Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
sonof_hades13
Neith
Level 128
God Stats
2W - 0L
1,452 SR
Queue Stats
4W - 1L
1,440 Elo+
Solo
Team Averages
Level 131
1,484 SR
1,480 Elo+

VS

Team Averages
Level 98
1,507 SR
1,419 Elo+
Chang'e
Chang'e
Chyllpill
Chang'e
Level 63
God Stats
4W - 7L
1,521 SR
Queue Stats
13W - 16L
1,518 Elo+
Solo
Neith
Neith
Djenea
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,320 Elo+
Solo
Sylvanus
Sylvanus
Grvmvs
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 1 / 5
9,234
923
13,890
7,468
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
 
Odin
14
3 / 1 / 5
8,135
814
6,123
9,980
8,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
2 / 2 / 4
8,122
812
2,343
5,658
2,063
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chyllpill
Chang'e
13
1 / 1 / 2
7,658
766
6,065
7,173
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Djenea
Neith
14
3 / 3 / 0
8,163
816
8,141
8,820
3,295
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Grvmvs
Sylvanus
12
0 / 5 / 2
6,876
688
2,220
10,151
6,509
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
4
4
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
5
6.5
W
Odin
 
Odin
3
1
5
5.5
L
Chang'e
Chyllpill
Chang'e
1
1
2
2
L
Neith
Djenea
Neith
3
3
0
1
L
Sylvanus
Grvmvs
Sylvanus
0
5
2
0.2
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,356
Damage
16,426
23,106
Taken
26,144
13,104
Mitigated
12,107
5,281
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,890
545
190
2,193
7,468
2,548
593
2,424
4,823
38,115
605
W
Odin
 
Odin
6,123
1,659
0
1,078
9,980
8,493
247
4,410
4,979
0
18,777
L
Chang'e
Chyllpill
Chang'e
6,065
589
331
1,363
7,173
2,303
111
3,919
3,024
17,198
410
L
Neith
Djenea
Neith
8,141
3,405
0
1,860
8,820
3,295
0
4,129
4,221
0
29,913
L
Sylvanus
Grvmvs
Sylvanus
2,220
910
2,148
1,468
10,151
6,509
0
4,549
5,134
7,606
0
W
2,343
829
0
1,820
5,658
2,063
583
495
5,115
0
25,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,491
Gold Earned
22,697
141
Minions Killed
115
0
Camps Cleared
0
502,267
Distance Traveled
517,481
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,234
923
59
6
0
160,971
0
W
Odin
8,135
814
29
3
0
182,448
0
L
Chang'e
7,658
766
29
3
0
185,515
1
L
Neith
8,163
816
58
6
0
187,202
1
L
Sylvanus
6,876
688
28
3
0
144,764
2
W
Neith
8,122
812
53
5
0
158,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role