Player Matchup

Vamana
Vamana
DANY_DESTRUCTOR_
Vamana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,443 Elo+
Solo
Sol
Sol
EP1DEM1CRWBY
Sol
Level 155
God Stats
0W - 1L
1,494 SR
Queue Stats
38W - 29L
1,528 Elo+
Solo
Ymir
Ymir
Smurf234293
Ymir
Level 83
God Stats
54W - 72L
1,446 SR
Queue Stats
164W - 170L
1,468 Elo+
Party 1
Fenrir
Fenrir
TheGreatPenta
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,319 Elo+
Solo
Charybdis
Charybdis
gamerpro0612
Charybdis
Level 109
God Stats
22W - 10L
1,668 SR
Queue Stats
235W - 232L
1,471 Elo+
Party 1
Team Averages
Level 105
1,522 SR
1,446 Elo+

VS

Team Averages
Level 115
1,472 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Go6oldeeNz
Khepri
Level 143
God Stats
1W - 0L
1,527 SR
Queue Stats
188W - 163L
1,601 Elo+
Party 2
Bellona
Bellona
MoistHandys
Bellona
Level 122
God Stats
343W - 323L
1,494 SR
Queue Stats
415W - 415L
1,436 Elo+
Solo
Medusa
Medusa
Pachelly
Medusa
Level 103
God Stats
6W - 2L
1,555 SR
Queue Stats
215W - 192L
1,522 Elo+
Solo
Awilix
Awilix
UkiyoeWhite
Awilix
Level 62
God Stats
2W - 3L
1,285 SR
Queue Stats
147W - 149L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,882
588
3,682
8,068
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
4,282
428
1,211
3,600
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,869
487
2,162
7,573
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 0
5,375
538
5,215
7,444
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
gamerpro0612
Charybdis
7
0 / 4 / 0
4,226
423
1,986
6,634
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 1
6,130
613
3,738
3,301
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Go6oldeeNz
Khepri
10
1 / 0 / 8
6,270
627
3,163
5,345
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bellona
MoistHandys
Bellona
11
0 / 0 / 0
6,410
641
3,720
7,687
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Pachelly
Medusa
11
7 / 0 / 2
6,499
650
8,694
5,315
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
10
2 / 2 / 3
5,467
547
3,371
6,801
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
11
11
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
L
0
0
0
0
L
0
2
0
0
W
Khepri
Go6oldeeNz
Khepri
1
0
8
5
W
Bellona
MoistHandys
Bellona
0
0
0
0
W
Medusa
Pachelly
Medusa
7
0
2
8
L
0
3
0
0
L
2
2
0
1
W
Awilix
2
2
3
1.75
L
Charybdis
gamerpro0612
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,256
Damage
22,686
33,319
Taken
28,449
15,307
Mitigated
11,853
9,350
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,738
334
0
596
3,301
919
0
1,087
2,214
43,427
879
L
3,682
499
0
3,328
8,068
6,106
0
1,422
6,646
0
44,205
L
1,211
404
0
1,142
3,600
891
0
2,032
1,568
15,662
0
W
Khepri
Go6oldeeNz
Khepri
3,163
213
0
2,087
5,345
3,440
0
1,087
4,258
18,392
0
W
Bellona
MoistHandys
Bellona
3,720
1,719
0
5,579
7,687
3,578
0
0
7,048
0
48,637
W
Medusa
Pachelly
Medusa
8,694
4,023
0
1,838
5,315
1,633
162
513
4,802
0
52,597
L
2,162
268
81
1,269
7,573
3,918
0
1,328
6,245
15,568
1,443
L
5,215
2,666
0
1,795
7,444
2,825
0
585
6,859
0
33,933
W
Awilix
3,371
1,468
0
1,681
6,801
2,283
56
378
6,423
0
32,183
L
Charybdis
gamerpro0612
Charybdis
1,986
1,092
0
1,735
6,634
1,567
153
1,534
5,100
0
21,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,634
Gold Earned
30,776
254
Minions Killed
349
0
Camps Cleared
0
921,682
Distance Traveled
1,008,025
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,130
613
86
9
0
188,993
0
L
Vamana
5,882
588
98
10
0
216,888
2
L
Sol
4,282
428
27
3
0
120,301
1
W
Khepri
6,270
627
35
4
0
188,100
4
W
Bellona
6,410
641
109
11
0
206,522
1
W
Medusa
6,499
650
72
7
0
176,724
4
L
Ymir
4,869
487
24
2
0
192,910
0
L
Fenrir
5,375
538
59
6
0
209,548
0
W
Awilix
5,467
547
47
5
0
247,686
0
L
Charybdis
4,226
423
46
5
0
182,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role