Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
 
Erlang Shen
Gold IV
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
DavidLaïd
Gilgamesh
Silver II
Level 122
God Stats
3W - 4L
1,220 SR
Queue Stats
23W - 18L
1,367 MMR
Solo
Ullr
Ullr
Gold III
QK Predator
Ullr
Gold III
Level 129
God Stats
21W - 22L
1,480 SR
Queue Stats
61W - 60L
1,516 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,440 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,463 SR
1,393 MMR
Cliodhna
Cliodhna
Gold IV
GoyardTote
Cliodhna
Gold IV
Level 159
God Stats
0W - 1L
1,328 SR
Queue Stats
51W - 57L
1,475 MMR
Party 1
Ra
Ra
Gold IV
Itzcolihqui100
Ra
Gold IV
Level 166
God Stats
14W - 11L
1,554 SR
Queue Stats
176W - 183L
1,401 MMR
Solo
Yemoja
Yemoja
Silver I
PurelyMic
Yemoja
Silver I
Level 144
God Stats
5W - 5L
1,432 SR
Queue Stats
31W - 38L
1,327 MMR
Party 1
Chernobog
Chernobog
Gold IV
Show Me Rock
Chernobog
Gold IV
Level 125
God Stats
25W - 30L
1,492 SR
Queue Stats
246W - 248L
1,367 MMR
Solo
Vamana
Vamana
Silver I
courtney2049
Vamana
Silver I
Level 106
God Stats
1W - 3L
1,507 SR
Queue Stats
21W - 26L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
6 / 2 / 2
7,188
653
8,273
3,817
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
 
Bacchus
10
1 / 0 / 7
6,386
581
5,466
7,051
5,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
 
Erlang Shen
10
1 / 3 / 1
5,980
544
7,732
11,556
9,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
DavidLaïd
Gilgamesh
10
3 / 1 / 4
5,968
543
2,927
7,945
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
6 / 0 / 2
6,597
600
6,492
6,358
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeAresAo KuangMedusa

VS

Bans
CthulhuPersephoneAnubisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GoyardTote
Cliodhna
13
5 / 2 / 0
7,098
645
4,138
8,638
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 6 / 2
5,882
535
1,639
9,860
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
PurelyMic
Yemoja
10
0 / 2 / 1
5,606
510
1,822
7,165
3,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Show Me Rock
Chernobog
10
1 / 5 / 0
5,949
541
2,826
8,799
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
10
0 / 2 / 2
6,221
566
7,942
10,106
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
6
6
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
2
2
3.5
W
Bacchus
 
Bacchus
1
0
7
4.5
W
Erlang Shen
 
Erlang Shen
1
3
1
0.5
W
Gilgamesh
DavidLaïd
Gilgamesh
3
1
4
5
L
Cliodhna
GoyardTote
Cliodhna
5
2
0
2.5
L
0
6
2
0.17
L
Yemoja
PurelyMic
Yemoja
0
2
1
0.25
W
6
0
2
7
L
Chernobog
Show Me Rock
Chernobog
1
5
0
0.2
L
Vamana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,890
Damage
18,367
36,727
Taken
44,568
22,691
Mitigated
18,206
9,767
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,273
1,133
0
418
3,817
1,201
0
1,330
2,487
48,273
1,060
W
Bacchus
 
Bacchus
5,466
321
0
2,762
7,051
5,861
0
769
6,282
27,922
2,471
W
Erlang Shen
 
Erlang Shen
7,732
4,040
0
4,054
11,556
9,503
0
0
11,011
0
42,117
W
Gilgamesh
DavidLaïd
Gilgamesh
2,927
1,107
0
902
7,945
3,924
0
1,048
6,862
0
40,683
L
Cliodhna
GoyardTote
Cliodhna
4,138
948
0
3,798
8,638
2,909
0
1,629
6,907
0
45,798
L
1,639
0
43
2,794
9,860
3,247
0
5,315
3,997
41,882
0
L
Yemoja
PurelyMic
Yemoja
1,822
614
2,114
1,293
7,165
3,847
0
2,882
4,223
20,410
695
W
6,492
2,245
0
1,631
6,358
2,202
0
1,010
5,348
0
39,121
L
Chernobog
Show Me Rock
Chernobog
2,826
1,244
0
1,237
8,799
2,857
0
2,315
6,480
0
30,497
L
Vamana
7,942
4,806
0
2,998
10,106
5,346
0
299
9,767
0
40,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
30,756
338
Minions Killed
356
0
Camps Cleared
0
1,143,383
Distance Traveled
1,091,253
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,188
653
96
9
0
207,590
0
W
Bacchus
6,386
581
45
4
0
248,238
8
W
Erlang Shen
5,980
544
66
6
0
214,276
2
W
Gilgamesh
5,968
543
62
6
0
271,003
0
L
Cliodhna
7,098
645
80
7
0
251,446
0
L
Ra
5,882
535
94
9
0
219,839
0
L
Yemoja
5,606
510
51
5
0
213,556
1
W
Ullr
6,597
600
69
6
0
202,276
0
L
Chernobog
5,949
541
57
5
0
194,729
0
L
Vamana
6,221
566
74
7
0
211,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role