Player Matchup

Jormungandr
Jormungandr
Temeraire Hawke
Jormungandr
Level 29
God Stats
5W - 6L
1,546 SR
Queue Stats
6W - 11L
1,223 Elo+
Party 1
Poseidon
Poseidon
TheHistoricClown
Poseidon
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 22L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
VashBandicoot
Danzaburou
Level 26
God Stats
6W - 2L
1,748 SR
Queue Stats
10W - 11L
1,458 Elo+
Party 1
Team Averages
Level 60
1,598 SR
1,351 Elo+

VS

Team Averages
Level 57
1,563 SR
1,085 Elo+
Bellona
Bellona
DevilJosh
Bellona
Level 40
God Stats
8W - 9L
1,541 SR
Queue Stats
33W - 42L
1,211 Elo+
Solo
Ishtar
Ishtar
TheRealWolf66655
Ishtar
Level 69
God Stats
0W - 1L
1,604 SR
Queue Stats
0W - 7L
985 Elo+
Solo
Kukulkan
Kukulkan
soewell
Kukulkan
Level 63
God Stats
0W - 2L
1,544 SR
Queue Stats
0W - 4L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Temeraire Hawke
Jormungandr
15
1 / 1 / 11
9,303
846
4,699
7,107
6,889
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 0 / 6
10,555
960
5,489
6,196
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
VashBandicoot
Danzaburou
16
6 / 1 / 7
10,141
922
11,075
8,260
3,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DevilJosh
Bellona
13
1 / 2 / 1
7,952
723
2,880
9,509
8,240
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 8 / 0
7,166
651
1,940
9,030
2,892
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
soewell
Kukulkan
13
0 / 4 / 2
7,659
696
7,239
5,542
2,049
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
1
2
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
DevilJosh
Bellona
1
2
1
0.75
W
Jormungandr
Temeraire Hawke
Jormungandr
1
1
11
6.5
W
7
0
6
10
L
0
8
0
0
W
Danzaburou
VashBandicoot
Danzaburou
6
1
7
9.5
L
Kukulkan
soewell
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
12,059
21,563
Taken
24,081
12,463
Mitigated
13,181
4,956
Healing
1,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DevilJosh
Bellona
2,880
240
0
1,207
9,509
8,240
0
3,271
6,158
0
15,816
W
Jormungandr
Temeraire Hawke
Jormungandr
4,699
1,025
58
140
7,107
6,889
280
1,817
5,290
23,382
1,370
W
5,489
735
0
1,220
6,196
2,263
1,517
1,948
4,248
36,918
1,260
L
1,940
1,032
0
65
9,030
2,892
0
4,874
4,141
0
11,923
W
Danzaburou
VashBandicoot
Danzaburou
11,075
5,272
0
3,538
8,260
3,311
1,787
3,401
4,859
0
42,557
L
Kukulkan
soewell
Kukulkan
7,239
135
0
0
5,542
2,049
0
1,870
3,631
27,927
534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
22,777
157
Minions Killed
89
0
Camps Cleared
0
651,757
Distance Traveled
527,133
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,952
723
25
2
0
200,815
0
W
Jormungandr
9,303
846
40
4
0
231,450
0
W
Poseidon
10,555
960
64
6
0
234,151
2
L
Ishtar
7,166
651
22
2
0
167,866
0
W
Danzaburou
10,141
922
53
5
0
186,156
1
L
Kukulkan
7,659
696
42
4
0
158,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role