Player Matchup

Mulan
Mulan
Platinum III
DaRkJaTh
Mulan
Platinum III
Level 159
God Stats
3W - 3L
1,350 SR
Queue Stats
44W - 30L
1,970 MMR
Solo
Ullr
Ullr
Diamond V
DarthMikecy
Ullr
Diamond V
Level 157
God Stats
43W - 43L
1,607 SR
Queue Stats
171W - 139L
2,004 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond V
MrFloated
Kumbhakarna
Diamond V
Level 179
God Stats
4W - 1L
1,829 SR
Queue Stats
249W - 223L
2,013 MMR
Party 1
Set
Set
Diamond IV
Saint-Gigadron
Set
Diamond IV
Level 154
God Stats
351W - 321L
1,611 SR
Queue Stats
640W - 658L
2,115 MMR
Solo
Yu Huang
Yu Huang
Platinum II
shadow1000
Yu Huang
Platinum II
Level 158
God Stats
9W - 0L
1,822 SR
Queue Stats
24W - 10L
2,084 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 161
1,644 SR
2,037 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 164
1,592 SR
1,773 MMR
Scylla
Scylla
Masters
 
Scylla
Masters
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
CherPsKyy
Ares
Platinum IV
Level 165
God Stats
14W - 12L
1,665 SR
Queue Stats
323W - 305L
1,875 MMR
Solo
Artemis
Artemis
Diamond V
Ykeyeps
Artemis
Diamond V
Level 121
God Stats
4W - 7L
1,676 SR
Queue Stats
533W - 541L
2,057 MMR
Solo
The Morrigan
The Morrigan
Platinum II
nεεdy
The Morrigan
Platinum II
Level 155
God Stats
8W - 7L
1,620 SR
Queue Stats
158W - 153L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DaRkJaTh
Mulan
15
6 / 2 / 4
9,507
679
14,534
16,202
9,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
2 / 4 / 7
8,160
583
8,208
13,001
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
MrFloated
Kumbhakarna
12
5 / 1 / 5
8,093
578
5,152
14,035
8,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
6 / 0 / 5
8,196
585
8,255
9,687
4,858
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
shadow1000
Yu Huang
14
0 / 1 / 2
7,872
562
4,317
5,973
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesAwilixNu WaTiamat

VS

Bans
HerculesGebGaneshaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 0 / 0
8,685
620
7,346
3,338
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
 
Bakasura
13
2 / 5 / 0
7,718
551
9,762
16,371
11,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ares
10
3 / 4 / 2
6,619
473
7,735
16,282
16,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Ykeyeps
Artemis
12
2 / 7 / 3
6,811
487
9,838
12,502
5,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
nεεdy
The Morrigan
12
0 / 4 / 2
6,671
477
3,462
7,756
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
8
8
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
L
Bakasura
 
Bakasura
2
5
0
0.4
L
Ares
3
4
2
1
W
Mulan
DaRkJaTh
Mulan
6
2
4
4
W
2
4
7
1.38
W
Kumbhakarna
MrFloated
Kumbhakarna
5
1
5
7.5
W
6
0
5
8.5
L
Artemis
Ykeyeps
Artemis
2
7
3
0.5
L
The Morrigan
nεεdy
The Morrigan
0
4
2
0.25
W
Yu Huang
shadow1000
Yu Huang
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
38,143
58,898
Taken
56,249
30,431
Mitigated
37,055
19,415
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,346
247
0
769
3,338
1,101
0
1,405
1,933
80,265
426
L
Bakasura
 
Bakasura
9,762
6,749
0
9,007
16,371
11,534
0
0
16,371
0
39,674
L
Ares
7,735
1,355
0
2,419
16,282
16,160
0
3,879
12,403
25,308
1,995
W
Mulan
DaRkJaTh
Mulan
14,534
3,207
0
5,600
16,202
9,580
468
1,123
13,602
0
74,608
W
8,208
4,183
0
3,258
13,001
4,947
278
3,426
9,535
0
58,428
W
Kumbhakarna
MrFloated
Kumbhakarna
5,152
785
2,450
4,894
14,035
8,936
0
7,771
6,080
22,762
0
W
8,255
3,718
0
1,145
9,687
4,858
0
3,305
6,310
162
61,837
L
Artemis
Ykeyeps
Artemis
9,838
6,202
0
3,353
12,502
5,426
0
2,736
9,766
0
48,856
L
The Morrigan
nεεdy
The Morrigan
3,462
798
0
2,806
7,756
2,834
0
1,510
6,246
47,736
765
W
Yu Huang
shadow1000
Yu Huang
4,317
257
0
2,068
5,973
2,110
0
1,981
3,864
64,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
36,504
489
Minions Killed
478
0
Camps Cleared
0
1,446,852
Distance Traveled
1,401,031
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,685
620
176
13
0
300,228
1
L
Bakasura
7,718
551
102
7
0
290,317
5
L
Ares
6,619
473
24
2
0
279,057
2
W
Mulan
9,507
679
141
10
0
251,827
2
W
Ullr
8,160
583
100
7
0
274,459
0
W
Kumbhakarna
8,093
578
22
2
0
295,184
6
W
Set
8,196
585
91
7
0
338,666
0
L
Artemis
6,811
487
87
6
0
237,843
0
L
The Morrigan
6,671
477
89
6
0
293,586
0
W
Yu Huang
7,872
562
135
10
0
286,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role