Player Matchup

Ullr
Ullr
BIGGY 0 BOY
Ullr
Level 269
God Stats
30W - 23L
1,546 SR
Queue Stats
788W - 736L
1,509 Elo+
Solo
Xing Tian
Xing Tian
MortonKoops
Xing Tian
Level 143
God Stats
1W - 1L
1,236 SR
Queue Stats
180W - 164L
1,513 Elo+
Solo
Serqet
Serqet
Shiin21
Serqet
Level 122
God Stats
6W - 1L
1,571 SR
Queue Stats
40W - 37L
1,558 Elo+
Solo
Chaac
Chaac
SpaciousFir8426
Chaac
Level 125
God Stats
10W - 5L
1,706 SR
Queue Stats
140W - 116L
1,552 Elo+
Solo
Scylla
Scylla
alfa373
Scylla
Level 99
God Stats
16W - 10L
1,601 SR
Queue Stats
505W - 459L
1,487 Elo+
Solo
Team Averages
Level 152
1,532 SR
1,524 Elo+

VS

Team Averages
Level 149
1,451 SR
1,489 Elo+
Skadi
Skadi
AKM_soda_pop
Skadi
Level 105
God Stats
0W - 2L
1,187 SR
Queue Stats
1W - 2L
1,269 Elo+
Solo
Cernunnos
Cernunnos
AleeWesspper
Cernunnos
Level 155
God Stats
0W - 1L
1,281 SR
Queue Stats
95W - 86L
1,543 Elo+
Solo
Serqet
Serqet
Santana87
Serqet
Level 144
God Stats
9W - 7L
1,559 SR
Queue Stats
105W - 119L
1,486 Elo+
Solo
Janus
Janus
TheSoulOfWind
Janus
Level 125
God Stats
5W - 2L
1,642 SR
Queue Stats
56W - 36L
1,589 Elo+
Solo
Sylvanus
Sylvanus
cocobean33
Sylvanus
Level 218
God Stats
91W - 76L
1,586 SR
Queue Stats
462W - 435L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
9,331
549
12,383
11,003
3,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
MortonKoops
Xing Tian
13
5 / 1 / 4
8,567
504
9,145
16,430
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Shiin21
Serqet
16
6 / 1 / 4
9,257
545
9,665
13,314
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 4 / 3
10,243
603
7,976
14,608
11,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Scylla
alfa373
Scylla
14
1 / 4 / 3
8,408
495
5,786
8,412
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,823
401
4,516
9,262
2,826
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
AleeWesspper
Cernunnos
13
0 / 5 / 3
7,152
421
8,780
14,724
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Santana87
Serqet
15
5 / 4 / 2
8,593
505
13,959
14,448
6,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
3 / 5 / 0
9,183
540
7,499
12,006
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
cocobean33
Sylvanus
14
3 / 1 / 4
9,300
547
7,415
13,079
12,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
19
Kills
11
11
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Cernunnos
AleeWesspper
Cernunnos
0
5
3
0.3
W
4
1
4
6
W
Xing Tian
MortonKoops
Xing Tian
5
1
4
7
L
Serqet
Santana87
Serqet
5
4
2
1.5
W
Serqet
Shiin21
Serqet
6
1
4
8
W
3
4
3
1.13
L
3
5
0
0.6
W
Scylla
alfa373
Scylla
1
4
3
0.63
L
Sylvanus
cocobean33
Sylvanus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,955
Damage
42,169
63,767
Taken
63,519
35,825
Mitigated
30,989
16,562
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,516
1,971
0
1,264
9,262
2,826
1,015
4,904
4,240
0
36,552
L
Cernunnos
AleeWesspper
Cernunnos
8,780
3,899
0
4,157
14,724
5,003
0
2,742
11,934
0
50,805
W
12,383
4,300
0
2,999
11,003
3,814
54
1,611
9,241
0
76,849
W
Xing Tian
MortonKoops
Xing Tian
9,145
749
0
4,855
16,430
13,548
0
2,498
13,932
28,994
1,893
L
Serqet
Santana87
Serqet
13,959
2,532
0
1,099
14,448
6,611
0
2,598
10,855
0
68,800
W
Serqet
Shiin21
Serqet
9,665
1,386
0
3,299
13,314
5,118
0
2,049
9,769
0
73,885
W
7,976
702
0
4,637
14,608
11,201
375
6,957
6,787
0
79,965
L
7,499
1,116
0
3,195
12,006
4,405
0
0
11,948
73,127
0
W
Scylla
alfa373
Scylla
5,786
474
0
772
8,412
2,144
0
975
6,975
49,533
1,384
L
Sylvanus
cocobean33
Sylvanus
7,415
1,160
1,939
4,922
13,079
12,144
0
3,675
8,954
31,647
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,806
Gold Earned
41,051
502
Minions Killed
441
0
Camps Cleared
0
1,781,752
Distance Traveled
1,654,596
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,823
401
74
4
0
297,559
0
L
Cernunnos
7,152
421
90
5
0
290,420
0
W
Ullr
9,331
549
111
7
0
337,737
4
W
Xing Tian
8,567
504
23
1
0
359,819
2
L
Serqet
8,593
505
98
6
0
397,895
0
W
Serqet
9,257
545
110
6
0
426,670
4
W
Chaac
10,243
603
150
9
0
313,480
2
L
Janus
9,183
540
132
8
0
335,440
5
W
Scylla
8,408
495
108
6
0
344,046
0
L
Sylvanus
9,300
547
47
3
0
333,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role