Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
R3PTIL3--KING
Charybdis
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 31L
1,423 Elo+
Party 1
Bellona
Bellona
SchmittyJehiren
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,715 Elo+
Party 1
Cliodhna
Cliodhna
ZaneCReed
Cliodhna
Level 110
God Stats
16W - 18L
1,546 SR
Queue Stats
222W - 176L
1,546 Elo+
Solo
Sylvanus
Sylvanus
jawbs
Sylvanus
Level 127
God Stats
1W - 1L
1,637 SR
Queue Stats
20W - 16L
1,603 Elo+
Solo
Team Averages
Level 103
1,537 SR
1,557 Elo+

VS

Team Averages
Level 114
1,468 SR
1,459 Elo+
Odin
Odin
DXCKat
Odin
Level 128
God Stats
1W - 1L
1,365 SR
Queue Stats
31W - 36L
1,431 Elo+
Party 2
Artio
Artio
Elusiv3Faz3
Artio
Level 88
God Stats
1W - 0L
1,781 SR
Queue Stats
76W - 68L
1,499 Elo+
Party 2
Discordia
Discordia
SkillZzTheQueen
Discordia
Level 147
God Stats
3W - 6L
1,306 SR
Queue Stats
32W - 60L
1,359 Elo+
Party 2
Pele
Pele
YoBoySimpss
Pele
Level 165
God Stats
9W - 3L
1,727 SR
Queue Stats
96W - 113L
1,471 Elo+
Party 2
Olorun
Olorun
calmluhfit
Olorun
Level 41
God Stats
1W - 3L
1,159 SR
Queue Stats
29W - 23L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 2 / 1
5,312
531
4,231
5,710
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
R3PTIL3--KING
Charybdis
9
0 / 4 / 0
4,732
473
3,230
7,536
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 0
4,755
476
2,280
7,228
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
ZaneCReed
Cliodhna
10
3 / 1 / 0
5,631
563
4,202
8,351
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
jawbs
Sylvanus
8
0 / 2 / 1
5,089
509
4,239
11,537
6,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DXCKat
Odin
10
0 / 0 / 2
6,032
603
6,229
6,554
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
3 / 1 / 2
6,283
628
3,292
9,320
6,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
SkillZzTheQueen
Discordia
10
0 / 0 / 1
5,630
563
2,082
2,497
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 1
6,638
664
10,509
9,459
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Olorun
calmluhfit
Olorun
12
1 / 0 / 4
6,783
678
3,555
3,751
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
W
Odin
DXCKat
Odin
0
0
2
1
W
3
1
2
4
L
Charybdis
R3PTIL3--KING
Charybdis
0
4
0
0
L
0
1
0
0
W
Discordia
SkillZzTheQueen
Discordia
0
0
1
0.5
W
6
2
1
3.25
L
Cliodhna
ZaneCReed
Cliodhna
3
1
0
3
W
Olorun
calmluhfit
Olorun
1
0
4
3
L
Sylvanus
jawbs
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,182
Damage
25,667
40,362
Taken
31,581
18,938
Mitigated
16,061
15,847
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,231
641
0
1,259
5,710
3,803
0
1,218
4,465
31,768
796
W
Odin
DXCKat
Odin
6,229
693
0
1,000
6,554
4,868
0
1,187
5,367
0
33,391
W
3,292
424
260
3,116
9,320
6,237
0
3,314
6,006
13,127
334
L
Charybdis
R3PTIL3--KING
Charybdis
3,230
2,008
0
1,873
7,536
1,812
0
3,509
4,027
0
25,914
L
2,280
877
0
2,680
7,228
4,574
0
0
6,852
0
18,418
W
Discordia
SkillZzTheQueen
Discordia
2,082
186
0
840
2,497
680
294
1,220
1,277
38,750
0
W
10,509
3,131
0
4,694
9,459
3,069
0
2,063
7,396
0
56,815
L
Cliodhna
ZaneCReed
Cliodhna
4,202
578
0
4,687
8,351
2,559
0
626
7,573
0
38,254
W
Olorun
calmluhfit
Olorun
3,555
1,587
423
2,380
3,751
1,207
0
525
3,226
54,182
6,004
L
Sylvanus
jawbs
Sylvanus
4,239
1,426
928
4,420
11,537
6,190
0
3,502
7,995
23,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
31,366
255
Minions Killed
356
0
Camps Cleared
0
1,013,634
Distance Traveled
1,136,711
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,312
531
71
7
0
213,246
2
W
Odin
6,032
603
63
6
0
228,876
0
W
Artio
6,283
628
17
2
0
237,223
6
L
Charybdis
4,732
473
52
5
0
178,505
0
L
Bellona
4,755
476
28
3
0
212,612
2
W
Discordia
5,630
563
74
7
0
223,745
0
W
Pele
6,638
664
85
9
0
260,096
5
L
Cliodhna
5,631
563
72
7
0
232,296
0
W
Olorun
6,783
678
117
12
0
186,771
2
L
Sylvanus
5,089
509
32
3
0
176,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role