Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Real530Boss
Persephone
Level 139
God Stats
4W - 3L
1,503 SR
Queue Stats
215W - 234L
1,445 Elo+
Solo
King Arthur
King Arthur
ScoopSnookems
King Arthur
Level 219
God Stats
7W - 6L
1,439 SR
Queue Stats
1,018W - 1,003L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
SlickyTheSad
Sun Wukong
Level 127
God Stats
2W - 1L
1,610 SR
Queue Stats
198W - 200L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
XXERTZ
Ah Puch
Level 135
God Stats
8W - 1L
1,708 SR
Queue Stats
232W - 212L
1,527 Elo+
Party 1
Team Averages
Level 153
1,552 SR
1,503 Elo+

VS

Team Averages
Level 141
1,532 SR
1,482 Elo+
Izanami
Izanami
KnightofLoss
Izanami
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 2
Ymir
Ymir
L0custKiller27
Ymir
Level 155
God Stats
3W - 4L
1,649 SR
Queue Stats
324W - 336L
1,536 Elo+
Solo
Achilles
Achilles
LocoMan02
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
Paolo133
Cthulhu
Level 149
God Stats
2W - 2L
1,512 SR
Queue Stats
352W - 360L
1,507 Elo+
Solo
Ullr
Ullr
purplepanda737
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 2 / 7
8,140
814
6,226
5,388
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Persephone
Real530Boss
Persephone
15
2 / 1 / 12
8,504
850
11,489
6,182
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

King Arthur
ScoopSnookems
King Arthur
13
1 / 2 / 13
7,833
783
5,163
9,645
9,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
SlickyTheSad
Sun Wukong
14
2 / 2 / 10
7,883
788
7,534
8,022
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Puch
XXERTZ
Ah Puch
17
11 / 1 / 5
9,647
965
20,595
6,011
2,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KnightofLoss
Izanami
13
1 / 4 / 5
7,199
720
4,267
10,088
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 5
7,573
757
3,204
11,108
9,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
LocoMan02
Achilles
14
2 / 4 / 3
7,219
722
5,286
11,869
12,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Cthulhu
Paolo133
Cthulhu
14
3 / 2 / 4
7,533
753
11,829
10,596
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 6 / 2
6,501
650
2,069
10,575
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
18
Kills
7
8
Deaths
18
47
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
7
2.75
L
Izanami
KnightofLoss
Izanami
1
4
5
0.88
L
1
2
5
1.75
L
Achilles
LocoMan02
Achilles
2
4
3
0.88
L
Cthulhu
Paolo133
Cthulhu
3
2
4
2.5
W
Persephone
Real530Boss
Persephone
2
1
12
8
W
King Arthur
ScoopSnookems
King Arthur
1
2
13
3.75
W
Sun Wukong
SlickyTheSad
Sun Wukong
2
2
10
3.5
W
Ah Puch
XXERTZ
Ah Puch
11
1
5
13.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,007
Damage
26,655
35,248
Taken
54,236
24,961
Mitigated
35,660
11,244
Healing
14,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,226
444
248
194
5,388
2,528
24
2,634
2,470
11,856
0
L
Izanami
KnightofLoss
Izanami
4,267
2,794
275
2,014
10,088
3,605
0
7,276
2,315
0
16,599
L
3,204
171
1,630
2,085
11,108
9,607
0
6,161
4,199
13,132
184
L
Achilles
LocoMan02
Achilles
5,286
619
293
2,113
11,869
12,670
0
7,484
3,471
442
7,267
L
Cthulhu
Paolo133
Cthulhu
11,829
86
2,103
1,795
10,596
6,107
0
7,731
2,171
19,316
1,491
W
Persephone
Real530Boss
Persephone
11,489
511
821
1,493
6,182
2,446
364
1,995
3,866
27,630
0
W
King Arthur
ScoopSnookems
King Arthur
5,163
94
1,025
1,513
9,645
9,347
0
3,697
5,293
1,129
8,238
W
Sun Wukong
SlickyTheSad
Sun Wukong
7,534
790
891
1,580
8,022
7,953
38
2,133
5,233
0
14,769
W
Ah Puch
XXERTZ
Ah Puch
20,595
516
1,287
2,192
6,011
2,687
728
2,113
3,678
31,209
0
L
2,069
395
1,362
682
10,575
3,671
0
8,573
1,499
0
5,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
36,025
118
Minions Killed
107
0
Camps Cleared
0
961,927
Distance Traveled
915,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,140
814
23
2
0
155,953
0
L
Izanami
7,199
720
38
4
0
179,121
0
L
Ymir
7,573
757
23
2
0
185,917
0
L
Achilles
7,219
722
9
1
0
175,579
0
L
Cthulhu
7,533
753
18
2
0
203,522
0
W
Persephone
8,504
850
35
4
0
207,449
0
W
King Arthur
7,833
783
6
1
0
199,738
0
W
Sun Wukong
7,883
788
14
1
0
215,107
0
W
Ah Puch
9,647
965
40
4
0
183,680
0
L
Ullr
6,501
650
19
2
0
171,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role