Player Matchup

Atlas
Atlas
Diamond I
 
Atlas
Diamond I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Grandmaster
II Nico ll
Jormungandr
Grandmaster
Level 201
God Stats
13W - 6L
1,739 SR
Queue Stats
71W - 33L
3,135 MMR
Solo
Cupid
Cupid
Grandmaster
ImHaZinttv
Cupid
Grandmaster
Level 126
God Stats
10W - 1L
1,965 SR
Queue Stats
61W - 20L
3,197 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 167
1,735 SR
2,611 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,748 SR
2,689 MMR
Sol
Sol
Grandmaster
CupidStoleMyKill
Sol
Grandmaster
Level 125
God Stats
1W - 1L
1,838 SR
Queue Stats
53W - 17L
3,494 MMR
Solo
Ullr
Ullr
Diamond IV
LowKeyL0ki
Ullr
Diamond IV
Level 198
God Stats
0W - 1L
1,770 SR
Queue Stats
41W - 10L
2,177 MMR
Party 1
Maui
Maui
Masters
Wheebie
Maui
Masters
Level 141
God Stats
5W - 7L
1,636 SR
Queue Stats
18W - 15L
2,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
1 / 0 / 2
9,759
751
9,191
9,432
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
II Nico ll
Jormungandr
17
1 / 1 / 2
9,784
753
9,581
13,765
11,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
17
1 / 0 / 2
10,297
792
7,936
7,803
3,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
CerberusCthulhuFafnirSerqetXing Tian

VS

Bans
KumbhakarnaOdinKuzenboChironSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
9,177
706
8,728
8,762
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 1 / 0
9,423
725
7,499
10,563
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
Wheebie
Maui
14
0 / 1 / 0
8,334
641
3,331
10,241
9,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
3
Kills
1
1
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
2
2
L
0
1
0
0
W
Jormungandr
II Nico ll
Jormungandr
1
1
2
2
W
Cupid
1
0
2
2
L
1
1
0
1
L
Maui
Wheebie
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
19,558
31,000
Taken
29,566
23,017
Mitigated
17,018
12,250
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,191
2,312
0
1,516
9,432
8,093
295
3,853
5,325
26,646
640
L
8,728
3,584
0
4,804
8,762
2,989
0
6,218
1,970
48,816
0
W
Jormungandr
II Nico ll
Jormungandr
9,581
1,073
0
4,234
13,765
11,735
787
4,364
9,038
31,206
3,380
W
Cupid
7,936
4,852
1,040
5,460
7,803
3,189
2,425
2,917
4,653
0
63,930
L
7,499
3,126
0
2,937
10,563
4,160
0
6,359
3,666
0
35,863
L
Maui
Wheebie
Maui
3,331
375
0
1,396
10,241
9,869
0
3,787
6,255
10,213
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,840
Gold Earned
26,934
200
Minions Killed
169
0
Camps Cleared
0
798,817
Distance Traveled
739,609
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,759
751
41
3
0
248,347
0
L
Sol
9,177
706
79
6
0
234,216
0
W
Jormungandr
9,784
753
39
3
0
264,917
3
W
Cupid
10,297
792
120
9
0
285,553
0
L
Ullr
9,423
725
71
5
0
259,958
0
L
Maui
8,334
641
19
1
0
245,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role