Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AdmiralVedro
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,356 Elo+
Party 2
Atlas
Atlas
FioCartman
Atlas
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,434 Elo+
Party 1
Sobek
Sobek
NEXT43RUS
Sobek
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Heimdallr
Heimdallr
Spiedoisback
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,269 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,363 Elo+

VS

Team Averages
Level 141
1,530 SR
1,522 Elo+
Tyr
Tyr
Kromozom35
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 113L
1,508 Elo+
Solo
Martichoras
Martichoras
Syranea
Martichoras
Level 206
God Stats
4W - 2L
1,539 SR
Queue Stats
226W - 240L
1,480 Elo+
Solo
Odin
Odin
Wexo25
Odin
Level 158
God Stats
2W - 3L
1,433 SR
Queue Stats
416W - 435L
1,538 Elo+
Solo
Neith
Neith
darkxgamer2ooo
Neith
Level 73
God Stats
1W - 0L
1,619 SR
Queue Stats
54W - 42L
1,533 Elo+
Solo
Terra
Terra
Рейноp
Terra
Level 162
God Stats
5W - 2L
1,560 SR
Queue Stats
299W - 279L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 6 / 2
10,140
922
11,434
11,198
11,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
AdmiralVedro
Guan Yu
11
0 / 7 / 1
6,904
628
4,514
15,361
9,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
15
1 / 3 / 3
7,829
712
9,204
14,264
13,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sobek
NEXT43RUS
Sobek
13
2 / 9 / 3
7,922
720
5,794
19,571
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Spiedoisback
Heimdallr
14
2 / 9 / 6
7,769
706
6,647
13,106
5,610
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 19
9,620
875
11,469
15,344
14,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Syranea
Martichoras
16
4 / 1 / 25
9,585
871
12,758
9,515
4,953
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odin
Wexo25
Odin
13
5 / 4 / 18
9,356
851
7,248
14,584
15,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
13 / 1 / 18
11,084
1,008
25,682
13,158
6,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 2 / 27
10,166
924
8,418
16,378
16,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
141
9
Kills
34
34
Deaths
10
15
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
6
2
0.83
L
Guan Yu
AdmiralVedro
Guan Yu
0
7
1
0.07
L
Atlas
1
3
3
0.83
W
8
2
19
8.75
L
Sobek
NEXT43RUS
Sobek
2
9
3
0.39
L
Heimdallr
Spiedoisback
Heimdallr
2
9
6
0.56
W
Martichoras
Syranea
Martichoras
4
1
25
16.5
W
Odin
Wexo25
Odin
5
4
18
3.5
W
13
1
18
22
W
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,593
Damage
65,575
73,500
Taken
68,979
57,136
Mitigated
57,131
15,221
Healing
32,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,434
979
498
1,885
11,198
11,788
0
1,501
9,697
24,198
0
L
Guan Yu
AdmiralVedro
Guan Yu
4,514
444
4,435
3,200
15,361
9,287
0
2,066
13,295
0
9,476
L
Atlas
9,204
1,283
684
1,863
14,264
13,520
0
2,116
12,148
17,723
789
W
11,469
456
1,464
2,486
15,344
14,083
639
6,194
9,150
0
18,803
L
Sobek
NEXT43RUS
Sobek
5,794
579
458
1,068
19,571
16,931
0
1,678
17,893
10,141
0
L
Heimdallr
Spiedoisback
Heimdallr
6,647
3,036
213
917
13,106
5,610
0
1,637
11,469
0
15,471
W
Martichoras
Syranea
Martichoras
12,758
2,733
947
2,385
9,515
4,953
1,222
4,419
5,096
0
27,391
W
Odin
Wexo25
Odin
7,248
1,343
1,442
3,425
14,584
15,181
211
3,784
10,800
1,097
10,646
W
25,682
10,056
327
3,943
13,158
6,416
3,301
6,746
6,412
0
46,641
W
8,418
678
8,712
6,900
16,378
16,498
1,259
4,500
11,878
14,428
236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
49,811
70
Minions Killed
143
0
Camps Cleared
0
891,216
Distance Traveled
1,080,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,140
922
37
3
0
164,182
0
L
Guan Yu
6,904
628
8
1
0
169,738
0
L
Atlas
7,829
712
4
0
0
195,017
0
W
Tyr
9,620
875
20
2
0
220,969
0
L
Sobek
7,922
720
7
1
0
185,383
0
L
Heimdallr
7,769
706
14
1
0
176,896
0
W
Martichoras
9,585
871
49
4
0
240,828
0
W
Odin
9,356
851
12
1
0
194,748
0
W
Neith
11,084
1,008
54
5
0
207,795
0
W
Terra
10,166
924
8
1
0
216,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role