Player Matchup

Zhong Kui
Zhong Kui
Gold I
 
Zhong Kui
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
SkibidiFortnitex
Cupid
Silver II
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 23L
1,531 MMR
Solo
Agni
Agni
Platinum III
TedGrikosky007
Agni
Platinum III
Level 146
God Stats
7W - 7L
1,482 SR
Queue Stats
245W - 238L
1,826 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
sirng
Kumbhakarna
Bronze III
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,592 MMR
Solo
Neith
Neith
Gold I
undeadnoob95
Neith
Gold I
Level 146
God Stats
9W - 8L
1,535 SR
Queue Stats
461W - 465L
1,691 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,503 SR
1,628 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,510 SR
1,639 MMR
Sol
Sol
Gold III
Alogiah
Sol
Gold III
Level 171
God Stats
69W - 65L
1,548 SR
Queue Stats
307W - 311L
1,456 MMR
Solo
Kukulkan
Kukulkan
Silver I
DrDoinkYa
Kukulkan
Silver I
Level 120
God Stats
0W - 2L
1,598 SR
Queue Stats
3W - 6L
1,467 MMR
Solo
Bacchus
Bacchus
Gold IV
INuski
Bacchus
Gold IV
Level 149
God Stats
1W - 1L
1,564 SR
Queue Stats
118W - 119L
1,454 MMR
Solo
Hercules
Hercules
Diamond V
TrapaBackLT
Hercules
Diamond V
Level 58
God Stats
2W - 7L
1,266 SR
Queue Stats
253W - 244L
1,912 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
angeldg2O0o
Cu Chulainn
Platinum II
Level 174
God Stats
134W - 121L
1,575 SR
Queue Stats
256W - 241L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 1
3,896
779
2,478
2,880
1,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
1 / 0 / 0
3,460
692
1,009
1,879
460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 0 / 0
3,904
781
1,283
1,585
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
sirng
Kumbhakarna
6
2 / 0 / 1
3,738
748
1,707
4,142
1,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 2
3,592
718
2,858
2,685
687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AnubisArtioCthulhuCabrakan

VS

Bans
LokiArachneAo KuangHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
0 / 1 / 1
3,215
643
2,747
4,029
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
DrDoinkYa
Kukulkan
7
0 / 1 / 0
3,589
718
336
2,170
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
INuski
Bacchus
5
1 / 2 / 0
3,532
706
1,550
4,779
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
TrapaBackLT
Hercules
6
0 / 1 / 0
3,164
633
1,266
3,994
1,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
angeldg2O0o
Cu Chulainn
2
0 / 0 / 0
2,598
520
119
841
252
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
1
0.5
L
Sol
0
1
1
0.5
L
Kukulkan
DrDoinkYa
Kukulkan
0
1
0
0
L
Bacchus
INuski
Bacchus
1
2
0
0.5
W
1
0
0
1
W
1
0
0
1
L
Hercules
TrapaBackLT
Hercules
0
1
0
0
L
Cu Chulainn
angeldg2O0o
Cu Chulainn
0
0
0
0
W
Kumbhakarna
sirng
Kumbhakarna
2
0
1
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,335
Damage
6,018
13,171
Taken
15,813
4,756
Mitigated
5,844
6,000
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,478
617
0
2,036
2,880
1,506
0
0
2,753
24,115
0
L
Sol
2,747
974
0
1,937
4,029
818
0
657
3,372
17,061
0
L
Kukulkan
DrDoinkYa
Kukulkan
336
0
0
500
2,170
525
0
1,025
1,145
19,565
0
L
Bacchus
INuski
Bacchus
1,550
519
0
1,086
4,779
2,545
0
1,050
3,729
8,029
0
W
1,009
505
0
908
1,879
460
0
0
1,879
0
16,796
W
1,283
0
0
390
1,585
393
0
336
1,249
20,792
1,009
L
Hercules
TrapaBackLT
Hercules
1,266
148
0
1,650
3,994
1,704
0
2,478
1,516
0
15,108
L
Cu Chulainn
angeldg2O0o
Cu Chulainn
119
0
0
441
841
252
0
249
592
0
3,224
W
Kumbhakarna
sirng
Kumbhakarna
1,707
369
0
1,689
4,142
1,710
0
2,862
1,280
8,882
0
W
2,858
1,220
0
977
2,685
687
0
1,435
1,250
0
20,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,590
Gold Earned
16,098
185
Minions Killed
116
0
Camps Cleared
0
522,272
Distance Traveled
441,395
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,896
779
50
10
0
95,054
0
L
Sol
3,215
643
28
6
0
91,161
0
L
Kukulkan
3,589
718
44
9
0
103,876
0
L
Bacchus
3,532
706
9
2
0
105,845
1
W
Cupid
3,460
692
37
7
0
114,691
0
W
Agni
3,904
781
48
10
0
106,925
0
L
Hercules
3,164
633
26
5
0
110,436
0
L
Cu Chulainn
2,598
520
9
2
0
30,077
0
W
Kumbhakarna
3,738
748
13
3
0
108,935
2
W
Neith
3,592
718
37
7
0
96,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role