Player Matchup

King Arthur
King Arthur
Roach3276
King Arthur
Level 103
God Stats
1W - 1L
1,758 SR
Queue Stats
22W - 17L
1,522 Elo+
Party 1
Geb
Geb
acbg2000
Geb
Level 99
God Stats
3W - 3L
1,526 SR
Queue Stats
21W - 15L
1,542 Elo+
Party 1
Vulcan
Vulcan
gamer_dad12
Vulcan
Level 83
God Stats
1W - 1L
1,706 SR
Queue Stats
21W - 15L
1,542 Elo+
Party 1
Team Averages
Level 95
1,663 SR
1,535 Elo+

VS

Team Averages
Level 116
1,621 SR
1,582 Elo+
Apollo
Apollo
Koase
Apollo
Level 142
God Stats
3W - 2L
1,601 SR
Queue Stats
179W - 123L
1,672 Elo+
Solo
Jormungandr
Jormungandr
RatedDforDank
Jormungandr
Level 129
God Stats
35W - 15L
1,782 SR
Queue Stats
398W - 390L
1,592 Elo+
Solo
Nu Wa
Nu Wa
T3CHN0M3CH4
Nu Wa
Level 78
God Stats
106W - 118L
1,479 SR
Queue Stats
287W - 314L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Roach3276
King Arthur
14
1 / 4 / 2
8,499
773
6,649
14,402
9,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 1
8,344
759
4,838
13,234
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
13
1 / 5 / 0
7,770
706
3,442
8,675
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Koase
Apollo
16
7 / 1 / 2
10,140
922
10,798
7,214
2,799
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
RatedDforDank
Jormungandr
16
1 / 1 / 11
9,522
866
10,290
10,258
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 1 / 8
9,923
902
12,009
6,573
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
12
12
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
Koase
Apollo
7
1
2
8
W
Jormungandr
RatedDforDank
Jormungandr
1
1
11
6.5
L
King Arthur
Roach3276
King Arthur
1
4
2
0.5
W
4
1
8
8
L
1
3
1
0.5
L
Vulcan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,929
Damage
33,097
36,311
Taken
24,045
20,865
Mitigated
14,435
5,975
Healing
1,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Koase
Apollo
10,798
6,095
0
0
7,214
2,799
2,746
1,673
5,280
0
26,139
W
Jormungandr
RatedDforDank
Jormungandr
10,290
1,575
0
1,345
10,258
9,312
0
3,402
6,241
30,113
2,654
L
King Arthur
Roach3276
King Arthur
6,649
307
0
1,852
14,402
9,182
0
7,263
6,751
0
42,947
W
12,009
4,424
0
0
6,573
2,324
542
1,919
4,482
43,484
967
L
4,838
136
296
2,887
13,234
9,150
0
6,491
6,318
15,085
1,728
L
Vulcan
3,442
37
0
940
8,675
2,533
0
6,026
2,352
25,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
29,585
137
Minions Killed
171
0
Camps Cleared
0
613,536
Distance Traveled
649,799
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,140
922
44
4
0
219,557
0
W
Jormungandr
9,522
866
63
6
0
203,365
0
L
King Arthur
8,499
773
57
5
0
221,941
0
W
Nu Wa
9,923
902
64
6
0
226,877
8
L
Geb
8,344
759
37
3
0
204,334
2
L
Vulcan
7,770
706
43
4
0
187,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role