Player Matchup

Baron Samedi
Baron Samedi
HiDivisiveness
Baron Samedi
Level 32
God Stats
0W - 3L
1,225 SR
Queue Stats
317W - 285L
1,532 Elo+
Solo
Ares
Ares
NinthCashew6
Ares
Level 94
God Stats
5W - 7L
1,459 SR
Queue Stats
317W - 331L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shaded n Faded
Tsukuyomi
Level 124
God Stats
4W - 2L
1,719 SR
Queue Stats
122W - 121L
1,484 Elo+
Solo
Bacchus
Bacchus
memewaffle
Bacchus
Level 127
God Stats
1W - 1L
1,732 SR
Queue Stats
41W - 40L
1,526 Elo+
Party 2
Achilles
Achilles
pleasegetmad
Achilles
Level 146
God Stats
1W - 2L
1,578 SR
Queue Stats
44W - 58L
1,468 Elo+
Party 2
Team Averages
Level 105
1,543 SR
1,500 Elo+

VS

Team Averages
Level 133
1,488 SR
1,468 Elo+
Hera
Hera
 
Hera
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CleverCalf70577
Lancelot
Level 106
God Stats
2W - 0L
1,712 SR
Queue Stats
66W - 81L
1,483 Elo+
Party 1
Osiris
Osiris
SleeplessRiver3
Osiris
Level 148
God Stats
3W - 2L
1,464 SR
Queue Stats
146W - 173L
1,396 Elo+
Solo
Nu Wa
Nu Wa
miguelito0711
Nu Wa
Level 129
God Stats
1W - 0L
1,264 SR
Queue Stats
43W - 57L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HiDivisiveness
Baron Samedi
16
3 / 3 / 5
8,738
794
7,747
14,869
7,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 3
7,272
661
3,955
13,445
14,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Shaded n Faded
Tsukuyomi
9
0 / 2 / 3
6,461
587
3,206
4,854
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
memewaffle
Bacchus
14
2 / 2 / 5
8,239
749
5,176
11,400
14,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
pleasegetmad
Achilles
14
2 / 3 / 4
7,599
691
9,011
14,379
20,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 1 / 9
10,066
915
11,119
4,978
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
 
Baron Samedi
16
2 / 2 / 10
9,440
858
11,347
6,729
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
16
4 / 3 / 9
9,588
872
11,413
11,244
5,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 12
9,046
822
9,136
16,945
14,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 2 / 10
9,636
876
11,522
6,566
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
8
Kills
16
16
Deaths
11
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
9
8.5
W
Baron Samedi
 
Baron Samedi
2
2
10
3.5
W
Lancelot
4
3
9
2.83
L
Baron Samedi
HiDivisiveness
Baron Samedi
3
3
5
1.83
L
1
6
3
0.42
L
Tsukuyomi
Shaded n Faded
Tsukuyomi
0
2
3
0.75
W
3
3
12
3
L
Bacchus
memewaffle
Bacchus
2
2
5
2.25
W
3
2
10
4
L
Achilles
pleasegetmad
Achilles
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
54,537
58,947
Taken
46,462
58,080
Mitigated
29,193
19,029
Healing
19,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,119
2,664
50
940
4,978
1,922
641
717
4,065
27,357
501
W
Baron Samedi
 
Baron Samedi
11,347
568
6,144
2,506
6,729
3,863
1,656
3,462
3,183
27,182
0
W
Lancelot
11,413
838
662
2,024
11,244
5,897
876
3,909
7,139
0
20,521
L
Baron Samedi
HiDivisiveness
Baron Samedi
7,747
923
2,910
5,008
14,869
7,622
0
8,416
6,377
35,611
0
L
3,955
450
663
243
13,445
14,109
0
7,639
5,493
14,060
0
L
Tsukuyomi
Shaded n Faded
Tsukuyomi
3,206
155
613
1,079
4,854
1,625
0
3,233
1,553
0
12,737
W
9,136
2,028
860
5,789
16,945
14,972
991
6,765
9,987
0
15,337
L
Bacchus
memewaffle
Bacchus
5,176
476
1,136
2,531
11,400
14,651
0
7,167
4,078
9,010
0
W
11,522
4,322
0
671
6,566
2,539
2,314
2,025
4,342
28,032
525
L
Achilles
pleasegetmad
Achilles
9,011
1,506
606
4,240
14,379
20,073
0
7,207
6,850
0
14,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
47,776
108
Minions Killed
139
0
Camps Cleared
0
836,648
Distance Traveled
1,159,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,066
915
58
5
0
243,940
0
W
Baron Samedi
9,440
858
22
2
0
214,938
0
W
Lancelot
9,588
872
14
1
0
269,377
0
L
Baron Samedi
8,738
794
61
6
0
138,291
0
L
Ares
7,272
661
13
1
0
192,483
0
L
Tsukuyomi
6,461
587
15
1
0
96,635
0
W
Osiris
9,046
822
21
2
0
235,425
0
L
Bacchus
8,239
749
8
1
0
198,836
0
W
Nu Wa
9,636
876
24
2
0
196,075
0
L
Achilles
7,599
691
11
1
0
210,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role