Player Matchup

Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FallenxVSG
Chiron
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,392 Elo+
Solo
Anubis
Anubis
StatuaryData49
Anubis
Level 47
God Stats
1W - 3L
1,354 SR
Queue Stats
70W - 83L
1,387 Elo+
Solo
Vamana
Vamana
TTVKiblunisbad
Vamana
Level 65
God Stats
1W - 3L
1,288 SR
Queue Stats
215W - 176L
1,487 Elo+
Solo
Ares
Ares
destroy_by_rad
Ares
Level 94
God Stats
3W - 6L
1,486 SR
Queue Stats
159W - 163L
1,480 Elo+
Solo
Team Averages
Level 86
1,426 SR
1,449 Elo+

VS

Team Averages
Level 79
1,459 SR
1,407 Elo+
Medusa
Medusa
B1gSm0k__
Medusa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,201 Elo+
Solo
Zhong Kui
Zhong Kui
MayVParker
Zhong Kui
Level 39
God Stats
2W - 10L
1,187 SR
Queue Stats
20W - 33L
1,356 Elo+
Solo
Ymir
Ymir
Vainyfire17x
Ymir
Level 86
God Stats
3W - 6L
1,466 SR
Queue Stats
337W - 332L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Xocktan
Nu Wa
Level 56
God Stats
10W - 8L
1,523 SR
Queue Stats
111W - 142L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kostantis25573
Morgan Le Fay
Level 180
God Stats
166W - 171L
1,617 SR
Queue Stats
696W - 684L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 0 / 3
9,865
580
7,482
11,134
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
FallenxVSG
Chiron
15
4 / 0 / 6
9,058
533
7,640
7,672
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 2 / 4
9,452
556
8,687
13,816
5,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 1 / 0
9,215
542
4,685
12,495
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 7
9,521
560
5,079
13,415
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B1gSm0k__
Medusa
10
0 / 4 / 1
6,582
387
4,171
9,163
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
MayVParker
Zhong Kui
15
2 / 2 / 0
7,918
466
8,648
13,937
8,845
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

2
0 / 1 / 0
5,154
303
347
1,280
495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Xocktan
Nu Wa
14
1 / 2 / 1
7,662
451
15,033
8,113
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
kostantis25573
Morgan Le Fay
12
1 / 4 / 0
7,189
423
7,377
16,497
8,898
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
4
4
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
3
2.5
L
Medusa
B1gSm0k__
Medusa
0
4
1
0.13
W
Chiron
FallenxVSG
Chiron
4
0
6
7
L
Zhong Kui
MayVParker
Zhong Kui
2
2
0
1
W
3
2
4
2.5
W
2
1
0
2
L
0
1
0
0
L
Nu Wa
Xocktan
Nu Wa
1
2
1
0.75
W
3
1
7
6.5
L
Morgan Le Fay
kostantis25573
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,573
Damage
35,576
58,532
Taken
48,990
30,839
Mitigated
24,216
19,874
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,482
2,616
0
3,744
11,134
3,210
3,212
6,807
4,141
0
84,924
L
Medusa
B1gSm0k__
Medusa
4,171
2,266
0
1,891
9,163
2,996
0
3,557
5,606
0
32,893
W
Chiron
FallenxVSG
Chiron
7,640
2,374
1,201
2,327
7,672
2,531
2,986
3,931
3,603
0
50,054
L
Zhong Kui
MayVParker
Zhong Kui
8,648
737
0
6,771
13,937
8,845
0
4,440
9,497
67,463
939
W
8,687
91
0
7,784
13,816
5,187
681
7,943
5,520
78,850
1,114
W
4,685
3,028
0
1,246
12,495
5,246
334
4,371
7,886
0
87,445
L
347
176
0
88
1,280
495
0
325
955
1,303
0
L
Nu Wa
Xocktan
Nu Wa
15,033
4,994
0
791
8,113
2,982
0
1,230
6,883
58,783
0
W
5,079
618
146
3,426
13,415
14,665
282
6,362
6,680
38,677
4,497
L
Morgan Le Fay
kostantis25573
Morgan Le Fay
7,377
398
463
2,654
16,497
8,898
0
4,007
12,490
41,815
3,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,111
Gold Earned
34,505
567
Minions Killed
348
0
Camps Cleared
0
1,647,131
Distance Traveled
1,138,542
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,865
580
141
8
0
312,370
0
L
Medusa
6,582
387
54
3
0
218,372
0
W
Chiron
9,058
533
110
6
0
350,070
2
L
Zhong Kui
7,918
466
135
8
0
322,054
0
W
Anubis
9,452
556
136
8
0
298,480
0
W
Vamana
9,215
542
134
8
0
352,436
2
L
Ymir
5,154
303
4
0
0
20,553
1
L
Nu Wa
7,662
451
93
5
0
326,586
4
W
Ares
9,521
560
46
3
0
333,775
0
L
Morgan Le Fay
7,189
423
62
4
0
250,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role