Player Matchup

Awilix
Awilix
 
Awilix
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DemiPhoenix7
Cu Chulainn
Level 159
God Stats
6W - 5L
1,450 SR
Queue Stats
416W - 452L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
MagicalCloud
Kumbhakarna
Level 148
God Stats
3W - 2L
1,402 SR
Queue Stats
324W - 308L
1,507 Elo+
Solo
Thor
Thor
Pakhero
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,541 Elo+
Solo
Bake Kujira
Bake Kujira
Siilvermoon
Bake Kujira
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 86L
1,247 Elo+
Solo
Team Averages
Level 153
1,470 SR
1,446 Elo+

VS

Team Averages
Level 119
1,463 SR
1,501 Elo+
Jormungandr
Jormungandr
AndreaXOX
Jormungandr
Level 149
God Stats
6W - 9L
1,388 SR
Queue Stats
439W - 348L
1,563 Elo+
Party 1
Tyr
Tyr
JakalDragon
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,503 Elo+
Party 2
Jing Wei
Jing Wei
RealMrClean
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,522 Elo+
Party 2
Khepri
Khepri
Shahrae
Khepri
Level 107
God Stats
6W - 5L
1,484 SR
Queue Stats
543W - 536L
1,448 Elo+
Party 1
Sol
Sol
öxÿgën
Sol
Level 125
God Stats
3W - 2L
1,442 SR
Queue Stats
302W - 310L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
5 / 6 / 5
8,123
738
11,346
10,164
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
DemiPhoenix7
Cu Chulainn
16
2 / 2 / 9
8,356
760
13,702
16,504
17,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
MagicalCloud
Kumbhakarna
14
1 / 3 / 7
8,378
762
4,321
12,038
8,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
Pakhero
Thor
14
1 / 3 / 6
7,502
682
5,801
8,118
3,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bake Kujira
Siilvermoon
Bake Kujira
14
3 / 7 / 5
8,243
749
4,722
13,764
10,228
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AndreaXOX
Jormungandr
16
3 / 1 / 15
9,267
842
14,238
8,877
13,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
5 / 5 / 9
8,818
802
6,093
13,068
16,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
RealMrClean
Jing Wei
15
5 / 4 / 10
8,818
802
8,133
8,264
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Shahrae
Khepri
15
0 / 1 / 15
9,103
828
5,674
9,954
10,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 2 / 11
10,052
914
20,024
8,235
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
12
Kills
21
21
Deaths
13
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
6
5
1.25
W
Jormungandr
AndreaXOX
Jormungandr
3
1
15
10.5
L
Cu Chulainn
DemiPhoenix7
Cu Chulainn
2
2
9
3.25
W
5
5
9
1.9
L
Kumbhakarna
MagicalCloud
Kumbhakarna
1
3
7
1.5
L
Thor
Pakhero
Thor
1
3
6
1.33
W
Jing Wei
RealMrClean
Jing Wei
5
4
10
2.5
W
Khepri
Shahrae
Khepri
0
1
15
7.5
L
Bake Kujira
Siilvermoon
Bake Kujira
3
7
5
0.79
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,892
Damage
54,162
60,588
Taken
48,398
43,671
Mitigated
48,544
19,124
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,346
4,252
365
1,092
10,164
4,768
0
5,652
4,452
0
16,974
W
Jormungandr
AndreaXOX
Jormungandr
14,238
3,186
946
1,571
8,877
13,391
0
1,322
7,527
29,592
2,366
L
Cu Chulainn
DemiPhoenix7
Cu Chulainn
13,702
1,667
72
5,711
16,504
17,201
0
10,175
5,906
97
28,809
W
6,093
782
0
538
13,068
16,111
96
2,153
10,822
0
10,344
L
Kumbhakarna
MagicalCloud
Kumbhakarna
4,321
12
2,319
3,714
12,038
8,207
0
6,309
5,556
8,876
0
L
Thor
Pakhero
Thor
5,801
125
2,204
1,614
8,118
3,267
0
5,411
2,523
0
15,712
W
Jing Wei
RealMrClean
Jing Wei
8,133
7,824
159
130
8,264
3,719
445
1,310
6,697
0
12,368
W
Khepri
Shahrae
Khepri
5,674
656
1,621
2,562
9,954
10,597
140
2,095
7,665
12,191
0
L
Bake Kujira
Siilvermoon
Bake Kujira
4,722
2,924
720
1,313
13,764
10,228
0
8,437
5,063
13,150
0
W
20,024
9,116
1,448
2,600
8,235
4,726
1,360
2,260
5,975
36,624
2,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
46,058
107
Minions Killed
130
0
Camps Cleared
0
901,134
Distance Traveled
956,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,123
738
16
1
0
150,021
0
W
Jormungandr
9,267
842
39
4
0
196,947
0
L
Cu Chulainn
8,356
760
42
4
0
188,481
0
W
Tyr
8,818
802
8
1
0
198,351
0
L
Kumbhakarna
8,378
762
7
1
0
160,036
0
L
Thor
7,502
682
20
2
0
214,744
0
W
Jing Wei
8,818
802
13
1
0
192,605
0
W
Khepri
9,103
828
10
1
0
196,970
0
L
Bake Kujira
8,243
749
22
2
0
187,852
0
W
Sol
10,052
914
60
5
0
171,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role