Player Matchup

Ah Puch
Ah Puch
CNA_Fede
Ah Puch
Level 49
God Stats
25W - 26L
1,477 SR
Queue Stats
69W - 130L
1,366 Elo+
Party 1
Arachne
Arachne
ITz__Bate
Arachne
Level 64
God Stats
18W - 26L
1,502 SR
Queue Stats
91W - 187L
1,370 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nickdelrio241
Cu Chulainn
Level 41
God Stats
0W - 2L
1,256 SR
Queue Stats
66W - 150L
1,325 Elo+
Party 1
Bacchus
Bacchus
darkgun03
Bacchus
Level 61
God Stats
3W - 5L
1,439 SR
Queue Stats
55W - 119L
1,331 Elo+
Party 1
Neith
Neith
rocket_15rt
Neith
Level 65
God Stats
30W - 62L
1,400 SR
Queue Stats
79W - 168L
1,367 Elo+
Party 1
Team Averages
Level 56
1,415 SR
1,352 Elo+

VS

Team Averages
Level 114
1,586 SR
1,498 Elo+
Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Damon_Rp
Neith
Level 101
God Stats
20W - 29L
1,436 SR
Queue Stats
178W - 186L
1,435 Elo+
Party 2
Raijin
Raijin
KawaiiPopTM
Raijin
Level 106
God Stats
3W - 0L
1,874 SR
Queue Stats
149W - 163L
1,478 Elo+
Solo
Arachne
Arachne
Phoenix045
Arachne
Level 112
God Stats
106W - 63L
1,702 SR
Queue Stats
279W - 278L
1,617 Elo+
Solo
Aphrodite
Aphrodite
Una-_-Botarda
Aphrodite
Level 141
God Stats
36W - 31L
1,416 SR
Queue Stats
255W - 252L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CNA_Fede
Ah Puch
13
1 / 8 / 1
8,253
459
10,253
15,319
3,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
ITz__Bate
Arachne
15
1 / 4 / 2
8,352
464
5,913
13,258
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cu Chulainn
Nickdelrio241
Cu Chulainn
16
2 / 4 / 1
9,761
542
13,452
16,149
21,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
darkgun03
Bacchus
12
0 / 6 / 4
8,250
458
8,923
16,264
19,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 3 / 1
8,994
500
14,531
10,026
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
0 / 2 / 7
9,075
504
7,144
17,112
16,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Damon_Rp
Neith
15
4 / 2 / 4
8,942
497
9,500
15,317
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
8 / 1 / 8
11,059
614
19,536
10,924
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Phoenix045
Arachne
16
10 / 2 / 6
9,933
552
13,074
18,100
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
Una-_-Botarda
Aphrodite
14
3 / 2 / 5
8,057
448
4,773
13,084
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
25
25
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
7
1.75
L
Ah Puch
CNA_Fede
Ah Puch
1
8
1
0.19
W
Neith
Damon_Rp
Neith
4
2
4
3
L
Arachne
ITz__Bate
Arachne
1
4
2
0.5
W
Raijin
8
1
8
12
L
Cu Chulainn
Nickdelrio241
Cu Chulainn
2
4
1
0.63
W
Arachne
Phoenix045
Arachne
10
2
6
6.5
W
Aphrodite
Una-_-Botarda
Aphrodite
3
2
5
2.75
L
Bacchus
darkgun03
Bacchus
0
6
4
0.33
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,072
Damage
54,027
71,016
Taken
74,537
51,557
Mitigated
42,244
17,277
Healing
27,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,144
699
306
3,513
17,112
16,800
0
3,129
13,000
344
63,891
L
Ah Puch
CNA_Fede
Ah Puch
10,253
317
0
4,840
15,319
3,843
42
10,158
5,161
56,395
849
W
Neith
Damon_Rp
Neith
9,500
3,047
0
1,922
15,317
6,158
390
4,360
10,957
0
61,886
L
Arachne
ITz__Bate
Arachne
5,913
5,058
0
4,949
13,258
3,754
120
5,063
8,195
0
48,824
W
Raijin
19,536
487
0
504
10,924
4,509
336
5,311
5,613
113,958
1,377
L
Cu Chulainn
Nickdelrio241
Cu Chulainn
13,452
933
0
2,732
16,149
21,260
427
1,076
15,073
20,636
62,251
W
Arachne
Phoenix045
Arachne
13,074
8,968
0
5,664
18,100
8,172
28
5,312
12,650
0
70,753
W
Aphrodite
Una-_-Botarda
Aphrodite
4,773
259
8,093
7,467
13,084
6,605
191
4,546
8,490
25,661
0
L
Bacchus
darkgun03
Bacchus
8,923
1,190
0
1,838
16,264
19,604
240
5,063
11,201
27,477
2,554
L
14,531
2,555
0
2,918
10,026
3,096
0
3,274
6,752
0
80,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,610
Gold Earned
47,066
471
Minions Killed
551
0
Camps Cleared
0
1,759,793
Distance Traveled
1,862,883
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,075
504
104
6
0
380,442
4
L
Ah Puch
8,253
459
81
5
0
315,884
0
W
Neith
8,942
497
85
5
0
335,332
0
L
Arachne
8,352
464
95
5
0
396,135
0
W
Raijin
11,059
614
213
12
0
340,472
0
L
Cu Chulainn
9,761
542
122
7
0
335,778
0
W
Arachne
9,933
552
91
5
0
458,885
0
W
Aphrodite
8,057
448
58
3
0
347,752
5
L
Bacchus
8,250
458
48
3
0
352,445
1
L
Neith
8,994
500
125
7
0
359,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role