Player Matchup

Bastet
Bastet
Aaronmikey71
Bastet
Level 107
God Stats
1W - 1L
1,438 SR
Queue Stats
338W - 355L
1,496 Elo+
Solo
Apollo
Apollo
Br0seid0n66
Apollo
Level 64
God Stats
64W - 39L
1,623 SR
Queue Stats
202W - 191L
1,524 Elo+
Solo
King Arthur
King Arthur
Lilwill8272
King Arthur
Level 149
God Stats
9W - 10L
1,487 SR
Queue Stats
87W - 100L
1,395 Elo+
Solo
Hades
Hades
StatuaryData49
Hades
Level 47
God Stats
13W - 4L
1,781 SR
Queue Stats
71W - 84L
1,425 Elo+
Solo
Ymir
Ymir
VonkGotDonk
Ymir
Level 122
God Stats
44W - 37L
1,499 SR
Queue Stats
77W - 76L
1,423 Elo+
Solo
Team Averages
Level 98
1,566 SR
1,453 Elo+

VS

Team Averages
Level 85
1,465 SR
1,388 Elo+
Sylvanus
Sylvanus
JaKeTheSniZZake4
Sylvanus
Level 157
God Stats
26W - 28L
1,384 SR
Queue Stats
535W - 512L
1,430 Elo+
Solo
Anubis
Anubis
Not_Kisuke
Anubis
Level 47
God Stats
2W - 1L
1,547 SR
Queue Stats
37W - 66L
1,337 Elo+
Party 1
Skadi
Skadi
ThxtGuyMike
Skadi
Level 153
God Stats
45W - 25L
1,684 SR
Queue Stats
234W - 226L
1,528 Elo+
Solo
Nu Wa
Nu Wa
centricyeti
Nu Wa
Level 41
God Stats
12W - 16L
1,387 SR
Queue Stats
56W - 50L
1,355 Elo+
Solo
Izanami
Izanami
jjboyxly5
Izanami
Level 26
God Stats
6W - 14L
1,322 SR
Queue Stats
6W - 16L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 0 / 2
5,996
545
4,177
7,166
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
10
0 / 2 / 3
5,354
487
4,326
6,597
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Lilwill8272
King Arthur
12
4 / 1 / 0
6,907
628
4,064
8,900
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 2
6,711
610
4,451
8,188
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 1
5,860
533
2,002
9,664
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,653
514
3,573
7,644
5,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Not_Kisuke
Anubis
11
2 / 4 / 0
6,807
619
4,594
7,100
2,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 1 / 0
5,829
530
6,771
4,398
1,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 0
5,288
481
5,234
4,579
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
jjboyxly5
Izanami
7
0 / 3 / 0
4,662
424
1,557
6,875
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
5
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
0
2
3
W
Apollo
0
2
3
0.75
L
0
0
3
1.5
W
King Arthur
Lilwill8272
King Arthur
4
1
0
4
L
Anubis
Not_Kisuke
Anubis
2
4
0
0.5
W
3
1
2
4
L
3
1
0
3
W
2
1
1
2.5
L
0
3
0
0
L
Izanami
jjboyxly5
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,020
Damage
21,729
40,515
Taken
30,596
17,721
Mitigated
12,129
13,177
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
4,177
1,296
0
2,413
7,166
2,271
0
2,020
5,022
0
38,109
W
Apollo
4,326
2,318
0
2,727
6,597
1,756
0
1,989
4,520
0
34,921
L
3,573
900
1,390
2,857
7,644
5,078
0
1,340
6,304
18,170
1,553
W
King Arthur
Lilwill8272
King Arthur
4,064
557
0
2,180
8,900
4,543
0
3,159
5,672
0
36,333
L
Anubis
Not_Kisuke
Anubis
4,594
167
0
2,634
7,100
2,609
0
0
7,100
45,226
1,057
W
4,451
168
140
3,665
8,188
3,192
0
3,066
4,832
47,857
1,651
L
6,771
2,364
0
870
4,398
1,416
492
1,090
3,308
0
42,804
W
2,002
401
0
2,052
9,664
5,959
0
2,583
6,984
16,836
0
L
5,234
387
0
500
4,579
1,259
0
2,596
1,983
30,260
0
L
Izanami
jjboyxly5
Izanami
1,557
752
0
1,812
6,875
1,767
507
1,427
5,448
0
26,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
28,239
279
Minions Killed
278
0
Camps Cleared
0
1,083,848
Distance Traveled
965,684
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,996
545
68
6
0
264,207
0
W
Apollo
5,354
487
60
5
0
220,931
0
L
Sylvanus
5,653
514
32
3
0
187,431
3
W
King Arthur
6,907
628
42
4
0
188,257
0
L
Anubis
6,807
619
77
7
0
168,379
1
W
Hades
6,711
610
81
7
0
187,070
0
L
Skadi
5,829
530
72
7
0
204,939
0
W
Ymir
5,860
533
28
3
0
223,383
0
L
Nu Wa
5,288
481
54
5
0
196,399
2
L
Izanami
4,662
424
43
4
0
208,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role