Player Matchup

Set
Set
AbysswalkerNite
Set
Level 186
God Stats
0W - 1L
1,264 SR
Queue Stats
4W - 9L
1,275 Elo+
Party 1
Susano
Susano
Matnor15
Susano
Level 117
God Stats
3W - 1L
1,650 SR
Queue Stats
34W - 42L
1,427 Elo+
Party 1
Jing Wei
Jing Wei
PapaBoar
Jing Wei
Level 123
God Stats
0W - 2L
1,236 SR
Queue Stats
14W - 18L
1,477 Elo+
Party 2
Terra
Terra
hunterj54
Terra
Level 148
God Stats
0W - 3L
1,374 SR
Queue Stats
59W - 58L
1,463 Elo+
Party 2
Discordia
Discordia
xJorgieboYx
Discordia
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,393 Elo+
Party 1
Team Averages
Level 143
1,405 SR
1,407 Elo+

VS

Team Averages
Level 118
1,668 SR
1,552 Elo+
Thanatos
Thanatos
JazzyXYZ
Thanatos
Level 146
God Stats
32W - 35L
1,499 SR
Queue Stats
763W - 725L
1,558 Elo+
Solo
Cu Chulainn
Cu Chulainn
LoadMaster
Cu Chulainn
Level 68
God Stats
7W - 7L
1,521 SR
Queue Stats
525W - 432L
1,681 Elo+
Party 3
Sol
Sol
Tonyphobia
Sol
Level 135
God Stats
7W - 2L
1,647 SR
Queue Stats
167W - 166L
1,515 Elo+
Solo
Ares
Ares
angelicknight420
Ares
Level 124
God Stats
2W - 0L
1,853 SR
Queue Stats
96W - 103L
1,460 Elo+
Solo
Horus
Horus
xV2G
Horus
Level 115
God Stats
6W - 1L
1,821 SR
Queue Stats
706W - 525L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,861
686
3,232
9,456
13,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
Matnor15
Susano
16
7 / 4 / 3
9,232
923
14,704
12,013
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
PapaBoar
Jing Wei
14
3 / 5 / 6
8,022
802
11,934
12,026
5,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
hunterj54
Terra
14
2 / 3 / 4
7,743
774
6,724
12,774
11,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
xJorgieboYx
Discordia
13
0 / 7 / 4
7,359
736
8,455
8,569
3,365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JazzyXYZ
Thanatos
15
9 / 4 / 5
9,710
971
8,689
9,939
5,882
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
LoadMaster
Cu Chulainn
17
7 / 2 / 15
10,264
1,026
16,225
22,530
22,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 2 / 15
9,060
906
13,210
6,465
2,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 13
9,100
910
4,441
14,097
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
xV2G
Horus
16
4 / 3 / 15
9,208
921
7,896
13,481
15,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
12
Kills
23
23
Deaths
14
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Thanatos
JazzyXYZ
Thanatos
9
4
5
2.88
W
Cu Chulainn
LoadMaster
Cu Chulainn
7
2
15
7.25
L
Susano
Matnor15
Susano
7
4
3
2.13
L
Jing Wei
PapaBoar
Jing Wei
3
5
6
1.2
W
1
2
15
4.25
W
2
3
13
2.83
L
Terra
hunterj54
Terra
2
3
4
1.33
L
Discordia
xJorgieboYx
Discordia
0
7
4
0.29
W
Horus
xV2G
Horus
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,049
Damage
50,461
54,838
Taken
66,512
38,461
Mitigated
62,115
20,858
Healing
30,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,232
826
267
837
9,456
13,121
0
2,207
7,049
0
6,514
W
Thanatos
JazzyXYZ
Thanatos
8,689
1,094
0
5,401
9,939
5,882
147
1,755
8,184
0
13,563
W
Cu Chulainn
LoadMaster
Cu Chulainn
16,225
1,658
1,682
9,531
22,530
22,451
1,009
5,421
17,109
5,248
34,364
L
Susano
Matnor15
Susano
14,704
1,542
23
2,962
12,013
5,429
0
4,503
7,269
0
25,931
L
Jing Wei
PapaBoar
Jing Wei
11,934
8,751
236
2,472
12,026
5,318
0
4,897
7,129
0
26,244
W
13,210
621
981
1,515
6,465
2,339
5,070
1,628
4,837
25,821
805
W
4,441
91
278
4,080
14,097
16,025
355
2,521
11,576
8,794
481
L
Terra
hunterj54
Terra
6,724
1,119
7,569
6,431
12,774
11,228
0
5,958
6,619
9,654
940
L
Discordia
xJorgieboYx
Discordia
8,455
77
0
61
8,569
3,365
0
2,770
5,683
21,825
0
W
Horus
xV2G
Horus
7,896
3,177
2,349
4,222
13,481
15,418
516
3,116
10,365
0
12,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,217
Gold Earned
47,342
101
Minions Killed
116
0
Camps Cleared
0
913,725
Distance Traveled
978,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,861
686
6
1
0
196,358
0
W
Thanatos
9,710
971
16
2
0
205,261
0
W
Cu Chulainn
10,264
1,026
42
4
0
207,024
0
L
Susano
9,232
923
31
3
0
211,974
0
L
Jing Wei
8,022
802
29
3
0
160,195
0
W
Sol
9,060
906
32
3
0
181,128
0
W
Ares
9,100
910
10
1
0
194,432
0
L
Terra
7,743
774
10
1
0
171,259
0
L
Discordia
7,359
736
25
3
0
173,939
0
W
Horus
9,208
921
16
2
0
190,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role