Player Matchup

Nut
Nut
AtherisAvery
Nut
Level 122
God Stats
8W - 3L
1,709 SR
Queue Stats
62W - 53L
1,498 Elo+
Solo
Nu Wa
Nu Wa
David_jBond007
Nu Wa
Level 23
God Stats
2W - 2L
1,253 SR
Queue Stats
4W - 7L
1,215 Elo+
Party 1
Arachne
Arachne
Iluvataarr
Arachne
Level 17
God Stats
1W - 2L
1,172 SR
Queue Stats
10W - 22L
1,076 Elo+
Party 1
Vamana
Vamana
KawhiiL
Vamana
Level 69
God Stats
2W - 7L
1,168 SR
Queue Stats
8W - 23L
1,020 Elo+
Party 1
Cthulhu
Cthulhu
Shadowfernan_Xx
Cthulhu
Level 32
God Stats
1W - 4L
1,034 SR
Queue Stats
5W - 9L
975 Elo+
Party 1
Team Averages
Level 53
1,267 SR
1,157 Elo+

VS

Team Averages
Level 99
1,573 SR
1,429 Elo+
Olorun
Olorun
Gingerello5018
Olorun
Level 111
God Stats
21W - 14L
1,604 SR
Queue Stats
244W - 273L
1,412 Elo+
Solo
Charon
Charon
RapidRemorsum
Charon
Level 49
God Stats
13W - 12L
1,743 SR
Queue Stats
34W - 41L
1,495 Elo+
Solo
Horus
Horus
Skylersloyan
Horus
Level 143
God Stats
5W - 3L
1,771 SR
Queue Stats
379W - 412L
1,435 Elo+
Solo
Nu Wa
Nu Wa
XxXTentation311
Nu Wa
Level 126
God Stats
8W - 10L
1,312 SR
Queue Stats
207W - 202L
1,447 Elo+
Solo
Hun Batz
Hun Batz
bobzNvegene
Hun Batz
Level 68
God Stats
2W - 3L
1,436 SR
Queue Stats
63W - 94L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,663
566
7,070
4,625
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 1 / 1
5,365
537
1,423
4,423
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Iluvataarr
Arachne
10
2 / 1 / 1
5,450
545
2,256
6,413
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vamana
KawhiiL
Vamana
10
0 / 1 / 2
5,281
528
1,402
4,926
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
2 / 0 / 3
5,063
506
3,862
7,510
4,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,975
498
3,679
5,359
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 0 / 0
5,044
504
3,856
3,593
1,298
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 1 / 1
5,066
507
3,588
9,805
6,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
5,739
574
3,274
2,267
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
bobzNvegene
Hun Batz
10
1 / 1 / 0
5,625
563
1,000
6,116
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
3
3
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
0
1
1
0.5
L
1
3
0
0.33
W
Arachne
Iluvataarr
Arachne
2
1
1
2.5
W
Vamana
KawhiiL
Vamana
0
1
2
1
L
0
0
0
0
W
2
0
3
3.5
L
0
1
1
0.5
L
1
1
0
1
L
Hun Batz
bobzNvegene
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,013
Damage
15,397
27,897
Taken
27,140
11,734
Mitigated
12,057
11,367
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,070
4,500
0
2,270
4,625
1,308
0
1,835
2,790
0
39,297
W
1,423
479
0
1,109
4,423
1,222
0
2,706
1,717
29,726
0
L
3,679
1,579
420
1,328
5,359
1,754
0
1,760
3,599
29,832
3,113
W
Arachne
Iluvataarr
Arachne
2,256
1,492
0
3,165
6,413
1,986
0
947
5,466
0
37,739
W
Vamana
KawhiiL
Vamana
1,402
53
0
1,485
4,926
2,222
0
2,878
2,048
0
28,980
L
3,856
786
0
625
3,593
1,298
0
185
3,408
22,346
1,983
W
3,862
290
131
3,207
7,510
4,996
0
2,115
5,395
21,562
741
L
3,588
2,014
438
5,205
9,805
6,466
0
1,740
8,065
0
12,796
L
3,274
737
0
500
2,267
559
0
1,423
844
34,540
2,024
L
Hun Batz
bobzNvegene
Hun Batz
1,000
179
0
3,325
6,116
1,980
0
162
5,954
0
35,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,822
Gold Earned
26,449
277
Minions Killed
234
0
Camps Cleared
0
1,019,563
Distance Traveled
947,348
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,663
566
76
8
0
184,378
0
W
Nu Wa
5,365
537
59
6
0
186,900
0
L
Olorun
4,975
498
46
5
0
164,637
0
W
Arachne
5,450
545
69
7
0
240,426
0
W
Vamana
5,281
528
45
5
0
204,111
0
L
Charon
5,044
504
38
4
0
196,036
0
W
Cthulhu
5,063
506
28
3
0
203,748
0
L
Horus
5,066
507
18
2
0
218,136
1
L
Nu Wa
5,739
574
62
6
0
164,184
2
L
Hun Batz
5,625
563
70
7
0
204,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role