Player Matchup

Cerberus
Cerberus
Abrami
Cerberus
Level 68
God Stats
17W - 12L
1,712 SR
Queue Stats
25W - 26L
1,530 Elo+
Party 1
Chang'e
Chang'e
Iria59
Chang'e
Level 81
God Stats
1W - 1L
1,277 SR
Queue Stats
56W - 55L
1,541 Elo+
Party 1
Set
Set
Neo4you
Set
Level 56
God Stats
9W - 11L
1,581 SR
Queue Stats
127W - 144L
1,448 Elo+
Solo
Anubis
Anubis
dercrous
Anubis
Level 77
God Stats
32W - 31L
1,582 SR
Queue Stats
197W - 185L
1,504 Elo+
Solo
Artemis
Artemis
thiboowx
Artemis
Level 83
God Stats
3W - 3L
1,807 SR
Queue Stats
41W - 34L
1,565 Elo+
Party 1
Team Averages
Level 73
1,592 SR
1,517 Elo+

VS

Team Averages
Level 74
1,410 SR
1,469 Elo+
Fenrir
Fenrir
Faustzxcc
Fenrir
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Solo
Tyr
Tyr
Philoups_ad500
Tyr
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
93W - 93L
1,379 Elo+
Solo
Kukulkan
Kukulkan
Ravenplays0_0
Kukulkan
Level 89
God Stats
14W - 14L
1,445 SR
Queue Stats
289W - 249L
1,487 Elo+
Party 2
Medusa
Medusa
Zeltiii
Medusa
Level 125
God Stats
1W - 17L
1,066 SR
Queue Stats
230W - 223L
1,490 Elo+
Solo
Aphrodite
Aphrodite
posh_hunt129
Aphrodite
Level 83
God Stats
23W - 21L
1,541 SR
Queue Stats
250W - 217L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abrami
Cerberus
15
4 / 0 / 16
9,959
664
8,580
14,125
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Iria59
Chang'e
15
1 / 0 / 3
9,173
612
7,175
8,199
2,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Set
16
9 / 3 / 6
9,512
634
6,705
12,513
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
dercrous
Anubis
16
4 / 1 / 1
9,770
651
6,213
8,289
3,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
thiboowx
Artemis
15
11 / 1 / 7
9,971
665
15,156
8,717
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Faustzxcc
Fenrir
7
0 / 5 / 0
5,552
370
2,040
8,077
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
0 / 4 / 1
7,474
498
4,866
11,823
7,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Ravenplays0_0
Kukulkan
13
3 / 6 / 0
7,393
493
6,873
11,405
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Zeltiii
Medusa
12
2 / 7 / 0
6,811
454
7,501
12,719
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
posh_hunt129
Aphrodite
11
0 / 7 / 2
6,357
424
3,838
12,934
7,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
29
Kills
5
5
Deaths
29
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Abrami
Cerberus
4
0
16
12
L
Fenrir
Faustzxcc
Fenrir
0
5
0
0
W
Chang'e
Iria59
Chang'e
1
0
3
2.5
W
Set
9
3
6
4
L
0
4
1
0.13
L
Kukulkan
Ravenplays0_0
Kukulkan
3
6
0
0.5
L
Medusa
Zeltiii
Medusa
2
7
0
0.29
W
Anubis
dercrous
Anubis
4
1
1
4.5
L
Aphrodite
posh_hunt129
Aphrodite
0
7
2
0.14
W
Artemis
thiboowx
Artemis
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
25,118
51,843
Taken
56,958
26,865
Mitigated
23,556
28,394
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Abrami
Cerberus
8,580
544
0
7,247
14,125
11,549
355
3,172
10,953
41,743
1,771
L
Fenrir
Faustzxcc
Fenrir
2,040
558
0
919
8,077
2,457
0
2,804
5,273
0
20,164
W
Chang'e
Iria59
Chang'e
7,175
835
400
5,292
8,199
2,813
60
116
8,083
53,246
1,475
W
Set
6,705
2,731
0
6,693
12,513
6,348
172
2,088
10,425
0
56,656
L
4,866
495
0
2,038
11,823
7,039
0
7,125
4,698
0
48,890
L
Kukulkan
Ravenplays0_0
Kukulkan
6,873
328
0
673
11,405
3,576
0
4,962
6,443
46,799
231
L
Medusa
Zeltiii
Medusa
7,501
2,769
0
2,546
12,719
3,380
0
3,294
9,425
0
51,011
W
Anubis
dercrous
Anubis
6,213
59
0
5,290
8,289
3,150
541
4,609
3,680
74,480
1,663
L
Aphrodite
posh_hunt129
Aphrodite
3,838
267
3,465
4,836
12,934
7,104
0
3,514
9,420
19,990
0
W
Artemis
thiboowx
Artemis
15,156
7,603
0
3,472
8,717
3,005
1,335
1,505
7,212
0
66,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
33,587
536
Minions Killed
320
0
Camps Cleared
0
1,526,022
Distance Traveled
1,329,453
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,959
664
113
8
0
339,687
7
L
Fenrir
5,552
370
43
3
0
198,125
0
W
Chang'e
9,173
612
114
8
0
276,479
8
W
Set
9,512
634
80
5
0
323,675
0
L
Tyr
7,474
498
75
5
0
305,908
0
L
Kukulkan
7,393
493
80
5
0
285,923
0
L
Medusa
6,811
454
82
5
0
269,003
3
W
Anubis
9,770
651
131
9
0
278,931
0
L
Aphrodite
6,357
424
40
3
0
270,494
0
W
Artemis
9,971
665
98
7
0
307,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role