Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
No_L_jusbrew
Ra
Level 49
God Stats
1W - 0L
1,442 SR
Queue Stats
9W - 27L
1,217 Elo+
Solo
Thanatos
Thanatos
THCcorndog4
Thanatos
Level 66
God Stats
9W - 6L
1,420 SR
Queue Stats
28W - 25L
1,494 Elo+
Solo
Mulan
Mulan
TheSniperSinon
Mulan
Level 73
God Stats
12W - 9L
1,694 SR
Queue Stats
56W - 56L
1,452 Elo+
Solo
Skadi
Skadi
ebJaye
Skadi
Level 64
God Stats
8W - 0L
1,720 SR
Queue Stats
37W - 25L
1,467 Elo+
Party 2
Team Averages
Level 62
1,555 SR
1,426 Elo+

VS

Team Averages
Level 62
1,499 SR
1,342 Elo+
Arachne
Arachne
Augusto_Stark69
Arachne
Level 36
God Stats
2W - 2L
1,741 SR
Queue Stats
17W - 48L
1,251 Elo+
Party 1
Erlang Shen
Erlang Shen
ElTranza69
Erlang Shen
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 43L
1,225 Elo+
Party 1
Merlin
Merlin
SithDead
Merlin
Level 45
God Stats
2W - 7L
1,356 SR
Queue Stats
20W - 56L
1,279 Elo+
Party 1
Neith
Neith
freezing-car
Neith
Level 78
God Stats
4W - 2L
1,532 SR
Queue Stats
78W - 54L
1,580 Elo+
Solo
Ares
Ares
silverwolves02
Ares
Level 122
God Stats
3W - 6L
1,365 SR
Queue Stats
30W - 39L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
5 / 1 / 6
6,727
673
3,322
6,347
2,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 4 / 0
4,289
429
0
5,855
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
THCcorndog4
Thanatos
12
4 / 0 / 4
6,527
653
4,630
9,620
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 2 / 4
7,065
707
6,298
8,436
4,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
ebJaye
Skadi
12
6 / 0 / 6
7,191
719
6,805
5,244
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,692
469
959
8,066
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
ElTranza69
Erlang Shen
9
1 / 6 / 1
5,264
526
2,109
8,666
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
SithDead
Merlin
12
1 / 1 / 0
6,363
636
2,586
3,274
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 4 / 0
5,552
555
3,193
5,323
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 6 / 1
4,870
487
2,720
10,325
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
20
Kills
3
7
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
1
6
8
L
0
3
0
0
L
Erlang Shen
ElTranza69
Erlang Shen
1
6
1
0.25
W
0
4
0
0
L
Merlin
SithDead
Merlin
1
1
0
1
W
Thanatos
THCcorndog4
Thanatos
4
0
4
6
W
5
2
4
3.5
W
Skadi
ebJaye
Skadi
6
0
6
9
L
1
4
0
0.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
11,567
35,502
Taken
35,654
12,498
Mitigated
12,735
17,637
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,322
912
988
2,402
6,347
2,498
70
2,258
3,993
19,798
1,524
L
959
860
0
1,308
8,066
2,365
0
760
7,306
0
21,325
L
Erlang Shen
ElTranza69
Erlang Shen
2,109
841
0
2,043
8,666
2,842
0
109
8,557
0
18,889
W
0
0
144
805
5,855
1,200
0
885
4,970
13,578
0
L
Merlin
SithDead
Merlin
2,586
63
0
1,270
3,274
789
628
221
3,053
40,604
782
W
Thanatos
THCcorndog4
Thanatos
4,630
1,314
0
10,692
9,620
3,042
722
987
8,495
0
42,841
W
6,298
299
0
2,530
8,436
4,095
0
496
7,940
0
39,794
W
Skadi
ebJaye
Skadi
6,805
3,303
0
76
5,244
1,663
217
1,297
3,947
0
49,132
L
3,193
623
0
951
5,323
1,434
0
428
4,895
0
30,042
L
2,720
0
0
1,110
10,325
5,305
0
1,775
8,550
13,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
26,741
288
Minions Killed
250
0
Camps Cleared
0
1,002,084
Distance Traveled
999,386
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,727
673
35
4
0
208,452
2
L
Arachne
4,692
469
41
4
0
238,356
2
L
Erlang Shen
5,264
526
36
4
0
181,383
1
W
Ra
4,289
429
18
2
0
136,698
0
L
Merlin
6,363
636
90
9
0
179,509
2
W
Thanatos
6,527
653
87
9
0
251,168
0
W
Mulan
7,065
707
75
8
0
207,946
0
W
Skadi
7,191
719
73
7
0
197,820
0
L
Neith
5,552
555
64
6
0
195,423
3
L
Ares
4,870
487
19
2
0
204,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role