Player Matchup

Sylvanus
Sylvanus
Gold II
LianinaBlastoise
Sylvanus
Gold II
Level 152
God Stats
30W - 35L
1,600 SR
Queue Stats
241W - 254L
1,535 MMR
Solo
Thor
Thor
Gold I
MasterLeo117
Thor
Gold I
Level 177
God Stats
0W - 1L
1,740 SR
Queue Stats
133W - 128L
1,525 MMR
Solo
Skadi
Skadi
Gold V
Pringles4878
Skadi
Gold V
Level 158
God Stats
4W - 7L
1,505 SR
Queue Stats
563W - 578L
1,366 MMR
Solo
Janus
Janus
Silver II
QUIIKSILVER967
Janus
Silver II
Level 88
God Stats
19W - 18L
1,563 SR
Queue Stats
52W - 58L
1,498 MMR
Solo
Bake Kujira
Bake Kujira
Silver IV
TkKing
Bake Kujira
Silver IV
Level 129
God Stats
1W - 1L
1,702 SR
Queue Stats
10W - 15L
1,345 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,622 SR
1,454 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,531 SR
1,454 MMR
Charybdis
Charybdis
Bronze III
Lilvargs17
Charybdis
Bronze III
Level 80
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Cthulhu
Cthulhu
Gold V
MetalJypsy
Cthulhu
Gold V
Level 155
God Stats
16W - 16L
1,440 SR
Queue Stats
66W - 87L
1,277 MMR
Solo
Heimdallr
Heimdallr
Gold I
Vearz_Vanny
Heimdallr
Gold I
Level 196
God Stats
3W - 0L
1,729 SR
Queue Stats
382W - 383L
1,541 MMR
Party 1
Chaac
Chaac
Gold II
rubendelao
Chaac
Gold II
Level 159
God Stats
8W - 10L
1,493 SR
Queue Stats
506W - 513L
1,506 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
sporty619
Nu Wa
Platinum V
Level 169
God Stats
4W - 7L
1,485 SR
Queue Stats
392W - 396L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,439
531
2,913
8,490
5,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 0
7,046
503
5,861
11,515
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 0 / 1
8,278
591
10,703
7,300
2,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 2 / 0
6,895
493
3,057
6,317
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
TkKing
Bake Kujira
10
1 / 4 / 0
6,476
463
2,812
8,306
7,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AnhurAo KuangAresSurtr

VS

Bans
FreyaThothMartichorasKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lilvargs17
Charybdis
12
0 / 2 / 0
6,974
498
2,320
7,576
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MetalJypsy
Cthulhu
12
0 / 4 / 0
7,570
541
6,319
16,753
8,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Vearz_Vanny
Heimdallr
14
3 / 1 / 1
7,949
568
4,868
6,277
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chaac
15
3 / 1 / 1
9,589
685
5,694
8,419
4,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
sporty619
Nu Wa
15
1 / 1 / 1
8,345
596
7,507
7,329
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
9
Kills
7
7
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
5
3.5
W
Charybdis
Lilvargs17
Charybdis
0
2
0
0
L
2
1
0
2
W
Cthulhu
MetalJypsy
Cthulhu
0
4
0
0
L
5
0
1
5.5
L
0
2
0
0
L
Bake Kujira
TkKing
Bake Kujira
1
4
0
0.25
W
Heimdallr
Vearz_Vanny
Heimdallr
3
1
1
3.5
W
Chaac
3
1
1
3.5
W
Nu Wa
sporty619
Nu Wa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,346
Damage
26,708
41,928
Taken
46,354
20,564
Mitigated
20,775
16,627
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,913
722
3,832
4,309
8,490
5,252
1
4,114
4,363
13,425
1,573
W
Charybdis
Lilvargs17
Charybdis
2,320
1,473
0
1,856
7,576
2,542
573
618
6,958
0
40,987
L
5,861
1,035
0
4,908
11,515
3,486
0
3,491
8,007
0
65,700
W
Cthulhu
MetalJypsy
Cthulhu
6,319
328
1,991
5,062
16,753
8,990
71
1,994
14,759
44,125
0
L
10,703
3,717
0
1,415
7,300
2,942
710
3,285
4,015
0
71,026
L
3,057
0
0
777
6,317
1,868
0
2,362
3,955
62,372
0
L
Bake Kujira
TkKing
Bake Kujira
2,812
1,688
0
1,386
8,306
7,016
0
564
7,741
29,831
1,370
W
Heimdallr
Vearz_Vanny
Heimdallr
4,868
1,246
0
2,416
6,277
2,249
1,337
0
6,277
0
66,843
W
Chaac
5,694
1,749
0
2,579
8,419
4,938
0
2,873
5,546
0
67,037
W
Nu Wa
sporty619
Nu Wa
7,507
975
0
1,595
7,329
2,056
1,366
2,860
4,133
58,121
745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
40,427
448
Minions Killed
487
0
Camps Cleared
0
1,487,823
Distance Traveled
1,411,115
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,439
531
22
2
0
318,528
4
W
Charybdis
6,974
498
88
6
0
266,377
0
L
Thor
7,046
503
118
8
0
316,711
0
W
Cthulhu
7,570
541
75
5
0
270,258
7
L
Skadi
8,278
591
119
9
0
264,682
4
L
Janus
6,895
493
124
9
0
342,725
0
L
Bake Kujira
6,476
463
65
5
0
245,177
1
W
Heimdallr
7,949
568
105
8
0
305,446
0
W
Chaac
9,589
685
126
9
0
291,238
4
W
Nu Wa
8,345
596
93
7
0
277,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role