584
0
W
Nu Wa
5,524
1,105
18
4
0
108,219
0
L
Izanami
5,723
1,145
17
3
0
94,052
0
W
Athena
5,581
1,116
10
2
0
118,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role