Player Matchup

Ra
Ra
Xenith-DKNIGHT
Ra
Level 50
God Stats
1W - 7L
1,171 SR
Queue Stats
33W - 51L
1,276 Elo+
Party 1
Nu Wa
Nu Wa
dcwoods123
Nu Wa
Level 67
God Stats
3W - 6L
1,489 SR
Queue Stats
71W - 99L
1,321 Elo+
Party 1
Thanatos
Thanatos
reliant-ninja9
Thanatos
Level 68
God Stats
16W - 21L
1,414 SR
Queue Stats
76W - 91L
1,345 Elo+
Party 1
Team Averages
Level 62
1,358 SR
1,314 Elo+

VS

Team Averages
Level 128
1,540 SR
1,445 Elo+
Baron Samedi
Baron Samedi
EL x Tiburon735
Baron Samedi
Level 128
God Stats
12W - 9L
1,608 SR
Queue Stats
129W - 131L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
XBOXsine OUt844
Cthulhu
Level 148
God Stats
321W - 317L
1,455 SR
Queue Stats
718W - 648L
1,456 Elo+
Party 2
Izanami
Izanami
sophin8or
Izanami
Level 109
God Stats
4W - 3L
1,557 SR
Queue Stats
165W - 96L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 3
9,944
829
9,326
12,116
4,385
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
15
3 / 4 / 5
10,091
841
8,070
12,125
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
15
2 / 5 / 4
9,060
755
6,514
13,232
6,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EL x Tiburon735
Baron Samedi
16
6 / 3 / 8
10,882
907
9,148
9,014
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 12
10,481
873
12,189
12,572
10,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
sophin8or
Izanami
17
10 / 3 / 6
12,287
1,024
13,357
11,606
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
18
18
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EL x Tiburon735
Baron Samedi
6
3
8
3.33
W
2
2
12
4
L
3
9
3
0.5
L
Nu Wa
3
4
5
1.38
L
Thanatos
2
5
4
0.8
W
Izanami
sophin8or
Izanami
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
34,694
37,473
Taken
33,192
15,082
Mitigated
17,724
4,594
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EL x Tiburon735
Baron Samedi
9,148
1,186
1,252
2,445
9,014
4,100
219
5,471
3,396
31,553
718
W
12,189
387
513
1,949
12,572
10,387
160
5,135
7,326
38,307
828
L
9,326
571
425
614
12,116
4,385
0
6,801
4,956
20,684
0
L
Nu Wa
8,070
2,741
0
159
12,125
4,187
12
6,631
5,154
26,398
0
L
Thanatos
6,514
539
0
3,396
13,232
6,510
0
5,863
6,834
0
10,480
W
Izanami
sophin8or
Izanami
13,357
7,851
280
4,537
11,606
3,237
2,654
6,505
5,044
0
62,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
33,650
85
Minions Killed
188
0
Camps Cleared
0
523,469
Distance Traveled
635,877
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,882
907
54
5
0
185,108
0
W
Cthulhu
10,481
873
47
4
0
240,180
5
L
Ra
9,944
829
34
3
0
136,868
0
L
Nu Wa
10,091
841
38
3
0
192,171
0
L
Thanatos
9,060
755
13
1
0
194,430
0
W
Izanami
12,287
1,024
87
7
0
210,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role