Player Matchup

Cerberus
Cerberus
Acareless
Cerberus
Level 158
God Stats
60W - 5L
2,190 SR
Queue Stats
2,453W - 254L
2,030 Elo+
Party 1
Martichoras
Martichoras
RJFDU
Martichoras
Level 178
God Stats
14W - 4L
1,719 SR
Queue Stats
499W - 528L
1,553 Elo+
Solo
Hachiman
Hachiman
人影烛火跃婆娑
Hachiman
Level 158
God Stats
12W - 3L
1,841 SR
Queue Stats
1,143W - 110L
1,948 Elo+
Party 1
Maui
Maui
听风执酒
Maui
Level 145
God Stats
37W - 5L
2,014 SR
Queue Stats
879W - 159L
1,855 Elo+
Party 1
Hel
Hel
白白胖胖四川分胖
Hel
Level 155
God Stats
17W - 2L
2,003 SR
Queue Stats
841W - 97L
1,859 Elo+
Party 1
Team Averages
Level 159
1,953 SR
1,849 Elo+

VS

Team Averages
Level 120
1,491 SR
1,503 Elo+
Tyr
Tyr
BIGDlilmac
Tyr
Level 106
God Stats
0W - 1L
1,264 SR
Queue Stats
120W - 119L
1,575 Elo+
Party 2
Athena
Athena
Chimichango0011
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,458 Elo+
Party 3
Aphrodite
Aphrodite
DMoney Tawater
Aphrodite
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,392 Elo+
Party 3
Ne Zha
Ne Zha
GrizzlyBearS2F
Ne Zha
Level 96
God Stats
3W - 4L
1,597 SR
Queue Stats
118W - 121L
1,576 Elo+
Party 2
Vulcan
Vulcan
MajesticRock
Vulcan
Level 154
God Stats
4W - 3L
1,592 SR
Queue Stats
185W - 195L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acareless
Cerberus
15
5 / 0 / 17
9,721
972
8,983
15,512
8,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Martichoras
RJFDU
Martichoras
16
5 / 0 / 17
9,162
916
15,735
7,634
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 1 / 13
9,563
956
14,490
9,468
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 1 / 16
9,183
918
4,583
11,020
11,154
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 0 / 20
8,414
841
7,925
7,969
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
6,475
648
5,625
10,570
12,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 7 / 0
6,679
668
3,105
18,853
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
DMoney Tawater
Aphrodite
12
0 / 5 / 1
6,433
643
4,323
8,029
3,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
0 / 3 / 1
6,328
633
15,660
8,775
3,275
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
13
1 / 5 / 0
6,982
698
11,927
8,490
3,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
4
22
Kills
2
2
Deaths
22
83
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Acareless
Cerberus
5
0
17
13.5
L
1
2
0
0.5
L
0
7
0
0
L
Aphrodite
DMoney Tawater
Aphrodite
0
5
1
0.1
L
0
3
1
0.17
L
Vulcan
1
5
0
0.2
W
Martichoras
RJFDU
Martichoras
5
0
17
13.5
W
8
1
13
14.5
W
2
1
16
10
W
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,716
Damage
40,640
51,603
Taken
54,717
32,276
Mitigated
35,352
39,888
Healing
17,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Acareless
Cerberus
8,983
204
2,899
5,639
15,512
8,133
337
5,990
9,522
18,208
1,052
L
5,625
157
0
2,753
10,570
12,441
0
4,425
5,647
0
14,379
L
3,105
976
210
2,606
18,853
13,002
0
6,587
11,351
4,260
99
L
Aphrodite
DMoney Tawater
Aphrodite
4,323
28
6,546
2,732
8,029
3,557
0
3,197
4,618
9,145
0
L
15,660
162
0
1,465
8,775
3,275
0
4,189
4,344
0
24,919
L
Vulcan
11,927
528
328
853
8,490
3,077
0
2,873
5,158
26,448
0
W
Martichoras
RJFDU
Martichoras
15,735
3,479
1,014
1,664
7,634
4,350
695
3,528
4,106
0
38,813
W
14,490
7,318
853
2,373
9,468
4,972
1,634
2,907
6,561
0
26,596
W
4,583
339
725
3,023
11,020
11,154
601
4,114
6,906
8,314
0
W
7,925
115
15,070
6,628
7,969
3,667
497
2,794
5,175
14,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,043
Gold Earned
32,897
150
Minions Killed
72
0
Camps Cleared
0
998,023
Distance Traveled
900,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,721
972
22
2
0
202,148
0
L
Tyr
6,475
648
7
1
0
185,806
0
L
Athena
6,679
668
3
0
0
162,915
0
L
Aphrodite
6,433
643
16
2
0
180,932
0
L
Ne Zha
6,328
633
9
1
0
193,714
0
L
Vulcan
6,982
698
37
4
0
177,426
0
W
Martichoras
9,162
916
62
6
0
184,789
0
W
Hachiman
9,563
956
38
4
0
207,635
0
W
Maui
9,183
918
7
1
0
196,843
0
W
Hel
8,414
841
21
2
0
206,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role