Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CSinert
Tsukuyomi
Level 105
God Stats
4W - 1L
1,509 SR
Queue Stats
101W - 106L
1,430 Elo+
Party 2
Zeus
Zeus
IIIII-_beta610
Zeus
Level 127
God Stats
1W - 1L
1,569 SR
Queue Stats
109W - 103L
1,415 Elo+
Party 2
Achilles
Achilles
MillyBfromTN
Achilles
Level 100
God Stats
3W - 0L
1,817 SR
Queue Stats
87W - 86L
1,502 Elo+
Solo
Poseidon
Poseidon
NanmanQueen
Poseidon
Level 127
God Stats
6W - 0L
1,765 SR
Queue Stats
487W - 453L
1,504 Elo+
Solo
Team Averages
Level 126
1,632 SR
1,470 Elo+

VS

Team Averages
Level 135
1,368 SR
1,516 Elo+
Loki
Loki
 
Loki
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DinoChef2209
Sylvanus
Level 156
God Stats
1W - 4L
1,147 SR
Queue Stats
173W - 172L
1,517 Elo+
Party 1
King Arthur
King Arthur
heavyteamfortres
King Arthur
Level 102
God Stats
0W - 2L
1,290 SR
Queue Stats
24W - 22L
1,535 Elo+
Solo
Hades
Hades
tobi12otaku12
Hades
Level 147
God Stats
2W - 4L
1,405 SR
Queue Stats
241W - 237L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 1 / 4
5,563
556
2,696
3,995
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
CSinert
Tsukuyomi
10
0 / 1 / 1
5,752
575
4,149
7,037
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 3
5,301
530
2,382
5,841
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
MillyBfromTN
Achilles
9
3 / 2 / 1
5,425
543
4,805
8,123
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Poseidon
NanmanQueen
Poseidon
10
2 / 3 / 1
5,549
555
7,202
8,080
1,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 3 / 2
6,370
637
3,417
5,023
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
 
Skadi
10
2 / 1 / 1
5,348
535
5,240
6,074
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DinoChef2209
Sylvanus
10
1 / 1 / 7
5,892
589
4,951
6,745
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
heavyteamfortres
King Arthur
8
1 / 2 / 2
4,830
483
1,813
6,994
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 1 / 2
5,633
563
2,764
7,849
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
11
12
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
4
4
L
Loki
 
Loki
4
3
2
1.67
L
Skadi
 
Skadi
2
1
1
2.5
W
Tsukuyomi
CSinert
Tsukuyomi
0
1
1
0.5
L
Sylvanus
DinoChef2209
Sylvanus
1
1
7
4.5
W
0
5
3
0.3
W
Achilles
MillyBfromTN
Achilles
3
2
1
1.75
W
Poseidon
NanmanQueen
Poseidon
2
3
1
0.83
L
King Arthur
heavyteamfortres
King Arthur
1
2
2
1
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,234
Damage
18,185
33,076
Taken
32,685
11,929
Mitigated
12,697
12,111
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,696
540
0
783
3,995
3,139
0
1,798
2,197
9,684
0
L
Loki
 
Loki
3,417
504
0
800
5,023
1,504
0
2,324
2,699
0
33,631
L
Skadi
 
Skadi
5,240
1,741
0
2,799
6,074
1,809
0
1,925
3,993
0
31,534
W
Tsukuyomi
CSinert
Tsukuyomi
4,149
1,210
0
3,471
7,037
3,047
111
0
7,037
448
37,213
L
Sylvanus
DinoChef2209
Sylvanus
4,951
936
578
2,948
6,745
3,106
0
2,402
4,343
19,149
9,617
W
2,382
200
0
1,068
5,841
1,242
0
68
5,773
33,425
0
W
Achilles
MillyBfromTN
Achilles
4,805
2,038
0
3,267
8,123
2,675
0
910
7,213
0
27,536
W
Poseidon
NanmanQueen
Poseidon
7,202
1,699
0
3,522
8,080
1,826
0
4,351
3,729
45,427
0
L
King Arthur
heavyteamfortres
King Arthur
1,813
144
0
586
6,994
3,399
0
1,197
5,345
78
15,300
L
2,764
214
65
2,244
7,849
2,879
0
4,454
3,395
32,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,590
Gold Earned
28,073
264
Minions Killed
243
0
Camps Cleared
0
984,881
Distance Traveled
1,004,766
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,563
556
4
0
0
207,653
5
L
Loki
6,370
637
59
6
0
212,702
0
L
Skadi
5,348
535
64
6
0
219,034
2
W
Tsukuyomi
5,752
575
69
7
0
190,895
0
L
Sylvanus
5,892
589
40
4
0
174,252
0
W
Zeus
5,301
530
66
7
0
186,456
1
W
Achilles
5,425
543
48
5
0
220,346
0
W
Poseidon
5,549
555
77
8
0
179,531
1
L
King Arthur
4,830
483
23
2
0
191,590
0
L
Hades
5,633
563
57
6
0
207,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role