Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HelloNiko
Sobek
Level 14
God Stats
7W - 14L
1,389 SR
Queue Stats
12W - 20L
1,373 Elo+
Party 1
Anhur
Anhur
WCNM66
Anhur
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,387 Elo+
Party 1
Ne Zha
Ne Zha
pol4rb34r_BW
Ne Zha
Level 113
God Stats
0W - 2L
1,276 SR
Queue Stats
99W - 101L
1,463 Elo+
Solo
Zeus
Zeus
sirng
Zeus
Level 69
God Stats
0W - 1L
1,702 SR
Queue Stats
20W - 32L
1,374 Elo+
Party 1
Team Averages
Level 70
1,474 SR
1,420 Elo+

VS

Team Averages
Level 114
1,616 SR
1,438 Elo+
Ra
Ra
Asubma
Ra
Level 181
God Stats
53W - 29L
1,634 SR
Queue Stats
403W - 412L
1,430 Elo+
Party 2
Chaac
Chaac
Johnori21
Chaac
Level 121
God Stats
14W - 9L
1,615 SR
Queue Stats
598W - 600L
1,484 Elo+
Solo
Yemoja
Yemoja
Orbyt_Draxxy
Yemoja
Level 154
God Stats
19W - 21L
1,579 SR
Queue Stats
432W - 428L
1,456 Elo+
Party 2
Agni
Agni
meharet797
Agni
Level 67
God Stats
98W - 83L
1,541 SR
Queue Stats
168W - 191L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
tinte_isma
Ratatoskr
Level 48
God Stats
2W - 0L
1,713 SR
Queue Stats
32W - 51L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 0 / 0
9,099
607
9,114
3,444
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
HelloNiko
Sobek
11
0 / 3 / 1
7,012
467
2,476
10,959
8,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
WCNM66
Anhur
12
1 / 3 / 0
6,947
463
2,405
7,462
2,704
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
13
0 / 4 / 1
7,049
470
4,955
15,051
8,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
sirng
Zeus
12
0 / 3 / 0
6,990
466
4,495
6,265
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
3 / 0 / 5
8,925
595
4,715
5,158
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Johnori21
Chaac
12
0 / 3 / 0
7,038
469
1,647
13,092
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
12
2 / 0 / 7
7,843
523
8,123
7,875
5,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 2
7,607
507
3,811
3,498
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
tinte_isma
Ratatoskr
14
6 / 0 / 2
7,880
525
6,332
11,819
4,138
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
13
13
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
0
0
3
W
Ra
3
0
5
5.5
L
Sobek
HelloNiko
Sobek
0
3
1
0.17
W
Chaac
Johnori21
Chaac
0
3
0
0
W
Yemoja
2
0
7
5.5
L
Anhur
WCNM66
Anhur
1
3
0
0.33
W
2
1
2
3
L
Ne Zha
0
4
1
0.13
L
Zeus
sirng
Zeus
0
3
0
0
W
Ratatoskr
tinte_isma
Ratatoskr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,445
Damage
24,628
43,181
Taken
41,442
22,509
Mitigated
18,456
12,479
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,114
3,439
0
1,165
3,444
1,193
309
0
3,444
65,929
1,746
W
Ra
4,715
119
1,910
3,232
5,158
2,006
0
1,951
3,171
74,301
2,258
L
Sobek
HelloNiko
Sobek
2,476
178
0
4,272
10,959
8,758
0
6,309
4,650
18,545
1,213
W
Chaac
Johnori21
Chaac
1,647
152
0
4,374
13,092
5,826
0
6,634
5,784
0
52,948
W
Yemoja
8,123
777
1,282
1,369
7,875
5,479
0
2,020
5,797
37,719
0
L
Anhur
WCNM66
Anhur
2,405
1,432
0
1,928
7,462
2,704
0
4,041
3,421
0
34,529
W
3,811
473
0
1,229
3,498
1,007
0
1,077
2,385
38,317
0
L
Ne Zha
4,955
1,755
0
4,097
15,051
8,138
0
4,286
10,765
0
65,229
L
Zeus
sirng
Zeus
4,495
441
0
1,017
6,265
1,716
0
1,853
4,412
53,327
0
W
Ratatoskr
tinte_isma
Ratatoskr
6,332
1,029
0
6,059
11,819
4,138
0
2,929
8,854
0
50,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
39,293
432
Minions Killed
445
0
Camps Cleared
0
1,498,042
Distance Traveled
1,598,273
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,099
607
125
8
0
280,745
0
W
Ra
8,925
595
163
11
0
369,205
1
L
Sobek
7,012
467
24
2
0
328,557
1
W
Chaac
7,038
469
90
6
0
275,374
0
W
Yemoja
7,843
523
35
2
0
284,121
3
L
Anhur
6,947
463
83
6
0
284,504
0
W
Agni
7,607
507
78
5
0
279,876
0
L
Ne Zha
7,049
470
100
7
0
319,960
0
L
Zeus
6,990
466
100
7
0
284,276
0
W
Ratatoskr
7,880
525
79
5
0
389,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role