Player Matchup

Bacchus
Bacchus
DISBONJOUR
Bacchus
Level 92
God Stats
11W - 16L
1,589 SR
Queue Stats
33W - 49L
1,414 Elo+
Party 2
Ra
Ra
Jesuisunjedi
Ra
Level 5
God Stats
0W - 3L
1,271 SR
Queue Stats
0W - 6L
1,215 Elo+
Party 2
Charybdis
Charybdis
ditcamion
Charybdis
Level 18
God Stats
3W - 5L
1,497 SR
Queue Stats
32W - 48L
1,400 Elo+
Party 2
Team Averages
Level 38
1,453 SR
1,343 Elo+

VS

Team Averages
Level 69
1,478 SR
1,379 Elo+
Danzaburou
Danzaburou
Cerriman07
Danzaburou
Level 81
God Stats
3W - 5L
1,539 SR
Queue Stats
36W - 30L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
KaBooM_Naix
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 32L
1,355 Elo+
Party 1
Hera
Hera
Rob_979
Hera
Level 108
God Stats
3W - 3L
1,395 SR
Queue Stats
57W - 66L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DISBONJOUR
Bacchus
16
2 / 4 / 2
9,843
703
8,574
17,608
27,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 3 / 4
9,992
714
2,924
8,907
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ditcamion
Charybdis
16
2 / 6 / 1
10,213
730
7,541
13,043
4,958
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cerriman07
Danzaburou
18
4 / 3 / 8
12,714
908
12,085
9,395
3,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
KaBooM_Naix
Cthulhu
18
3 / 1 / 7
11,380
813
7,484
11,048
11,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
Rob_979
Hera
20
6 / 1 / 4
12,874
920
15,402
9,303
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
13
13
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cerriman07
Danzaburou
4
3
8
2.67
L
Bacchus
DISBONJOUR
Bacchus
2
4
2
0.75
L
0
3
4
0.67
W
Cthulhu
KaBooM_Naix
Cthulhu
3
1
7
6.5
W
Hera
Rob_979
Hera
6
1
4
8
L
Charybdis
ditcamion
Charybdis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
34,971
39,558
Taken
29,746
35,912
Mitigated
19,585
5,413
Healing
3,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cerriman07
Danzaburou
12,085
4,793
0
2,965
9,395
3,860
2,673
3,826
5,507
0
49,268
L
Bacchus
DISBONJOUR
Bacchus
8,574
971
0
1,344
17,608
27,584
0
8,743
8,789
21,032
1,786
L
2,924
391
2,085
1,025
8,907
3,370
0
5,140
3,719
26,984
0
W
Cthulhu
KaBooM_Naix
Cthulhu
7,484
715
338
0
11,048
11,638
230
2,619
8,316
16,716
1,268
W
Hera
Rob_979
Hera
15,402
3,744
0
250
9,303
4,087
126
4,052
5,152
65,723
467
L
Charybdis
ditcamion
Charybdis
7,541
3,133
0
959
13,043
4,958
0
7,695
5,315
0
40,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
36,968
145
Minions Killed
194
0
Camps Cleared
0
692,770
Distance Traveled
810,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,714
908
60
4
0
260,521
0
L
Bacchus
9,843
703
19
1
0
253,835
0
L
Ra
9,992
714
60
4
0
217,676
0
W
Cthulhu
11,380
813
21
2
0
282,567
0
W
Hera
12,874
920
113
8
0
267,222
0
L
Charybdis
10,213
730
66
5
0
221,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role