Player Matchup

Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChinaZorro
Anubis
Level 108
God Stats
29W - 15L
1,661 SR
Queue Stats
215W - 202L
1,492 Elo+
Solo
Athena
Athena
MapleSyrrups
Athena
Level 157
God Stats
34W - 38L
1,536 SR
Queue Stats
767W - 732L
1,559 Elo+
Solo
Achilles
Achilles
StatuaryData49
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,383 Elo+
Solo
Artemis
Artemis
kaseykas
Artemis
Level 129
God Stats
10W - 3L
1,688 SR
Queue Stats
169W - 132L
1,534 Elo+
Solo
Team Averages
Level 119
1,577 SR
1,494 Elo+

VS

Team Averages
Level 118
1,508 SR
1,501 Elo+
Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
LifeAsKirb
Maui
Level 129
God Stats
1W - 2L
1,795 SR
Queue Stats
262W - 267L
1,506 Elo+
Party 1
Susano
Susano
heishimmy
Susano
Level 64
God Stats
1W - 2L
1,499 SR
Queue Stats
138W - 147L
1,515 Elo+
Party 1
Ymir
Ymir
jwilcoxson29
Ymir
Level 112
God Stats
1W - 3L
1,246 SR
Queue Stats
106W - 113L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 1 / 3
6,644
604
3,151
5,648
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
ChinaZorro
Anubis
11
3 / 4 / 1
6,777
616
7,005
7,960
3,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
8
0 / 2 / 0
5,257
478
3,884
10,786
4,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
10
2 / 2 / 0
6,240
567
4,816
7,668
4,921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
kaseykas
Artemis
9
0 / 2 / 1
5,025
457
4,664
5,861
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
3 / 4 / 2
6,292
572
4,544
7,222
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
 
Shiva
9
0 / 2 / 2
5,490
499
3,607
9,270
6,212
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 1
6,453
587
7,465
6,475
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Susano
heishimmy
Susano
11
4 / 2 / 3
6,231
566
5,206
9,297
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 0 / 3
5,629
512
2,893
6,679
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
9
Kills
11
11
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
3
5.5
L
Charon
 
Charon
3
4
2
1
L
Shiva
 
Shiva
0
2
2
0.5
W
Anubis
ChinaZorro
Anubis
3
4
1
0.88
L
3
1
1
3.5
W
Athena
0
2
0
0
W
Achilles
2
2
0
1
L
Susano
heishimmy
Susano
4
2
3
2.75
L
1
0
3
2.5
W
Artemis
kaseykas
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
23,715
37,923
Taken
38,943
16,441
Mitigated
19,565
15,127
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,151
839
0
3,036
5,648
1,486
0
340
5,199
0
29,269
L
Charon
 
Charon
4,544
1,163
0
814
7,222
2,069
0
5,412
1,810
25,036
0
L
Shiva
 
Shiva
3,607
730
0
1,678
9,270
6,212
0
0
8,765
0
29,003
W
Anubis
ChinaZorro
Anubis
7,005
766
0
3,559
7,960
3,373
205
3,703
3,815
42,219
2,082
L
7,465
3,822
0
1,610
6,475
4,412
0
1,365
5,110
38,845
14,383
W
Athena
3,884
1,278
1,232
4,077
10,786
4,950
0
5,722
5,064
21,372
0
W
Achilles
4,816
1,358
0
2,973
7,668
4,921
0
0
7,315
0
34,973
L
Susano
heishimmy
Susano
5,206
1,616
0
5,527
9,297
2,562
0
2,099
7,198
0
37,870
L
2,893
955
0
2,404
6,679
4,310
0
1,913
4,766
14,157
0
W
Artemis
kaseykas
Artemis
4,664
2,409
0
250
5,861
1,711
1
3,404
2,457
0
27,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
30,095
299
Minions Killed
262
0
Camps Cleared
0
1,007,652
Distance Traveled
1,070,966
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,644
604
60
5
0
242,958
0
L
Charon
6,292
572
52
5
0
201,718
4
L
Shiva
5,490
499
51
5
0
170,619
0
W
Anubis
6,777
616
85
8
0
195,892
1
L
Maui
6,453
587
86
8
0
238,335
0
W
Athena
5,257
478
44
4
0
200,862
5
W
Achilles
6,240
567
70
6
0
173,159
0
L
Susano
6,231
566
52
5
0
265,739
0
L
Ymir
5,629
512
21
2
0
194,555
3
W
Artemis
5,025
457
40
4
0
194,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role