Player Matchup

Yu Huang
Yu Huang
Delta_Neji
Yu Huang
Level 116
God Stats
2W - 2L
1,746 SR
Queue Stats
308W - 312L
1,444 Elo+
Solo
Nut
Nut
Jackus2253
Nut
Level 63
God Stats
4W - 7L
1,416 SR
Queue Stats
265W - 312L
1,376 Elo+
Solo
Hun Batz
Hun Batz
Lugernero
Hun Batz
Level 84
God Stats
2W - 7L
1,603 SR
Queue Stats
299W - 271L
1,496 Elo+
Solo
Ymir
Ymir
grezgaming2406
Ymir
Level 134
God Stats
33W - 41L
1,433 SR
Queue Stats
310W - 314L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
shougua_07
Sun Wukong
Level 68
God Stats
5W - 3L
1,459 SR
Queue Stats
60W - 63L
1,442 Elo+
Solo
Team Averages
Level 93
1,531 SR
1,444 Elo+

VS

Team Averages
Level 116
1,558 SR
1,476 Elo+
Horus
Horus
 
Horus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
dylanmaster
Cliodhna
Level 116
God Stats
24W - 17L
1,539 SR
Queue Stats
211W - 194L
1,480 Elo+
Solo
Tiamat
Tiamat
el_nene415
Tiamat
Level 108
God Stats
8W - 11L
1,750 SR
Queue Stats
262W - 277L
1,460 Elo+
Solo
Cthulhu
Cthulhu
lL_Reaper_Jl
Cthulhu
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 66L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Delta_Neji
Yu Huang
12
3 / 1 / 2
6,772
616
3,154
3,285
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 2
6,096
554
4,888
4,849
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Lugernero
Hun Batz
12
3 / 0 / 1
6,200
564
2,839
6,020
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 6
6,290
572
4,226
8,804
5,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
shougua_07
Sun Wukong
9
0 / 2 / 3
4,898
445
1,281
4,366
1,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 0 / 0
6,729
612
1,255
2,793
1,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
9
0 / 1 / 0
5,463
497
5,018
4,818
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cliodhna
dylanmaster
Cliodhna
8
1 / 3 / 1
5,163
469
3,410
6,021
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tiamat
el_nene415
Tiamat
11
0 / 4 / 1
5,869
534
1,729
7,452
3,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
lL_Reaper_Jl
Cthulhu
8
0 / 4 / 0
4,667
424
1,724
7,036
2,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
0
0
2
L
Neith
 
Neith
0
1
0
0
W
Yu Huang
Delta_Neji
Yu Huang
3
1
2
4
W
4
0
2
5
W
Hun Batz
Lugernero
Hun Batz
3
0
1
3.5
L
Cliodhna
dylanmaster
Cliodhna
1
3
1
0.5
L
Tiamat
el_nene415
Tiamat
0
4
1
0.13
W
2
0
6
5
L
Cthulhu
lL_Reaper_Jl
Cthulhu
0
4
0
0
W
Sun Wukong
shougua_07
Sun Wukong
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,388
Damage
13,136
27,324
Taken
28,120
11,625
Mitigated
10,451
10,266
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,255
577
0
1,634
2,793
1,542
0
0
2,793
0
36,150
L
Neith
 
Neith
5,018
933
0
1,650
4,818
1,347
0
285
4,533
0
39,800
W
Yu Huang
Delta_Neji
Yu Huang
3,154
207
0
500
3,285
866
0
1,717
1,568
36,585
1,335
W
4,888
2,059
0
1,359
4,849
1,338
846
388
4,461
0
42,831
W
Hun Batz
Lugernero
Hun Batz
2,839
879
0
4,384
6,020
1,946
0
118
5,902
0
53,862
L
Cliodhna
dylanmaster
Cliodhna
3,410
473
0
2,000
6,021
1,577
0
598
5,423
0
21,129
L
Tiamat
el_nene415
Tiamat
1,729
121
0
2,350
7,452
3,401
0
3,803
3,649
34,602
279
W
4,226
1,078
303
3,414
8,804
5,827
534
972
7,832
25,799
0
L
Cthulhu
lL_Reaper_Jl
Cthulhu
1,724
0
0
838
7,036
2,584
0
2,689
4,347
16,259
545
W
Sun Wukong
shougua_07
Sun Wukong
1,281
285
0
306
4,366
1,648
0
97
4,140
0
17,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
27,891
320
Minions Killed
308
0
Camps Cleared
0
1,046,793
Distance Traveled
1,006,856
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,729
612
85
8
0
186,378
0
L
Neith
5,463
497
77
7
0
186,103
1
W
Yu Huang
6,772
616
84
8
0
187,667
0
W
Nut
6,096
554
66
6
0
202,813
0
W
Hun Batz
6,200
564
98
9
0
260,909
1
L
Cliodhna
5,163
469
41
4
0
203,774
3
L
Tiamat
5,869
534
76
7
0
216,565
0
W
Ymir
6,290
572
44
4
0
191,345
3
L
Cthulhu
4,667
424
29
3
0
214,036
2
W
Sun Wukong
4,898
445
28
3
0
204,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role