Player Matchup

Maui
Maui
Silver IV
 
Maui
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
CertifiedPark
Mulan
Silver I
Level 81
God Stats
3W - 1L
1,621 SR
Queue Stats
315W - 323L
1,359 MMR
Solo
Cabrakan
Cabrakan
Silver IV
Smokeydakid1050
Cabrakan
Silver IV
Level 109
God Stats
2W - 6L
1,206 SR
Queue Stats
469W - 506L
706 MMR
Solo
Chiron
Chiron
Silver V
SolePolecat3078
Chiron
Silver V
Level 105
God Stats
2W - 0L
1,640 SR
Queue Stats
120W - 142L
519 MMR
Solo
Ra
Ra
Silver IV
jdcc2892
Ra
Silver IV
Level 157
God Stats
14W - 15L
1,501 SR
Queue Stats
141W - 188L
741 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,494 SR
965 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,506 SR
1,035 MMR
Izanami
Izanami
Bronze II
 
Izanami
Bronze II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver V
ECSA GAMES
Eset
Silver V
Level 48
God Stats
2W - 2L
1,654 SR
Queue Stats
38W - 70L
575 MMR
Solo
He Bo
He Bo
Silver I
SkaleGamer
He Bo
Silver I
Level 126
God Stats
10W - 12L
1,514 SR
Queue Stats
171W - 177L
1,229 MMR
Solo
Nox
Nox
Gold V
WarlordShiba
Nox
Gold V
Level 173
God Stats
4W - 2L
1,607 SR
Queue Stats
56W - 53L
1,372 MMR
Solo
Hel
Hel
Bronze I
charliheartu
Hel
Bronze I
Level 85
God Stats
1W - 8L
1,256 SR
Queue Stats
32W - 57L
500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
2 / 1 / 1
6,816
682
2,223
5,463
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 1 / 8
7,021
702
6,474
9,914
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
11
4 / 2 / 4
6,406
641
4,474
8,157
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
7 / 1 / 1
6,774
677
5,256
5,285
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 2
6,549
655
2,396
4,855
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuAgniBacchus

VS

Bans
MedusaBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 1
6,194
619
2,230
5,964
1,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

6
0 / 5 / 3
4,578
458
3,404
5,155
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
11
5 / 3 / 1
6,288
629
6,674
6,034
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 4
6,052
605
4,096
4,399
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
5,179
518
3,297
9,513
3,689
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
7
7
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
1
1
2.5
L
Izanami
 
Izanami
0
3
1
0.17
W
2
1
8
6
L
0
5
3
0.3
L
He Bo
5
3
1
1.83
W
Cabrakan
4
2
4
3
W
7
1
1
7.5
L
1
2
4
1.5
L
1
4
1
0.38
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,823
Damage
19,701
33,674
Taken
31,065
19,171
Mitigated
9,517
11,004
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,223
510
0
1,296
5,463
3,181
590
351
5,112
38,667
6,918
L
Izanami
 
Izanami
2,230
654
0
1,456
5,964
1,711
1,180
2,438
3,526
0
44,331
W
6,474
1,719
0
2,846
9,914
7,163
198
6,035
3,573
0
27,053
L
3,404
557
69
1,005
5,155
1,023
0
653
4,502
13,301
0
L
He Bo
6,674
982
0
1,606
6,034
1,711
0
1,292
4,742
31,643
0
W
Cabrakan
4,474
1,153
0
3,474
8,157
5,399
0
3,723
4,434
34,675
0
W
5,256
1,070
378
1,676
5,285
1,700
522
3,725
1,368
0
39,817
L
4,096
847
0
420
4,399
1,383
0
2,806
1,541
36,960
0
L
3,297
492
663
3,192
9,513
3,689
0
1,711
7,802
21,994
0
W
2,396
102
336
998
4,855
1,728
0
3,139
1,716
41,470
2,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
28,291
331
Minions Killed
266
0
Camps Cleared
0
1,080,651
Distance Traveled
912,612
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,816
682
83
8
0
197,787
3
L
Izanami
6,194
619
89
9
0
187,025
1
W
Mulan
7,021
702
33
3
0
204,937
4
L
Eset
4,578
458
20
2
0
134,287
0
L
He Bo
6,288
629
55
6
0
219,605
1
W
Cabrakan
6,406
641
65
7
0
232,964
0
W
Chiron
6,774
677
65
7
0
210,697
0
L
Nox
6,052
605
64
6
0
196,968
6
L
Hel
5,179
518
38
4
0
174,727
0
W
Ra
6,549
655
85
9
0
234,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role