Player Matchup

Zeus
Zeus
LambPardo
Zeus
Level 96
God Stats
31W - 30L
1,565 SR
Queue Stats
63W - 63L
1,547 Elo+
Solo
Chang'e
Chang'e
THE DRIZZLE480
Chang'e
Level 85
God Stats
24W - 36L
1,442 SR
Queue Stats
98W - 145L
1,401 Elo+
Party 3
Hercules
Hercules
Zimzamzulio
Hercules
Level 155
God Stats
2W - 1L
1,581 SR
Queue Stats
7W - 4L
1,650 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 147
God Stats
753W - 793L
1,535 SR
Queue Stats
776W - 820L
1,501 Elo+
Solo
Hou Yi
Hou Yi
l2ump l2anger66
Hou Yi
Level 28
God Stats
24W - 36L
1,376 SR
Queue Stats
104W - 150L
1,382 Elo+
Party 3
Team Averages
Level 102
1,500 SR
1,496 Elo+

VS

Team Averages
Level 87
1,483 SR
1,412 Elo+
Loki
Loki
Darkbrofist
Loki
Level 87
God Stats
6W - 0L
1,500 SR
Queue Stats
61W - 68L
1,362 Elo+
Party 1
Thanatos
Thanatos
Exlyl
Thanatos
Level 55
God Stats
3W - 4L
1,361 SR
Queue Stats
40W - 50L
1,407 Elo+
Party 2
Surtr
Surtr
IndianaSkywlker
Surtr
Level 128
God Stats
2W - 2L
1,395 SR
Queue Stats
157W - 170L
1,450 Elo+
Party 2
Hel
Hel
Reventón
Hel
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 50L
1,362 Elo+
Party 1
Athena
Athena
ZOMBRA10
Athena
Level 132
God Stats
15W - 7L
1,662 SR
Queue Stats
250W - 274L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 0 / 0
7,636
694
0
0
0
17
2 / 8 / 9
11,677
1,062
11,646
19,882
6,041
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Zimzamzulio
Hercules
18
7 / 2 / 5
13,026
1,184
18,690
20,120
22,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
eviek
Ix Chel
13
0 / 0 / 0
7,636
694
0
0
0
17
6 / 7 / 4
12,166
1,106
13,211
18,820
7,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

170

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 5
14,161
1,287
17,296
10,608
5,031
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Exlyl
Thanatos
18
1 / 3 / 10
10,997
1,000
11,067
9,470
4,143
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 5 / 5
10,632
967
7,106
13,089
7,149
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 3 / 7
11,586
1,053
12,566
9,200
4,582
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
ZOMBRA10
Athena
17
1 / 0 / 11
11,114
1,010
6,503
9,361
12,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
15
Kills
17
17
Deaths
15
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
10
4
5
3.13
W
Thanatos
Exlyl
Thanatos
1
3
10
2
W
1
5
5
0.7
L
Zeus
0
0
0
0
W
4
3
7
2.5
L
2
8
9
0.81
W
Athena
ZOMBRA10
Athena
1
0
11
6.5
L
Hercules
Zimzamzulio
Hercules
7
2
5
4.75
L
Ix Chel
eviek
Ix Chel
0
0
0
0
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,547
Damage
54,538
58,822
Taken
51,728
35,867
Mitigated
33,883
8,436
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,296
6,442
0
0
10,608
5,031
0
3,067
7,541
0
46,581
W
Thanatos
Exlyl
Thanatos
11,067
3,145
0
2,792
9,470
4,143
0
2,880
6,590
0
17,739
W
7,106
2,155
0
1,064
13,089
7,149
0
3,034
9,603
125
18,928
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
12,566
266
2,586
3,191
9,200
4,582
0
989
8,211
29,171
0
L
11,646
838
530
1,867
19,882
6,041
0
6,937
12,945
30,551
0
W
Athena
ZOMBRA10
Athena
6,503
2,062
430
1,310
9,361
12,978
0
3,109
6,252
15,611
0
L
Hercules
Zimzamzulio
Hercules
18,690
3,359
0
4,658
20,120
22,705
0
8,546
11,574
1,862
35,962
L
Ix Chel
eviek
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
13,211
5,573
0
1,381
18,820
7,121
0
3,711
15,109
0
36,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,141
Gold Earned
58,490
132
Minions Killed
172
4
Camps Cleared
7
616,303
Distance Traveled
1,092,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,161
1,287
70
6
3
220,041
0
W
Thanatos
10,997
1,000
13
1
2
233,894
0
W
Surtr
10,632
967
26
2
0
204,785
0
L
Zeus
7,636
694
0
0
0
0
0
W
Hel
11,586
1,053
48
4
0
213,249
0
L
Chang'e
11,677
1,062
38
3
2
195,437
0
W
Athena
11,114
1,010
15
1
2
220,076
0
L
Hercules
13,026
1,184
40
4
1
217,036
0
L
Ix Chel
7,636
694
0
0
0
0
0
L
Hou Yi
12,166
1,106
54
5
1
203,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role