Player Matchup

Mercury
Mercury
Astarothy Dr
Mercury
Level 147
God Stats
12W - 7L
1,663 SR
Queue Stats
898W - 879L
1,470 Elo+
Solo
Maui
Maui
HelloNiko
Maui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
Johnori21
Nu Wa
Level 121
God Stats
113W - 62L
1,640 SR
Queue Stats
598W - 600L
1,499 Elo+
Solo
Mulan
Mulan
WCNM66
Mulan
Level 14
God Stats
1W - 2L
1,703 SR
Queue Stats
11W - 18L
1,414 Elo+
Party 1
Heimdallr
Heimdallr
sirng
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,388 Elo+
Party 1
Team Averages
Level 73
1,601 SR
1,434 Elo+

VS

Team Averages
Level 81
1,528 SR
1,385 Elo+
Tyr
Tyr
Philoups_ad500
Tyr
Level 45
God Stats
2W - 2L
1,545 SR
Queue Stats
26W - 39L
1,386 Elo+
Party 2
Danzaburou
Danzaburou
Striker71001
Danzaburou
Level 127
God Stats
8W - 7L
1,535 SR
Queue Stats
387W - 367L
1,413 Elo+
Solo
Thanatos
Thanatos
dercrous
Thanatos
Level 78
God Stats
2W - 1L
1,718 SR
Queue Stats
14W - 14L
1,485 Elo+
Solo
Tiamat
Tiamat
elu-chef216
Tiamat
Level 40
God Stats
5W - 2L
1,546 SR
Queue Stats
11W - 34L
1,186 Elo+
Party 2
Sylvanus
Sylvanus
pol4rb34r_BW
Sylvanus
Level 113
God Stats
2W - 1L
1,298 SR
Queue Stats
99W - 101L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Astarothy Dr
Mercury
10
4 / 2 / 2
5,770
577
3,644
7,425
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
7
1 / 2 / 1
4,405
441
1,397
7,537
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Johnori21
Nu Wa
10
2 / 2 / 4
5,499
550
6,604
5,398
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
WCNM66
Mulan
9
0 / 3 / 0
5,097
510
1,548
6,774
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
sirng
Heimdallr
8
1 / 7 / 0
4,693
469
2,741
7,770
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,697
670
2,599
3,988
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Striker71001
Danzaburou
11
6 / 1 / 3
6,611
661
8,420
4,613
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
dercrous
Thanatos
10
4 / 3 / 1
5,752
575
5,263
9,169
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tiamat
10
0 / 3 / 1
5,420
542
2,127
5,539
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
pol4rb34r_BW
Sylvanus
10
3 / 1 / 6
6,048
605
4,059
6,376
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
16
16
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
Astarothy Dr
Mercury
4
2
2
2.5
L
Maui
1
2
1
0.75
L
Nu Wa
Johnori21
Nu Wa
2
2
4
2
W
3
0
0
3
W
Danzaburou
Striker71001
Danzaburou
6
1
3
7.5
L
Mulan
WCNM66
Mulan
0
3
0
0
W
Thanatos
dercrous
Thanatos
4
3
1
1.5
W
Tiamat
0
3
1
0.17
W
Sylvanus
pol4rb34r_BW
Sylvanus
3
1
6
6
L
Heimdallr
sirng
Heimdallr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,934
Damage
22,468
34,904
Taken
29,685
12,461
Mitigated
12,577
7,552
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Astarothy Dr
Mercury
3,644
1,713
0
2,656
7,425
2,110
0
367
6,988
0
30,793
L
Maui
1,397
385
0
996
7,537
4,924
0
1,676
5,861
5,766
543
L
Nu Wa
Johnori21
Nu Wa
6,604
2,083
0
1,835
5,398
1,089
0
1,437
3,621
27,669
798
W
2,599
380
0
1,259
3,988
2,690
0
342
3,556
0
40,505
W
Danzaburou
Striker71001
Danzaburou
8,420
4,883
0
2,508
4,613
1,416
982
916
3,607
0
38,877
L
Mulan
WCNM66
Mulan
1,548
292
0
1,172
6,774
2,362
0
0
6,774
0
24,426
W
Thanatos
dercrous
Thanatos
5,263
539
0
5,661
9,169
2,808
0
2,530
6,405
0
32,379
W
Tiamat
2,127
265
0
1,472
5,539
2,040
0
2,446
2,790
29,798
232
W
Sylvanus
pol4rb34r_BW
Sylvanus
4,059
1,951
360
1,383
6,376
3,623
234
970
5,354
22,947
8,685
L
Heimdallr
sirng
Heimdallr
2,741
1,282
0
893
7,770
1,976
0
1,804
5,966
0
20,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
30,528
210
Minions Killed
319
0
Camps Cleared
0
1,020,977
Distance Traveled
988,213
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,770
577
59
6
0
236,406
0
L
Maui
4,405
441
6
1
0
192,615
1
L
Nu Wa
5,499
550
52
5
0
190,732
1
W
Tyr
6,697
670
79
8
0
204,025
0
W
Danzaburou
6,611
661
71
7
0
198,406
1
L
Mulan
5,097
510
54
5
0
192,352
0
W
Thanatos
5,752
575
56
6
0
237,237
0
W
Tiamat
5,420
542
60
6
0
180,367
0
W
Sylvanus
6,048
605
53
5
0
168,178
0
L
Heimdallr
4,693
469
39
4
0
208,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role