Player Matchup

Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ELZETA40
Loki
Level 21
God Stats
3W - 7L
1,312 SR
Queue Stats
15W - 19L
1,477 Elo+
Party 2
Achilles
Achilles
GunShark0
Achilles
Level 109
God Stats
23W - 24L
1,497 SR
Queue Stats
451W - 411L
1,534 Elo+
Party 3
Medusa
Medusa
NonzeroMoney179
Medusa
Level 106
God Stats
0W - 2L
1,262 SR
Queue Stats
34W - 44L
1,441 Elo+
Party 2
Yu Huang
Yu Huang
TurtleFolk
Yu Huang
Level 73
God Stats
21W - 20L
1,534 SR
Queue Stats
103W - 99L
1,464 Elo+
Party 3
Team Averages
Level 82
1,421 SR
1,483 Elo+

VS

Team Averages
Level 126
1,531 SR
1,470 Elo+
Poseidon
Poseidon
BlocBoy AT
Poseidon
Level 127
God Stats
7W - 11L
1,434 SR
Queue Stats
122W - 130L
1,454 Elo+
Party 1
Neith
Neith
ELCHAPOHC
Neith
Level 146
God Stats
11W - 7L
1,637 SR
Queue Stats
544W - 534L
1,466 Elo+
Solo
Horus
Horus
ImOogaBooga
Horus
Level 120
God Stats
51W - 32L
1,608 SR
Queue Stats
160W - 141L
1,504 Elo+
Solo
Jormungandr
Jormungandr
NICKSTER 1999
Jormungandr
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 161L
1,472 Elo+
Party 1
Fenrir
Fenrir
Ryuzaki 7394
Fenrir
Level 123
God Stats
7W - 5L
1,474 SR
Queue Stats
124W - 125L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 4 / 0
5,116
465
3,271
8,780
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
11
1 / 3 / 3
5,907
537
3,075
7,073
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
GunShark0
Achilles
11
0 / 2 / 1
5,587
508
6,109
11,415
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 0
5,570
506
2,959
5,446
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Yu Huang
TurtleFolk
Yu Huang
11
1 / 1 / 0
6,375
580
3,292
5,380
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BlocBoy AT
Poseidon
12
0 / 0 / 3
6,382
580
3,581
5,226
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ELCHAPOHC
Neith
13
3 / 0 / 4
6,891
626
5,290
3,936
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
4 / 1 / 6
6,678
607
5,409
8,966
5,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
NICKSTER 1999
Jormungandr
11
0 / 1 / 2
6,709
610
6,094
8,641
5,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
11
4 / 2 / 1
5,952
541
3,926
7,578
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
11
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
0
0
W
Poseidon
BlocBoy AT
Poseidon
0
0
3
1.5
W
Neith
ELCHAPOHC
Neith
3
0
4
5
L
Loki
1
3
3
0.83
L
Achilles
GunShark0
Achilles
0
2
1
0.25
W
4
1
6
7
W
Jormungandr
NICKSTER 1999
Jormungandr
0
1
2
1
L
1
1
0
1
W
Fenrir
4
2
1
2.25
L
Yu Huang
TurtleFolk
Yu Huang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,706
Damage
24,300
38,094
Taken
34,347
18,658
Mitigated
16,638
11,352
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,271
267
0
1,467
8,780
5,377
0
1,085
7,695
13,192
0
W
Poseidon
BlocBoy AT
Poseidon
3,581
420
0
1,220
5,226
1,415
0
2,487
2,519
52,484
2,119
W
Neith
ELCHAPOHC
Neith
5,290
1,145
0
987
3,936
1,379
0
594
3,342
0
48,478
L
Loki
3,075
638
0
2,553
7,073
1,929
0
882
6,191
0
34,234
L
Achilles
GunShark0
Achilles
6,109
919
0
4,937
11,415
7,961
0
5,509
5,906
0
34,539
W
5,409
2,396
1,111
3,795
8,966
5,743
116
1,734
7,192
0
21,173
W
Jormungandr
NICKSTER 1999
Jormungandr
6,094
1,790
0
3,447
8,641
5,112
0
460
7,649
48,191
2,335
L
2,959
822
0
1,340
5,446
1,516
0
0
5,446
0
36,276
W
Fenrir
3,926
837
0
428
7,578
2,989
0
1,142
6,269
0
28,812
L
Yu Huang
TurtleFolk
Yu Huang
3,292
239
0
1,055
5,380
1,875
556
1,933
3,447
46,829
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,555
Gold Earned
32,612
287
Minions Killed
357
0
Camps Cleared
0
1,116,178
Distance Traveled
1,146,907
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,116
465
17
2
0
228,954
5
W
Poseidon
6,382
580
108
10
0
232,348
4
W
Neith
6,891
626
81
7
0
224,783
2
L
Loki
5,907
537
72
7
0
244,888
0
L
Achilles
5,587
508
54
5
0
207,864
2
W
Horus
6,678
607
20
2
0
231,695
0
W
Jormungandr
6,709
610
95
9
0
198,169
0
L
Medusa
5,570
506
52
5
0
227,719
0
W
Fenrir
5,952
541
53
5
0
259,912
0
L
Yu Huang
6,375
580
92
8
0
206,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role