Player Matchup

Zeus
Zeus
BigNero
Zeus
Level 115
God Stats
2W - 1L
1,679 SR
Queue Stats
61W - 57L
1,377 Elo+
Solo
Ix Chel
Ix Chel
Danbear
Ix Chel
Level 158
God Stats
1W - 1L
1,831 SR
Queue Stats
98W - 95L
1,558 Elo+
Solo
Camazotz
Camazotz
Khrezza
Camazotz
Level 164
God Stats
1W - 1L
1,743 SR
Queue Stats
18W - 26L
1,440 Elo+
Solo
Chiron
Chiron
MaxHunter26
Chiron
Level 149
God Stats
24W - 17L
1,620 SR
Queue Stats
510W - 523L
1,449 Elo+
Solo
Anhur
Anhur
choocki
Anhur
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 287L
1,543 Elo+
Solo
Team Averages
Level 149
1,675 SR
1,473 Elo+

VS

Team Averages
Level 151
1,511 SR
1,549 Elo+
Athena
Athena
 
Athena
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Eraticus1234
Cu Chulainn
Level 148
God Stats
2W - 2L
1,501 SR
Queue Stats
93W - 87L
1,553 Elo+
Solo
Rama
Rama
HansHK
Rama
Level 117
God Stats
3W - 2L
1,564 SR
Queue Stats
149W - 126L
1,613 Elo+
Solo
Kuzenbo
Kuzenbo
Khamelo22
Kuzenbo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 110L
1,515 Elo+
Solo
Terra
Terra
VOYTKIV
Terra
Level 172
God Stats
4W - 4L
1,491 SR
Queue Stats
467W - 476L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BigNero
Zeus
16
6 / 3 / 5
8,962
815
11,048
9,160
3,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Danbear
Ix Chel
15
1 / 4 / 6
8,126
739
6,543
12,217
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Khrezza
Camazotz
5
0 / 0 / 0
5,816
529
0
0
0
Chiron
17
3 / 1 / 7
8,735
794
14,193
10,457
4,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anhur
choocki
Anhur
14
2 / 4 / 7
8,022
729
11,635
11,651
4,767
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
1 / 5 / 10
8,740
795
3,890
17,363
16,614
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
Eraticus1234
Cu Chulainn
15
2 / 2 / 8
8,769
797
11,069
11,639
9,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
HansHK
Rama
17
7 / 2 / 3
10,484
953
12,786
10,251
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Khamelo22
Kuzenbo
16
1 / 1 / 10
9,454
859
7,510
12,245
14,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Terra
VOYTKIV
Terra
15
1 / 3 / 10
8,270
752
6,091
11,371
10,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
12
Kills
12
12
Deaths
13
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
5
10
1.2
L
Zeus
BigNero
Zeus
6
3
5
2.83
L
Ix Chel
Danbear
Ix Chel
1
4
6
1
W
Cu Chulainn
Eraticus1234
Cu Chulainn
2
2
8
3
W
Rama
HansHK
Rama
7
2
3
4.25
W
Kuzenbo
Khamelo22
Kuzenbo
1
1
10
6
L
Camazotz
Khrezza
Camazotz
0
0
0
0
L
Chiron
3
1
7
6.5
W
Terra
VOYTKIV
Terra
1
3
10
2
L
Anhur
choocki
Anhur
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,419
Damage
41,346
43,485
Taken
62,869
17,787
Mitigated
55,652
20,399
Healing
29,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,890
468
0
947
17,363
16,614
110
3,155
14,208
8,241
0
L
Zeus
BigNero
Zeus
11,048
2,000
1,211
1,273
9,160
3,595
0
4,126
5,034
26,256
520
L
Ix Chel
Danbear
Ix Chel
6,543
799
5,721
4,706
12,217
4,986
0
3,896
8,321
17,911
731
W
Cu Chulainn
Eraticus1234
Cu Chulainn
11,069
237
1,240
1,339
11,639
9,846
205
3,953
7,686
3,973
18,157
W
Rama
HansHK
Rama
12,786
9,876
522
2,033
10,251
4,920
1,099
2,702
7,549
0
38,964
W
Kuzenbo
Khamelo22
Kuzenbo
7,510
2,039
2,899
2,144
12,245
14,160
246
4,168
8,077
16,556
942
L
Camazotz
Khrezza
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
Chiron
14,193
3,877
1,928
2,980
10,457
4,439
0
5,227
5,230
0
31,138
W
Terra
VOYTKIV
Terra
6,091
402
14,419
3,970
11,371
10,112
0
2,975
8,396
12,279
0
L
Anhur
choocki
Anhur
11,635
6,109
643
1,937
11,651
4,767
0
5,100
6,551
0
24,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,661
Gold Earned
45,717
128
Minions Killed
135
0
Camps Cleared
0
766,504
Distance Traveled
967,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,740
795
3
0
0
181,396
0
L
Zeus
8,962
815
39
4
0
182,295
0
L
Ix Chel
8,126
739
29
3
0
200,508
0
W
Cu Chulainn
8,769
797
21
2
0
213,822
0
W
Rama
10,484
953
71
6
0
187,004
0
W
Kuzenbo
9,454
859
26
2
0
210,640
0
L
Camazotz
5,816
529
0
0
0
0
0
L
Chiron
8,735
794
33
3
0
230,504
0
W
Terra
8,270
752
14
1
0
175,094
0
L
Anhur
8,022
729
27
2
0
153,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role