Player Matchup

Anhur
Anhur
BIGGSMOGG
Anhur
Level 104
God Stats
1W - 1L
1,270 SR
Queue Stats
108W - 100L
1,392 Elo+
Solo
Janus
Janus
NordPeck
Janus
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 69L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
c-P-w86
Zhong Kui
Level 126
God Stats
36W - 36L
1,616 SR
Queue Stats
170W - 175L
1,515 Elo+
Solo
Bacchus
Bacchus
greik
Bacchus
Level 123
God Stats
19W - 17L
1,567 SR
Queue Stats
167W - 145L
1,484 Elo+
Solo
Ne Zha
Ne Zha
nashishusha1
Ne Zha
Level 149
God Stats
34W - 24L
1,594 SR
Queue Stats
305W - 313L
1,471 Elo+
Solo
Team Averages
Level 112
1,509 SR
1,474 Elo+

VS

Team Averages
Level 90
1,533 SR
1,513 Elo+
Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Maneh
Agni
Level 58
God Stats
4W - 6L
1,510 SR
Queue Stats
12W - 10L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
MotzyXdDx
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,466 Elo+
Solo
Achilles
Achilles
UBAZUNEDILAMDE
Achilles
Level 24
God Stats
3W - 2L
1,655 SR
Queue Stats
42W - 30L
1,526 Elo+
Party 1
Thor
Thor
belzebabi
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BIGGSMOGG
Anhur
8
0 / 0 / 4
4,117
588
1,882
4,547
1,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
NordPeck
Janus
10
2 / 1 / 2
5,015
716
1,747
2,693
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
c-P-w86
Zhong Kui
9
3 / 1 / 1
5,314
759
2,404
3,924
3,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
greik
Bacchus
7
2 / 1 / 3
4,537
648
3,260
4,380
3,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
9
5 / 0 / 4
5,336
762
3,656
5,458
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 3 / 0
3,654
522
1,635
4,281
1,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
Maneh
Agni
9
1 / 1 / 1
4,961
709
2,359
2,355
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
MotzyXdDx
Kumbhakarna
5
0 / 1 / 0
3,563
509
906
4,274
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
8
1 / 2 / 0
4,080
583
2,853
5,263
2,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thor
7
1 / 5 / 1
3,897
557
2,610
5,989
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
3
3
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Anhur
BIGGSMOGG
Anhur
0
0
4
2
L
Agni
Maneh
Agni
1
1
1
1.5
L
Kumbhakarna
MotzyXdDx
Kumbhakarna
0
1
0
0
W
Janus
NordPeck
Janus
2
1
2
3
L
Achilles
1
2
0
0.5
L
Thor
1
5
1
0.3
W
Zhong Kui
c-P-w86
Zhong Kui
3
1
1
3.5
W
Bacchus
greik
Bacchus
2
1
3
3.5
W
Ne Zha
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,949
Damage
10,363
21,002
Taken
22,162
10,097
Mitigated
8,230
9,333
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,635
393
0
613
4,281
1,124
0
1,864
2,417
0
18,039
W
Anhur
BIGGSMOGG
Anhur
1,882
910
0
2,272
4,547
1,081
0
698
3,849
0
24,273
L
Agni
Maneh
Agni
2,359
117
0
857
2,355
698
0
1,081
1,170
24,987
727
L
Kumbhakarna
MotzyXdDx
Kumbhakarna
906
173
0
1,102
4,274
1,603
0
954
3,280
9,138
0
W
Janus
NordPeck
Janus
1,747
360
0
1,240
2,693
702
0
816
1,877
25,876
0
L
Achilles
2,853
570
0
1,870
5,263
2,807
0
1,632
3,631
0
18,027
L
Thor
2,610
941
0
110
5,989
1,998
0
1,501
4,448
0
18,488
W
Zhong Kui
c-P-w86
Zhong Kui
2,404
411
0
2,246
3,924
3,130
0
0
3,506
23,788
2,459
W
Bacchus
greik
Bacchus
3,260
622
0
1,586
4,380
3,324
0
1,343
3,037
9,806
245
W
Ne Zha
3,656
1,948
0
1,989
5,458
1,860
0
378
5,043
0
26,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
20,155
195
Minions Killed
170
0
Camps Cleared
0
752,843
Distance Traveled
703,265
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,654
522
22
3
0
129,360
0
W
Anhur
4,117
588
30
4
0
146,636
1
L
Agni
4,961
709
65
9
0
143,224
3
L
Kumbhakarna
3,563
509
20
3
0
126,125
2
W
Janus
5,015
716
57
8
0
167,336
2
L
Achilles
4,080
583
29
4
0
143,415
0
L
Thor
3,897
557
34
5
0
161,141
0
W
Zhong Kui
5,314
759
53
8
0
119,794
2
W
Bacchus
4,537
648
12
2
0
156,161
0
W
Ne Zha
5,336
762
43
6
0
162,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role