Player Matchup

Ymir
Ymir
EllieCAP
Ymir
Level 18
God Stats
5W - 13L
1,368 SR
Queue Stats
29W - 67L
1,311 Elo+
Party 2
Loki
Loki
THEpoperton
Loki
Level 29
God Stats
2W - 10L
1,277 SR
Queue Stats
47W - 93L
1,367 Elo+
Party 2
Raijin
Raijin
dicxer
Raijin
Level 38
God Stats
1W - 2L
1,187 SR
Queue Stats
44W - 76L
1,373 Elo+
Party 2
Mulan
Mulan
dragonball_1702
Mulan
Level 38
God Stats
33W - 50L
1,517 SR
Queue Stats
44W - 94L
1,338 Elo+
Party 2
Chernobog
Chernobog
harbingerwario
Chernobog
Level 57
God Stats
1W - 1L
1,314 SR
Queue Stats
81W - 101L
1,407 Elo+
Party 2
Team Averages
Level 36
1,333 SR
1,359 Elo+

VS

Team Averages
Level 134
1,528 SR
1,498 Elo+
Horus
Horus
 
Horus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Afro_KaisenXL
Olorun
Level 157
God Stats
3W - 4L
1,542 SR
Queue Stats
194W - 172L
1,501 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dxnhxz
Kumbhakarna
Level 88
God Stats
6W - 8L
1,522 SR
Queue Stats
563W - 547L
1,536 Elo+
Party 1
Ra
Ra
ll-Ludwig-ll
Ra
Level 159
God Stats
14W - 11L
1,577 SR
Queue Stats
607W - 590L
1,527 Elo+
Party 1
Kali
Kali
rayo99
Kali
Level 94
God Stats
4W - 9L
1,500 SR
Queue Stats
47W - 51L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 2 / 2
5,602
560
1,393
7,100
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 2
5,859
586
3,323
5,652
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Raijin
dicxer
Raijin
10
2 / 1 / 4
5,760
576
4,711
5,453
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 9 / 0
4,591
459
5,548
12,171
4,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chernobog
harbingerwario
Chernobog
10
3 / 2 / 3
5,593
559
6,348
5,697
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
10 / 0 / 0
7,610
761
9,192
9,142
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
3 / 2 / 1
5,236
524
4,438
4,143
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Dxnhxz
Kumbhakarna
9
0 / 1 / 3
4,712
471
4,008
7,199
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 1
5,790
579
2,116
6,134
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
rayo99
Kali
10
1 / 4 / 3
5,382
538
2,562
8,771
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
11
Kills
14
15
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
10
0
0
10
L
3
2
1
1.75
L
Kumbhakarna
Dxnhxz
Kumbhakarna
0
1
3
1.5
W
Ymir
2
2
2
1.5
W
4
1
2
5
W
Raijin
dicxer
Raijin
2
1
4
4
W
0
9
0
0
W
Chernobog
harbingerwario
Chernobog
3
2
3
2.25
L
0
4
1
0.13
L
Kali
rayo99
Kali
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
22,316
36,073
Taken
35,389
13,448
Mitigated
13,229
8,678
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,192
4,273
0
3,855
9,142
4,920
0
0
9,142
1,145
42,449
L
4,438
2,098
60
1,460
4,143
1,242
0
1,315
2,758
26,055
2,298
L
Kumbhakarna
Dxnhxz
Kumbhakarna
4,008
781
0
1,732
7,199
2,558
0
1,326
5,749
22,542
813
W
Ymir
1,393
706
0
1,912
7,100
3,586
0
3,664
3,436
14,790
0
W
3,323
324
0
2,726
5,652
1,588
0
859
4,793
0
38,484
W
Raijin
dicxer
Raijin
4,711
621
0
1,557
5,453
1,513
0
3,287
2,166
35,154
853
W
5,548
860
0
1,086
12,171
4,954
0
773
11,398
0
25,478
W
Chernobog
harbingerwario
Chernobog
6,348
4,056
0
1,397
5,697
1,807
59
1,949
3,748
0
37,015
L
2,116
231
60
1,223
6,134
1,845
0
2,120
3,668
44,021
734
L
Kali
rayo99
Kali
2,562
1,213
181
2,934
8,771
2,664
54
621
8,102
0
30,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
28,730
261
Minions Killed
304
0
Camps Cleared
0
1,007,243
Distance Traveled
926,422
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,610
761
85
9
0
188,823
0
L
Olorun
5,236
524
49
5
0
149,764
0
L
Kumbhakarna
4,712
471
34
3
0
181,868
0
W
Ymir
5,602
560
25
3
0
182,748
2
W
Loki
5,859
586
67
7
0
241,847
1
W
Raijin
5,760
576
66
7
0
193,817
0
W
Mulan
4,591
459
42
4
0
196,017
0
W
Chernobog
5,593
559
61
6
0
192,814
2
L
Ra
5,790
579
91
9
0
190,781
0
L
Kali
5,382
538
45
5
0
215,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role