Player Matchup

Athena
Athena
Gold IV
DeathSt1nger
Athena
Gold IV
Level 145
God Stats
0W - 3L
1,275 SR
Queue Stats
133W - 148L
1,408 MMR
Solo
Poseidon
Poseidon
Gold IV
GoyardTote
Poseidon
Gold IV
Level 159
God Stats
0W - 2L
1,495 SR
Queue Stats
51W - 57L
1,521 MMR
Party 2
Medusa
Medusa
Silver II
Hades6x
Medusa
Silver II
Level 124
God Stats
0W - 2L
1,280 SR
Queue Stats
19W - 30L
1,460 MMR
Solo
Awilix
Awilix
Gold V
PurelyMic
Awilix
Gold V
Level 144
God Stats
3W - 3L
1,710 SR
Queue Stats
31W - 38L
1,374 MMR
Party 2
King Arthur
King Arthur
Gold III
SandroMalandro
King Arthur
Gold III
Level 108
God Stats
19W - 18L
1,516 SR
Queue Stats
310W - 333L
1,424 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,455 SR
1,437 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,485 SR
1,446 MMR
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold V
AceThePoet
Tyr
Gold V
Level 145
God Stats
78W - 69L
1,598 SR
Queue Stats
123W - 128L
1,391 MMR
Solo
Raijin
Raijin
Gold V
Miguellionare
Raijin
Gold V
Level 125
God Stats
22W - 16L
1,554 SR
Queue Stats
753W - 787L
1,389 MMR
Solo
Ne Zha
Ne Zha
Silver III
RollOne4YourMa
Ne Zha
Silver III
Level 104
God Stats
1W - 0L
1,282 SR
Queue Stats
7W - 1L
1,500 MMR
Party 1
Shiva
Shiva
Gold II
TmuBoom
Shiva
Gold II
Level 145
God Stats
10W - 14L
1,488 SR
Queue Stats
176W - 192L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 4 / 2
6,898
431
4,239
17,123
9,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
GoyardTote
Poseidon
15
2 / 4 / 0
8,835
552
6,775
8,560
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Hades6x
Medusa
13
0 / 3 / 0
7,297
456
2,580
9,204
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Awilix
PurelyMic
Awilix
13
1 / 6 / 1
7,560
473
3,301
12,230
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
SandroMalandro
King Arthur
15
0 / 3 / 0
8,566
535
7,839
15,285
15,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThanatosCthulhuAnubisThorMulan

VS

Bans
FenrirAresApolloAo KuangSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
8 / 0 / 3
10,249
641
14,447
7,340
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 0 / 4
9,418
589
8,357
12,608
10,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 6
9,023
564
7,563
7,178
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 1 / 7
8,660
541
9,618
11,791
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
TmuBoom
Shiva
13
2 / 1 / 10
8,443
528
5,395
10,392
7,971
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
20
20
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
0
3
9.5
W
4
0
4
6
L
Athena
0
4
2
0.25
L
Poseidon
GoyardTote
Poseidon
2
4
0
0.5
L
Medusa
Hades6x
Medusa
0
3
0
0
W
2
1
6
5
L
Awilix
PurelyMic
Awilix
1
6
1
0.25
W
4
1
7
7.5
L
King Arthur
SandroMalandro
King Arthur
0
3
0
0
W
Shiva
TmuBoom
Shiva
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,734
Damage
45,380
62,402
Taken
49,309
34,612
Mitigated
27,477
10,627
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,447
5,858
0
3,622
7,340
2,840
1,372
1,902
5,438
0
90,113
W
8,357
413
0
4,995
12,608
10,094
89
744
11,820
0
60,977
L
Athena
4,239
949
0
3,978
17,123
9,562
0
3,634
13,151
18,497
0
L
Poseidon
GoyardTote
Poseidon
6,775
353
0
931
8,560
2,414
336
1,679
6,599
70,776
851
L
Medusa
Hades6x
Medusa
2,580
325
0
1,050
9,204
2,731
0
277
8,923
0
48,751
W
7,563
378
0
1,130
7,178
2,111
0
3,688
3,128
77,684
0
L
Awilix
PurelyMic
Awilix
3,301
935
0
1,365
12,230
4,538
0
783
11,327
0
56,577
W
9,618
2,821
0
2,521
11,791
4,461
308
2,015
9,614
0
74,392
L
King Arthur
SandroMalandro
King Arthur
7,839
443
0
3,303
15,285
15,367
0
409
14,839
202
68,052
W
Shiva
TmuBoom
Shiva
5,395
355
640
3,284
10,392
7,971
0
2,649
7,577
0
25,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,156
Gold Earned
45,793
488
Minions Killed
549
0
Camps Cleared
0
1,624,636
Distance Traveled
1,746,823
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,249
641
141
9
0
324,493
0
W
Tyr
9,418
589
113
7
0
358,508
6
L
Athena
6,898
431
24
2
0
334,427
1
L
Poseidon
8,835
552
160
10
0
336,860
4
L
Medusa
7,297
456
90
6
0
316,875
2
W
Raijin
9,023
564
162
10
0
300,948
5
L
Awilix
7,560
473
95
6
0
341,983
0
W
Ne Zha
8,660
541
100
6
0
403,043
2
L
King Arthur
8,566
535
119
7
0
294,491
1
W
Shiva
8,443
528
33
2
0
359,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role