Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Anwardinho22
Chang'e
Level 126
God Stats
5W - 4L
1,685 SR
Queue Stats
356W - 371L
1,517 Elo+
Solo
Jormungandr
Jormungandr
MuteToxicKids
Jormungandr
Level 194
God Stats
2W - 1L
1,506 SR
Queue Stats
401W - 405L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Tamaariel
Jing Wei
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 43L
1,454 Elo+
Solo
Team Averages
Level 158
1,538 SR
1,498 Elo+

VS

Team Averages
Level 136
1,495 SR
1,522 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BL00D--RA1N
Skadi
Level 128
God Stats
5W - 6L
1,553 SR
Queue Stats
410W - 425L
1,486 Elo+
Solo
Shiva
Shiva
Insomniaque5756
Shiva
Level 140
God Stats
12W - 9L
1,622 SR
Queue Stats
829W - 824L
1,574 Elo+
Solo
Kali
Kali
ProblemChild1
Kali
Level 123
God Stats
0W - 2L
1,255 SR
Queue Stats
21W - 19L
1,525 Elo+
Solo
Ra
Ra
biblicaljuice
Ra
Level 140
God Stats
1W - 1L
1,545 SR
Queue Stats
72W - 72L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 0 / 4
5,980
1,196
4,624
5,744
4,621
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
 
Ne Zha
9
1 / 1 / 4
5,533
1,107
3,871
3,518
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chang'e
Anwardinho22
Chang'e
10
1 / 0 / 1
6,033
1,207
1,849
2,610
973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jormungandr
MuteToxicKids
Jormungandr
10
0 / 0 / 3
5,910
1,182
2,437
3,133
1,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Tamaariel
Jing Wei
11
2 / 0 / 3
6,137
1,227
1,534
3,660
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 1
4,812
962
3,637
3,219
900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,820
964
2,140
3,946
1,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
0 / 1 / 1
4,681
936
3,393
4,288
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 0 / 0
4,208
842
0
0
0
10
1 / 1 / 0
5,332
1,066
3,229
3,847
1,268
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
5
Kills
1
1
Deaths
5
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
4
3
W
Ne Zha
 
Ne Zha
1
1
4
3
L
Merlin
 
Merlin
0
1
1
0.5
W
Chang'e
Anwardinho22
Chang'e
1
0
1
1.5
L
0
2
1
0.25
L
0
1
1
0.5
W
Jormungandr
MuteToxicKids
Jormungandr
0
0
3
1.5
L
0
0
0
0
W
Jing Wei
Tamaariel
Jing Wei
2
0
3
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,315
Damage
12,399
18,665
Taken
15,300
10,429
Mitigated
6,848
8,529
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,624
68
0
1,011
5,744
4,621
0
1,582
3,956
6,275
632
W
Ne Zha
 
Ne Zha
3,871
142
93
793
3,518
1,754
96
1,648
1,834
0
10,614
L
Merlin
 
Merlin
3,637
0
356
164
3,219
900
0
1,726
1,493
7,357
318
W
Chang'e
Anwardinho22
Chang'e
1,849
45
2,849
1,566
2,610
973
312
1,102
1,469
6,815
531
L
2,140
147
97
621
3,946
1,115
0
2,340
1,606
0
5,716
L
3,393
177
263
1,386
4,288
3,565
0
1,986
2,302
0
5,015
W
Jormungandr
MuteToxicKids
Jormungandr
2,437
235
0
498
3,133
1,755
50
560
2,464
8,240
109
L
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Tamaariel
Jing Wei
1,534
1,059
296
1,423
3,660
1,326
973
1,686
1,941
0
8,940
L
3,229
90
1,932
1,024
3,847
1,268
0
2,482
1,365
11,415
266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,593
Gold Earned
23,853
63
Minions Killed
44
0
Camps Cleared
0
507,369
Distance Traveled
328,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,980
1,196
6
1
0
116,270
0
W
Ne Zha
5,533
1,107
5
1
0
126,871
0
L
Merlin
4,812
962
9
2
0
96,612
0
W
Chang'e
6,033
1,207
19
4
0
83,681
0
L
Skadi
4,820
964
13
3
0
59,068
0
L
Shiva
4,681
936
2
0
0
92,755
0
W
Jormungandr
5,910
1,182
11
2
0
86,415
0
L
Kali
4,208
842
0
0
0
0
0
W
Jing Wei
6,137
1,227
22
4
0
94,132
0
L
Ra
5,332
1,066
20
4
0
79,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role