Player Matchup

Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Lasher_The_Don
Bacchus
Silver III
Level 85
God Stats
3W - 3L
1,494 SR
Queue Stats
82W - 101L
696 MMR
Solo
Chiron
Chiron
Silver III
Qareith
Chiron
Silver III
Level 89
God Stats
8W - 4L
1,638 SR
Queue Stats
16W - 18L
1,121 MMR
Solo
Hun Batz
Hun Batz
Silver III
U1221895460
Hun Batz
Silver III
Level 149
God Stats
4W - 1L
1,856 SR
Queue Stats
29W - 42L
879 MMR
Solo
Chang'e
Chang'e
Bronze I
charliheartu
Chang'e
Bronze I
Level 85
God Stats
1W - 1L
1,274 SR
Queue Stats
32W - 57L
454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,552 SR
930 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,435 SR
1,026 MMR
Maui
Maui
Silver IV
 
Maui
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
ECSA GAMES
Neith
Silver V
Level 48
God Stats
1W - 7L
1,253 SR
Queue Stats
38W - 70L
621 MMR
Solo
Geb
Geb
Bronze I
PAXD93
Geb
Bronze I
Level 92
God Stats
1W - 6L
1,381 SR
Queue Stats
90W - 133L
588 MMR
Solo
Arachne
Arachne
Silver III
lonesolider1
Arachne
Silver III
Level 125
God Stats
4W - 3L
1,543 SR
Queue Stats
104W - 132L
922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 0 / 0
6,915
576
1,341
2,867
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 6
7,536
628
3,165
6,940
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Qareith
Chiron
13
7 / 1 / 3
7,624
635
9,713
8,192
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
U1221895460
Hun Batz
13
0 / 0 / 3
6,926
577
1,389
6,878
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
charliheartu
Chang'e
12
1 / 1 / 0
6,848
571
5,034
9,200
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ChronosThothDanzaburou

VS

Bans
ChaacThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 1 / 1
6,591
549
2,076
8,417
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
 
Vulcan
13
0 / 0 / 0
6,587
549
1,872
3,132
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
6
0 / 2 / 0
4,795
400
4,000
4,668
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
PAXD93
Geb
8
1 / 7 / 0
5,681
473
2,350
10,459
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
lonesolider1
Arachne
10
0 / 1 / 0
5,463
455
1,776
6,510
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Maui
 
Maui
0
1
1
0.5
L
Vulcan
 
Vulcan
0
0
0
0
L
Neith
0
2
0
0
W
3
0
6
6
L
Geb
PAXD93
Geb
1
7
0
0.14
W
Chiron
Qareith
Chiron
7
1
3
8.5
W
Hun Batz
U1221895460
Hun Batz
0
0
3
1.5
W
Chang'e
charliheartu
Chang'e
1
1
0
1
L
Arachne
lonesolider1
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,642
Damage
12,074
34,077
Taken
33,186
13,708
Mitigated
14,696
17,274
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,341
0
109
932
2,867
838
483
1,177
1,544
44,080
0
L
Maui
 
Maui
2,076
649
0
2,079
8,417
5,557
0
3,194
5,223
38,989
7,013
L
Vulcan
 
Vulcan
1,872
43
0
1,069
3,132
1,000
0
554
2,418
50,334
0
L
Neith
4,000
1,524
37
1,913
4,668
1,263
0
617
4,051
0
17,356
W
3,165
456
0
2,844
6,940
5,434
81
380
6,560
17,665
2,039
L
Geb
PAXD93
Geb
2,350
659
0
212
10,459
4,652
0
2,635
7,824
12,021
0
W
Chiron
Qareith
Chiron
9,713
3,709
492
3,739
8,192
2,393
475
1,413
6,779
0
49,255
W
Hun Batz
U1221895460
Hun Batz
1,389
112
0
4,293
6,878
2,256
0
501
6,329
0
55,789
W
Chang'e
charliheartu
Chang'e
5,034
846
0
4,865
9,200
2,787
0
2,538
6,662
40,232
2,705
L
Arachne
lonesolider1
Arachne
1,776
1,220
0
1,403
6,510
2,224
0
1,678
4,728
0
35,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
29,117
402
Minions Killed
307
0
Camps Cleared
0
1,222,280
Distance Traveled
1,083,904
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,915
576
101
8
0
236,819
0
L
Maui
6,591
549
94
8
0
247,919
6
L
Vulcan
6,587
549
105
9
0
233,898
1
L
Neith
4,795
400
36
3
0
131,839
0
W
Bacchus
7,536
628
26
2
0
237,563
2
L
Geb
5,681
473
14
1
0
208,956
1
W
Chiron
7,624
635
98
8
0
226,387
0
W
Hun Batz
6,926
577
105
9
0
297,191
2
W
Chang'e
6,848
571
72
6
0
224,320
0
L
Arachne
5,463
455
58
5
0
261,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role