Player Matchup

Sun Wukong
Sun Wukong
HellBoy514
Sun Wukong
Level 58
God Stats
0W - 2L
1,246 SR
Queue Stats
179W - 213L
1,363 Elo+
Solo
Hel
Hel
RFGspectrum
Hel
Level 30
God Stats
5W - 10L
1,135 SR
Queue Stats
8W - 14L
1,092 Elo+
Solo
Kali
Kali
braender101
Kali
Level 105
God Stats
47W - 38L
1,555 SR
Queue Stats
107W - 112L
1,411 Elo+
Solo
Team Averages
Level 64
1,312 SR
1,289 Elo+

VS

Team Averages
Level 66
1,427 SR
1,518 Elo+
Zeus
Zeus
Caine3819
Zeus
Level 65
God Stats
109W - 119L
1,496 SR
Queue Stats
283W - 314L
1,403 Elo+
Solo
Hercules
Hercules
Maldit086
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,835 Elo+
Solo
Medusa
Medusa
Shadowvision315
Medusa
Level 65
God Stats
3W - 8L
1,286 SR
Queue Stats
11W - 19L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HellBoy514
Sun Wukong
13
1 / 4 / 2
7,219
722
5,009
12,238
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
0 / 5 / 2
7,040
704
3,742
11,165
3,939
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 4 / 1
7,279
728
4,295
8,900
3,470
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 0 / 4
9,400
940
12,247
4,831
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Maldit086
Hercules
16
5 / 0 / 8
9,470
947
10,697
8,437
7,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 3 / 5
8,250
825
3,770
6,273
2,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
13
13
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
0
4
8
L
Sun Wukong
HellBoy514
Sun Wukong
1
4
2
0.5
W
Hercules
Maldit086
Hercules
5
0
8
9
L
0
5
2
0.2
W
2
3
5
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
26,714
32,303
Taken
19,541
15,535
Mitigated
11,886
8,626
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
12,247
942
281
231
4,831
1,706
512
704
4,120
32,362
0
L
Sun Wukong
HellBoy514
Sun Wukong
5,009
762
0
1,073
12,238
8,126
0
4,727
7,494
0
19,278
W
Hercules
Maldit086
Hercules
10,697
1,943
335
3,673
8,437
7,966
0
2,422
6,015
545
36,496
L
3,742
203
2,457
3,730
11,165
3,939
0
4,676
6,481
17,615
526
W
3,770
516
0
938
6,273
2,214
575
492
5,762
0
18,893
L
4,295
1,345
0
1,366
8,900
3,470
0
3,349
5,535
0
19,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,538
Gold Earned
27,120
87
Minions Killed
143
0
Camps Cleared
0
523,989
Distance Traveled
550,108
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,400
940
51
5
0
154,866
1
L
Sun Wukong
7,219
722
33
3
0
189,371
0
W
Hercules
9,470
947
58
6
0
213,191
0
L
Hel
7,040
704
27
3
0
171,295
0
W
Medusa
8,250
825
34
3
0
182,051
4
L
Kali
7,279
728
27
3
0
163,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role