Player Matchup

Bastet
Bastet
Arcalteon
Bastet
Level 161
God Stats
1W - 0L
1,821 SR
Queue Stats
54W - 55L
1,507 Elo+
Party 1
Ganesha
Ganesha
Ryck123
Ganesha
Level 146
God Stats
3W - 1L
1,496 SR
Queue Stats
27W - 44L
1,442 Elo+
Party 1
Apollo
Apollo
T4T00
Apollo
Level 186
God Stats
6W - 3L
1,661 SR
Queue Stats
115W - 132L
1,524 Elo+
Party 1
King Arthur
King Arthur
lXGeraXl
King Arthur
Level 159
God Stats
4W - 3L
1,555 SR
Queue Stats
23W - 27L
1,473 Elo+
Party 1
Ra
Ra
yulianvladd
Ra
Level 188
God Stats
3W - 2L
1,510 SR
Queue Stats
58W - 79L
1,483 Elo+
Party 1
Team Averages
Level 168
1,608 SR
1,486 Elo+

VS

Team Averages
Level 138
1,471 SR
1,490 Elo+
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Conquefador8244
Ra
Level 68
God Stats
0W - 2L
1,172 SR
Queue Stats
47W - 56L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Hunter10026
Gilgamesh
Level 181
God Stats
48W - 50L
1,544 SR
Queue Stats
546W - 521L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 164
God Stats
285W - 274L
1,479 SR
Queue Stats
331W - 334L
1,447 Elo+
Solo
Hera
Hera
XxKingDomainxX
Hera
Level 128
God Stats
50W - 28L
1,662 SR
Queue Stats
390W - 407L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Arcalteon
Bastet
13
5 / 3 / 4
7,449
532
8,281
11,743
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ganesha
Ryck123
Ganesha
11
0 / 2 / 14
7,769
555
3,487
9,314
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
T4T00
Apollo
14
9 / 1 / 3
9,084
649
6,895
6,238
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
lXGeraXl
King Arthur
11
0 / 4 / 4
6,800
486
9,665
16,695
12,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 0 / 5
8,706
622
8,411
8,380
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 0 / 2
8,028
573
11,848
14,741
10,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 1
7,012
501
7,165
8,680
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Hunter10026
Gilgamesh
10
0 / 5 / 0
5,919
423
2,972
12,613
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
9
0 / 6 / 0
6,124
437
2,411
8,558
1,604
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 1
7,283
520
7,682
9,578
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
10
10
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
0
2
5
W
Bastet
Arcalteon
Bastet
5
3
4
2.33
L
2
5
1
0.5
L
Gilgamesh
Hunter10026
Gilgamesh
0
5
0
0
L
Ah Puch
0
6
0
0
W
Ganesha
Ryck123
Ganesha
0
2
14
3.5
W
Apollo
T4T00
Apollo
9
1
3
10.5
L
4
4
1
1.13
W
King Arthur
lXGeraXl
King Arthur
0
4
4
0.5
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,739
Damage
32,078
52,370
Taken
54,170
28,373
Mitigated
23,964
17,763
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,848
3,567
0
6,435
14,741
10,222
0
701
14,040
4,813
46,673
W
Bastet
Arcalteon
Bastet
8,281
1,285
0
6,012
11,743
3,599
12
4,004
7,739
0
44,847
L
7,165
320
875
1,681
8,680
2,640
0
2,288
6,343
46,539
1,819
L
Gilgamesh
Hunter10026
Gilgamesh
2,972
325
0
1,948
12,613
6,278
0
4,271
8,249
0
33,983
L
Ah Puch
2,411
0
69
1,889
8,558
1,604
123
411
8,147
32,645
558
W
Ganesha
Ryck123
Ganesha
3,487
268
0
1,260
9,314
6,539
0
3,249
5,983
14,885
1,157
W
Apollo
T4T00
Apollo
6,895
4,664
0
3,158
6,238
2,057
1,108
3,486
2,673
0
62,583
L
7,682
1,960
0
1,041
9,578
3,220
0
4,236
5,342
58,987
0
W
King Arthur
lXGeraXl
King Arthur
9,665
1,023
0
3,719
16,695
12,799
0
2,998
13,697
151
46,072
W
8,411
789
876
2,738
8,380
3,379
178
3,888
4,435
73,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,808
Gold Earned
34,366
423
Minions Killed
386
0
Camps Cleared
0
1,489,959
Distance Traveled
1,343,104
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,028
573
79
6
0
305,132
1
W
Bastet
7,449
532
65
5
0
318,827
0
L
Ra
7,012
501
93
7
0
274,561
0
L
Gilgamesh
5,919
423
61
4
0
298,918
2
L
Ah Puch
6,124
437
57
4
0
194,240
0
W
Ganesha
7,769
555
4
0
0
294,276
7
W
Apollo
9,084
649
145
10
0
292,239
3
L
Hera
7,283
520
96
7
0
270,253
0
W
King Arthur
6,800
486
65
5
0
274,229
0
W
Ra
8,706
622
144
10
0
310,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role