Player Matchup

Tsukuyomi
Tsukuyomi
EcuadorConLuz
Tsukuyomi
Level 48
God Stats
1W - 2L
1,640 SR
Queue Stats
79W - 72L
1,562 Elo+
Solo
Sol
Sol
FiestyLobster
Sol
Level 158
God Stats
8W - 9L
1,613 SR
Queue Stats
116W - 117L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GrrStorm
Cthulhu
Level 157
God Stats
123W - 73L
1,643 SR
Queue Stats
1,272W - 1,223L
1,492 Elo+
Solo
Apollo
Apollo
Rich416TO
Apollo
Level 37
God Stats
0W - 2L
1,286 SR
Queue Stats
7W - 23L
1,335 Elo+
Solo
Guan Yu
Guan Yu
lightsandwich
Guan Yu
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 84L
1,503 Elo+
Solo
Team Averages
Level 111
1,536 SR
1,479 Elo+

VS

Team Averages
Level 142
1,492 SR
1,510 Elo+
Ymir
Ymir
 
Ymir
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Grease_N_GoHome
Charybdis
Level 144
God Stats
2W - 2L
1,197 SR
Queue Stats
293W - 260L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Jocsy527
Baron Samedi
Level 108
God Stats
88W - 74L
1,567 SR
Queue Stats
306W - 290L
1,476 Elo+
Solo
Chaac
Chaac
coD boSS 0
Chaac
Level 159
God Stats
1W - 0L
1,695 SR
Queue Stats
117W - 111L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EcuadorConLuz
Tsukuyomi
11
2 / 1 / 2
5,512
689
3,650
5,600
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 0 / 1
4,532
567
1,500
1,978
468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
GrrStorm
Cthulhu
8
0 / 2 / 0
4,571
571
3,635
7,271
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Rich416TO
Apollo
7
1 / 2 / 0
4,092
512
3,616
3,862
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Guan Yu
10
4 / 0 / 0
5,811
726
5,544
8,082
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 1 / 1
5,369
671
2,571
7,710
4,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
 
Bacchus
8
0 / 3 / 1
4,106
513
1,865
6,418
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Grease_N_GoHome
Charybdis
8
2 / 0 / 2
5,009
626
5,271
5,697
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Jocsy527
Baron Samedi
9
1 / 2 / 0
4,876
610
786
3,400
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
9
0 / 3 / 0
4,888
611
3,050
6,728
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
9
Kills
5
5
Deaths
9
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
1
2.5
W
Bacchus
 
Bacchus
0
3
1
0.17
L
Tsukuyomi
EcuadorConLuz
Tsukuyomi
2
1
2
3
L
2
0
1
2.5
W
Charybdis
Grease_N_GoHome
Charybdis
2
0
2
3
L
Cthulhu
GrrStorm
Cthulhu
0
2
0
0
W
Baron Samedi
Jocsy527
Baron Samedi
1
2
0
0.5
L
Apollo
Rich416TO
Apollo
1
2
0
0.5
W
Chaac
0
3
0
0
L
Guan Yu
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,945
Damage
13,543
26,793
Taken
29,953
12,397
Mitigated
12,109
10,735
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,571
788
1,607
2,807
7,710
4,505
0
1,693
6,017
14,157
0
W
Bacchus
 
Bacchus
1,865
132
0
1,724
6,418
2,893
0
838
5,580
18,323
0
L
Tsukuyomi
EcuadorConLuz
Tsukuyomi
3,650
966
0
3,421
5,600
1,608
0
1,759
3,841
0
44,446
L
1,500
700
0
1,541
1,978
468
0
740
1,238
16,756
0
W
Charybdis
Grease_N_GoHome
Charybdis
5,271
2,878
0
1,978
5,697
1,588
0
1,759
3,938
0
31,666
L
Cthulhu
GrrStorm
Cthulhu
3,635
594
48
2,470
7,271
3,504
0
1,248
6,023
25,656
473
W
Baron Samedi
Jocsy527
Baron Samedi
786
186
0
894
3,400
988
0
662
2,738
22,245
252
L
Apollo
Rich416TO
Apollo
3,616
1,810
0
676
3,862
1,185
0
1,323
2,539
0
17,132
W
Chaac
3,050
677
0
1,809
6,728
2,135
0
0
6,728
0
32,966
L
Guan Yu
5,544
1,354
0
2,579
8,082
5,632
0
152
7,930
0
32,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,518
Gold Earned
24,248
229
Minions Killed
230
0
Camps Cleared
0
805,509
Distance Traveled
794,209
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,369
671
33
4
0
160,945
0
W
Bacchus
4,106
513
33
4
0
180,676
4
L
Tsukuyomi
5,512
689
68
9
0
207,891
0
L
Sol
4,532
567
38
5
0
96,876
0
W
Charybdis
5,009
626
48
6
0
155,079
0
L
Cthulhu
4,571
571
32
4
0
157,582
1
W
Baron Samedi
4,876
610
51
6
0
144,513
4
L
Apollo
4,092
512
32
4
0
160,293
1
W
Chaac
4,888
611
65
8
0
152,996
0
L
Guan Yu
5,811
726
59
7
0
182,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role