Player Matchup

Mulan
Mulan
Gold III
DRVSVS
Mulan
Gold III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 233L
1,578 MMR
Solo
Maui
Maui
Gold V
Thajok3r119
Maui
Gold V
Level 65
God Stats
5W - 3L
1,697 SR
Queue Stats
24W - 16L
1,474 MMR
Party 3
Chernobog
Chernobog
Platinum II
VuIgarized
Chernobog
Platinum II
Level 128
God Stats
1W - 2L
1,553 SR
Queue Stats
143W - 125L
1,858 MMR
Solo
Lancelot
Lancelot
Platinum V
monkcay
Lancelot
Platinum V
Level 63
God Stats
20W - 19L
1,652 SR
Queue Stats
49W - 53L
1,687 MMR
Party 3
Ah Puch
Ah Puch
Gold IV
tfmarcus-_-
Ah Puch
Gold IV
Level 61
God Stats
3W - 10L
1,447 SR
Queue Stats
114W - 134L
1,437 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 76
1,570 SR
1,607 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,520 SR
1,635 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
CerealGoddess
Medusa
Bronze III
Level 109
God Stats
1W - 0L
1,570 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum IV
Runenash1
Fenrir
Platinum IV
Level 158
God Stats
13W - 14L
1,536 SR
Queue Stats
179W - 172L
1,687 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
THEPIRATEBAY83
Sylvanus
Platinum III
Level 158
God Stats
10W - 18L
1,487 SR
Queue Stats
139W - 128L
1,749 MMR
Party 2
Eset
Eset
Gold II
l SUUBUWU l
Eset
Gold II
Level 153
God Stats
1W - 1L
1,505 SR
Queue Stats
71W - 75L
1,737 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DRVSVS
Mulan
13
0 / 7 / 2
7,561
473
5,133
16,073
6,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 5 / 2
6,978
436
3,478
11,759
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
VuIgarized
Chernobog
16
4 / 1 / 1
9,022
564
8,741
11,127
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
monkcay
Lancelot
12
0 / 6 / 3
7,109
444
7,801
15,065
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
tfmarcus-_-
Ah Puch
14
3 / 3 / 1
8,523
533
12,126
10,557
2,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
LokiBastetKumbhakarna

VS

Bans
ThanatosMercuryZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 1 / 6
10,691
668
13,263
9,721
3,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
1 / 4 / 5
9,519
595
6,111
10,259
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Runenash1
Fenrir
13
4 / 0 / 7
8,973
561
7,423
14,269
8,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
15
3 / 1 / 9
9,208
576
10,407
14,499
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 6
10,173
636
12,968
8,088
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
22
22
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
6
10
W
1
4
5
0.88
L
Mulan
DRVSVS
Mulan
0
7
2
0.14
W
Fenrir
Runenash1
Fenrir
4
0
7
7.5
W
Sylvanus
3
1
9
7.5
L
1
5
2
0.4
L
Chernobog
VuIgarized
Chernobog
4
1
1
4.5
W
7
2
6
5
L
Lancelot
monkcay
Lancelot
0
6
3
0.25
L
Ah Puch
tfmarcus-_-
Ah Puch
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
50,172
64,581
Taken
56,836
26,452
Mitigated
27,376
13,325
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,263
4,445
0
3,879
9,721
3,968
2,968
2,898
6,823
0
75,652
W
6,111
1,376
0
1,000
10,259
3,599
3,057
1,075
9,184
0
68,540
L
Mulan
DRVSVS
Mulan
5,133
558
0
2,171
16,073
6,657
0
3,684
12,341
0
45,674
W
Fenrir
Runenash1
Fenrir
7,423
1,747
0
2,452
14,269
8,934
0
3,663
10,606
0
34,146
W
Sylvanus
10,407
1,782
1,442
7,096
14,499
7,445
0
4,759
9,740
68,047
0
L
3,478
265
0
1,877
11,759
8,035
0
5,146
6,183
16,065
0
L
Chernobog
VuIgarized
Chernobog
8,741
4,654
0
3,784
11,127
3,550
0
1,643
9,396
0
75,288
W
12,968
653
606
1,993
8,088
3,430
0
3,819
4,269
71,723
0
L
Lancelot
monkcay
Lancelot
7,801
1,402
0
2,065
15,065
5,326
0
6,215
8,664
0
54,823
L
Ah Puch
tfmarcus-_-
Ah Puch
12,126
254
0
3,428
10,557
2,884
0
5,567
4,622
68,425
2,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,193
Gold Earned
48,564
466
Minions Killed
528
0
Camps Cleared
0
1,725,781
Distance Traveled
1,657,059
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,691
668
115
7
0
301,629
5
W
Medusa
9,519
595
130
8
0
303,109
0
L
Mulan
7,561
473
93
6
0
294,293
6
W
Fenrir
8,973
561
32
2
0
358,202
8
W
Sylvanus
9,208
576
111
7
0
334,364
0
L
Maui
6,978
436
28
2
0
352,502
1
L
Chernobog
9,022
564
132
8
0
329,423
0
W
Eset
10,173
636
140
9
0
359,755
2
L
Lancelot
7,109
444
97
6
0
411,956
0
L
Ah Puch
8,523
533
116
7
0
337,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role