Player Matchup

Hades
Hades
GyattGobbler
Hades
Level 68
God Stats
2W - 2L
1,531 SR
Queue Stats
5W - 7L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
MickyFlow6041
Gilgamesh
Level 123
God Stats
1W - 1L
1,585 SR
Queue Stats
18W - 24L
1,385 Elo+
Solo
Sylvanus
Sylvanus
birdmaniii_93
Sylvanus
Level 187
God Stats
2W - 3L
1,571 SR
Queue Stats
251W - 261L
1,476 Elo+
Solo
Ishtar
Ishtar
hayder_luna
Ishtar
Level 96
God Stats
6W - 6L
1,346 SR
Queue Stats
171W - 165L
1,378 Elo+
Solo
Guan Yu
Guan Yu
mcgreggors rim
Guan Yu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,492 Elo+
Solo
Team Averages
Level 102
1,507 SR
1,430 Elo+

VS

Team Averages
Level 94
1,560 SR
1,435 Elo+
Anubis
Anubis
HerrBol
Anubis
Level 88
God Stats
82W - 65L
1,567 SR
Queue Stats
202W - 195L
1,459 Elo+
Solo
Cabrakan
Cabrakan
Kxngtonio6662
Cabrakan
Level 106
God Stats
8W - 4L
1,683 SR
Queue Stats
92W - 83L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
LiLxPhantoM_
Sun Wukong
Level 107
God Stats
31W - 26L
1,611 SR
Queue Stats
314W - 294L
1,485 Elo+
Solo
Izanami
Izanami
kev041201
Izanami
Level 99
God Stats
4W - 1L
1,688 SR
Queue Stats
45W - 54L
1,401 Elo+
Solo
Jormungandr
Jormungandr
phantom0689
Jormungandr
Level 69
God Stats
1W - 2L
1,251 SR
Queue Stats
34W - 39L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,550
437
4,626
10,433
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MickyFlow6041
Gilgamesh
10
0 / 2 / 0
6,237
416
4,327
10,515
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
birdmaniii_93
Sylvanus
10
1 / 3 / 2
6,222
415
5,516
14,684
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
11
2 / 4 / 1
6,680
445
6,973
10,652
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 9 / 0
6,409
427
3,584
15,777
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HerrBol
Anubis
16
7 / 1 / 8
9,516
634
11,597
7,955
3,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cabrakan
Kxngtonio6662
Cabrakan
14
11 / 1 / 5
9,098
607
11,435
11,866
7,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
LiLxPhantoM_
Sun Wukong
14
2 / 0 / 6
8,701
580
6,187
12,185
7,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
kev041201
Izanami
13
3 / 2 / 6
8,005
534
8,289
7,592
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jormungandr
phantom0689
Jormungandr
12
1 / 1 / 9
7,876
525
5,630
9,871
7,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
24
24
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Anubis
HerrBol
Anubis
7
1
8
11
W
Cabrakan
Kxngtonio6662
Cabrakan
11
1
5
13.5
W
Sun Wukong
LiLxPhantoM_
Sun Wukong
2
0
6
5
L
Gilgamesh
MickyFlow6041
Gilgamesh
0
2
0
0
L
Sylvanus
birdmaniii_93
Sylvanus
1
3
2
0.67
L
Ishtar
2
4
1
0.63
W
Izanami
kev041201
Izanami
3
2
6
3
L
1
9
0
0.11
W
Jormungandr
phantom0689
Jormungandr
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
43,138
62,061
Taken
49,469
28,080
Mitigated
28,395
15,330
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,626
178
130
2,894
10,433
4,691
278
5,185
5,248
37,134
0
W
Anubis
HerrBol
Anubis
11,597
1,237
0
5,191
7,955
3,043
758
2,169
5,709
74,958
2,644
W
Cabrakan
Kxngtonio6662
Cabrakan
11,435
1,648
0
3,818
11,866
7,972
251
2,935
8,893
42,846
1,275
W
Sun Wukong
LiLxPhantoM_
Sun Wukong
6,187
1,106
0
3,333
12,185
7,721
214
1,035
10,687
0
63,651
L
Gilgamesh
MickyFlow6041
Gilgamesh
4,327
703
0
2,000
10,515
6,816
0
4,089
6,426
0
33,234
L
Sylvanus
birdmaniii_93
Sylvanus
5,516
1,699
1,404
3,737
14,684
6,844
32
7,464
7,220
24,085
10,663
L
Ishtar
6,973
3,662
0
3,025
10,652
3,160
809
4,230
6,422
0
42,016
W
Izanami
kev041201
Izanami
8,289
5,327
395
1,537
7,592
2,545
866
2,390
5,202
0
52,373
L
3,584
1,092
438
1,702
15,777
6,569
245
6,895
8,882
0
34,506
W
Jormungandr
phantom0689
Jormungandr
5,630
915
0
1,307
9,871
7,114
925
1,290
8,581
33,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
43,196
297
Minions Killed
427
0
Camps Cleared
0
1,281,647
Distance Traveled
1,477,115
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,550
437
55
4
0
248,244
4
W
Anubis
9,516
634
125
8
0
283,124
0
W
Cabrakan
9,098
607
69
5
0
306,823
0
W
Sun Wukong
8,701
580
89
6
0
295,061
0
L
Gilgamesh
6,237
416
61
4
0
237,680
0
L
Sylvanus
6,222
415
49
3
0
279,264
5
L
Ishtar
6,680
445
66
4
0
217,345
0
W
Izanami
8,005
534
96
6
0
292,608
0
L
Guan Yu
6,409
427
66
4
0
299,114
0
W
Jormungandr
7,876
525
48
3
0
299,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role