Player Matchup

Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
HaZe stoner420
Baron Samedi
Level 94
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 7L
1,259 Elo+
Party 1
Ne Zha
Ne Zha
Limsky yt
Ne Zha
Level 87
God Stats
1W - 1L
1,313 SR
Queue Stats
52W - 66L
1,390 Elo+
Party 1
Ix Chel
Ix Chel
PeetSK
Ix Chel
Level 137
God Stats
2W - 2L
1,202 SR
Queue Stats
147W - 150L
1,411 Elo+
Solo
Cernunnos
Cernunnos
Skizzy42
Cernunnos
Level 104
God Stats
2W - 4L
1,564 SR
Queue Stats
41W - 45L
1,427 Elo+
Solo
Team Averages
Level 113
1,455 SR
1,398 Elo+

VS

Team Averages
Level 85
1,513 SR
1,459 Elo+
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Arxiles
Loki
Level 61
God Stats
11W - 15L
1,434 SR
Queue Stats
112W - 126L
1,488 Elo+
Solo
Achilles
Achilles
Eule212
Achilles
Level 44
God Stats
2W - 2L
1,460 SR
Queue Stats
31W - 28L
1,428 Elo+
Solo
Discordia
Discordia
carouch
Discordia
Level 109
God Stats
6W - 2L
1,452 SR
Queue Stats
10W - 9L
1,519 Elo+
Solo
Anhur
Anhur
like-Alight
Anhur
Level 87
God Stats
0W - 1L
1,719 SR
Queue Stats
5W - 10L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
5 / 0 / 0
6,834
759
6,188
8,037
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
HaZe stoner420
Baron Samedi
8
1 / 1 / 3
4,892
544
2,132
5,090
2,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Limsky yt
Ne Zha
10
2 / 1 / 0
5,367
596
2,037
5,357
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
PeetSK
Ix Chel
11
2 / 1 / 1
6,017
669
2,207
4,712
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
Skizzy42
Cernunnos
9
0 / 1 / 2
5,209
579
3,143
4,059
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 3 / 1
4,725
525
2,249
6,200
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Arxiles
Loki
8
0 / 3 / 1
4,588
510
2,435
7,790
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Eule212
Achilles
8
1 / 4 / 0
4,736
526
3,149
7,796
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
carouch
Discordia
10
1 / 0 / 0
5,149
572
2,179
1,875
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 1
5,036
560
1,851
5,743
1,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
0
0
5
L
Arachne
 
Arachne
2
3
1
0.83
L
Loki
Arxiles
Loki
0
3
1
0.17
L
Achilles
Eule212
Achilles
1
4
0
0.25
W
Baron Samedi
HaZe stoner420
Baron Samedi
1
1
3
2.5
W
Ne Zha
Limsky yt
Ne Zha
2
1
0
2
W
Ix Chel
PeetSK
Ix Chel
2
1
1
2.5
W
Cernunnos
Skizzy42
Cernunnos
0
1
2
1
L
Discordia
carouch
Discordia
1
0
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,707
Damage
11,863
27,255
Taken
29,404
10,518
Mitigated
10,056
9,731
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,188
2,366
0
2,512
8,037
4,238
48
0
7,715
1,503
38,329
L
Arachne
 
Arachne
2,249
1,969
0
1,292
6,200
1,936
16
1,315
4,853
0
22,321
L
Loki
Arxiles
Loki
2,435
418
0
1,970
7,790
2,124
0
1,782
5,959
0
26,878
L
Achilles
Eule212
Achilles
3,149
924
0
2,399
7,796
4,040
0
462
7,334
0
19,570
W
Baron Samedi
HaZe stoner420
Baron Samedi
2,132
391
140
643
5,090
2,701
0
0
5,090
15,997
0
W
Ne Zha
Limsky yt
Ne Zha
2,037
604
0
2,720
5,357
1,406
0
360
4,961
0
35,682
W
Ix Chel
PeetSK
Ix Chel
2,207
190
120
1,957
4,712
1,325
0
1,748
2,964
36,062
1,958
W
Cernunnos
Skizzy42
Cernunnos
3,143
943
0
1,639
4,059
848
614
0
4,059
0
36,614
L
Discordia
carouch
Discordia
2,179
0
0
220
1,875
417
0
535
1,236
26,036
758
L
1,851
987
0
2,605
5,743
1,539
0
458
5,285
0
30,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
24,234
286
Minions Killed
242
0
Camps Cleared
0
891,735
Distance Traveled
840,545
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,834
759
62
7
0
181,122
4
L
Arachne
4,725
525
41
5
0
139,267
5
L
Loki
4,588
510
58
6
0
201,083
0
L
Achilles
4,736
526
43
5
0
159,523
0
W
Baron Samedi
4,892
544
22
2
0
152,536
3
W
Ne Zha
5,367
596
65
7
0
221,756
0
W
Ix Chel
6,017
669
81
9
0
175,111
0
W
Cernunnos
5,209
579
56
6
0
161,210
0
L
Discordia
5,149
572
45
5
0
169,475
6
L
Anhur
5,036
560
55
6
0
171,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role