Player Matchup

Bacchus
Bacchus
A_ClownBaby
Bacchus
Level 132
God Stats
53W - 51L
1,574 SR
Queue Stats
189W - 161L
1,574 Elo+
Solo
Nu Wa
Nu Wa
ItadoriiYuji
Nu Wa
Level 101
God Stats
0W - 1L
1,715 SR
Queue Stats
33W - 35L
1,557 Elo+
Solo
Apollo
Apollo
JokiLoki69
Apollo
Level 108
God Stats
14W - 13L
1,637 SR
Queue Stats
54W - 63L
1,492 Elo+
Solo
Ne Zha
Ne Zha
Living lMasTeR
Ne Zha
Level 158
God Stats
14W - 11L
1,604 SR
Queue Stats
408W - 397L
1,536 Elo+
Solo
Surtr
Surtr
MortonKoops
Surtr
Level 143
God Stats
10W - 5L
1,749 SR
Queue Stats
215W - 195L
1,538 Elo+
Solo
Team Averages
Level 128
1,656 SR
1,540 Elo+

VS

Team Averages
Level 129
1,479 SR
1,501 Elo+
Awilix
Awilix
 
Awilix
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
GH Mr Chorizo
Charon
Level 144
God Stats
7W - 3L
1,599 SR
Queue Stats
311W - 287L
1,496 Elo+
Solo
Hercules
Hercules
LuciARexUwu
Hercules
Level 105
God Stats
11W - 11L
1,473 SR
Queue Stats
143W - 138L
1,517 Elo+
Solo
Scylla
Scylla
scenicccc
Scylla
Level 151
God Stats
2W - 3L
1,155 SR
Queue Stats
355W - 360L
1,513 Elo+
Solo
Freya
Freya
x-FireShards
Freya
Level 106
God Stats
7W - 5L
1,668 SR
Queue Stats
106W - 105L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A_ClownBaby
Bacchus
6
0 / 0 / 2
3,743
749
1,900
4,276
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 1
3,907
781
1,428
3,418
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
JokiLoki69
Apollo
7
2 / 0 / 0
3,822
764
2,691
2,365
611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
2,499
500
0
0
0
6
3 / 2 / 0
4,155
831
3,753
5,579
2,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
3 / 1 / 1
4,040
808
2,605
3,642
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,172
634
2,488
4,466
1,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
LuciARexUwu
Hercules
6
0 / 2 / 2
3,581
716
1,980
4,571
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
scenicccc
Scylla
8
2 / 0 / 1
4,316
863
2,665
1,541
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,212
642
1,729
2,876
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
5
5
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
1
3.5
L
Bacchus
A_ClownBaby
Bacchus
0
0
2
1
W
0
1
0
0
L
0
3
1
0.17
L
Apollo
JokiLoki69
Apollo
2
0
0
2
L
0
0
0
0
W
Hercules
LuciARexUwu
Hercules
0
2
2
0.5
L
3
2
0
1.5
W
Scylla
scenicccc
Scylla
2
0
1
2.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,772
Damage
11,467
15,638
Taken
17,096
6,948
Mitigated
5,273
5,785
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,605
979
0
500
3,642
1,084
0
465
3,006
0
14,384
L
Bacchus
A_ClownBaby
Bacchus
1,900
182
0
1,958
4,276
2,939
0
2,206
1,810
11,373
0
W
2,488
704
136
1,659
4,466
1,389
0
1,653
2,805
8,870
2,117
L
1,428
244
0
508
3,418
967
0
2,289
872
20,803
0
L
Apollo
JokiLoki69
Apollo
2,691
1,870
0
1,023
2,365
611
0
1,325
918
0
21,824
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
LuciARexUwu
Hercules
1,980
338
0
1,268
4,571
1,791
0
181
4,077
2,071
14,821
L
3,753
1,432
0
2,296
5,579
2,431
0
118
5,461
251
16,511
W
Scylla
scenicccc
Scylla
2,665
469
0
433
1,541
311
0
588
843
25,268
526
W
1,729
545
0
1,069
2,876
698
0
446
2,422
10,599
1,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,126
Gold Earned
18,321
152
Minions Killed
145
0
Camps Cleared
0
428,080
Distance Traveled
561,053
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,040
808
34
7
0
138,338
0
L
Bacchus
3,743
749
12
2
0
123,959
0
W
Charon
3,172
634
12
2
0
95,109
0
L
Nu Wa
3,907
781
53
11
0
100,847
0
L
Apollo
3,822
764
53
11
0
95,172
0
L
Ne Zha
2,499
500
0
0
0
0
0
W
Hercules
3,581
716
20
4
0
108,946
0
L
Surtr
4,155
831
34
7
0
108,102
0
W
Scylla
4,316
863
53
11
0
104,847
0
W
Freya
3,212
642
26
5
0
113,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role