Player Matchup

Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Chillene
Cthulhu
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 80L
1,426 Elo+
Solo
Poseidon
Poseidon
Courvo
Poseidon
Level 27
God Stats
1W - 6L
1,226 SR
Queue Stats
46W - 59L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
Orpheus_0909
Heimdallr
Level 140
God Stats
6W - 8L
1,473 SR
Queue Stats
61W - 58L
1,465 Elo+
Solo
Team Averages
Level 119
1,440 SR
1,457 Elo+

VS

Team Averages
Level 133
1,558 SR
1,493 Elo+
Mulan
Mulan
 
Mulan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CTTIMPRO
Kukulkan
Level 117
God Stats
2W - 4L
1,494 SR
Queue Stats
141W - 128L
1,496 Elo+
Solo
Izanami
Izanami
LaFatalite
Izanami
Level 150
God Stats
12W - 14L
1,699 SR
Queue Stats
656W - 654L
1,519 Elo+
Solo
Nu Wa
Nu Wa
animalacorn6494
Nu Wa
Level 109
God Stats
8W - 8L
1,450 SR
Queue Stats
53W - 52L
1,494 Elo+
Solo
Pele
Pele
mariexfv
Pele
Level 126
God Stats
16W - 13L
1,650 SR
Queue Stats
216W - 228L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 0 / 0
4,621
924
1,026
3,767
1,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
 
Anubis
7
1 / 0 / 0
4,026
805
875
1,275
425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
Chillene
Cthulhu
5
0 / 1 / 0
3,421
684
913
4,272
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Courvo
Poseidon
8
1 / 1 / 1
4,423
885
2,632
3,587
742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Orpheus_0909
Heimdallr
6
0 / 0 / 0
3,359
672
1,106
1,991
476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 0 / 0
3,791
758
1,781
3,826
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
CTTIMPRO
Kukulkan
7
0 / 1 / 0
3,507
701
835
2,446
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
LaFatalite
Izanami
7
0 / 0 / 1
3,606
721
1,979
2,685
620
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

1
0 / 0 / 0
2,576
515
0
0
0
Pele
7
1 / 2 / 1
3,576
715
1,715
3,579
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
0
1
W
Anubis
 
Anubis
1
0
0
1
L
Mulan
 
Mulan
1
0
0
1
L
Kukulkan
CTTIMPRO
Kukulkan
0
1
0
0
W
Cthulhu
Chillene
Cthulhu
0
1
0
0
W
Poseidon
Courvo
Poseidon
1
1
1
1.5
L
Izanami
LaFatalite
Izanami
0
0
1
0.5
W
Heimdallr
Orpheus_0909
Heimdallr
0
0
0
0
L
0
0
0
0
L
Pele
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,552
Damage
6,310
14,892
Taken
12,536
5,004
Mitigated
4,769
6,433
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
1,026
225
0
976
3,767
1,099
0
677
2,932
0
28,365
W
Anubis
 
Anubis
875
33
0
1,108
1,275
425
0
0
1,275
23,210
381
L
Mulan
 
Mulan
1,781
92
0
1,088
3,826
2,489
0
1,261
2,565
0
12,295
L
Kukulkan
CTTIMPRO
Kukulkan
835
0
0
592
2,446
626
0
0
2,446
17,067
490
W
Cthulhu
Chillene
Cthulhu
913
0
0
1,574
4,272
2,262
0
0
4,272
9,910
0
W
Poseidon
Courvo
Poseidon
2,632
351
0
1,993
3,587
742
0
0
3,587
29,611
79
L
Izanami
LaFatalite
Izanami
1,979
1,165
0
1,360
2,685
620
0
1,234
1,451
0
22,073
W
Heimdallr
Orpheus_0909
Heimdallr
1,106
424
0
782
1,991
476
0
0
1,991
0
17,160
L
0
0
0
0
0
0
0
0
0
0
0
L
Pele
1,715
395
0
621
3,579
1,034
0
1,879
1,700
0
14,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,850
Gold Earned
17,056
213
Minions Killed
138
0
Camps Cleared
0
619,462
Distance Traveled
447,678
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,621
924
64
13
0
134,756
0
W
Anubis
4,026
805
49
10
0
103,437
0
L
Mulan
3,791
758
23
5
0
121,357
0
L
Kukulkan
3,507
701
36
7
0
93,581
0
W
Cthulhu
3,421
684
15
3
0
123,159
2
W
Poseidon
4,423
885
53
11
0
130,249
0
L
Izanami
3,606
721
49
10
0
98,868
0
W
Heimdallr
3,359
672
32
6
0
127,861
0
L
Nu Wa
2,576
515
0
0
0
0
0
L
Pele
3,576
715
30
6
0
133,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role