Player Matchup

Nu Wa
Nu Wa
CMS40193
Nu Wa
Level 144
God Stats
2W - 1L
1,536 SR
Queue Stats
202W - 206L
1,417 Elo+
Solo
Hercules
Hercules
OMNIPOTENTG4M3R
Hercules
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,332 Elo+
Solo
Lancelot
Lancelot
THE DRIZZLE480
Lancelot
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,114 Elo+
Party 1
Nox
Nox
jary2305
Nox
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,482 Elo+
Solo
Hun Batz
Hun Batz
l2ump l2anger66
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 50L
1,343 Elo+
Party 1
Team Averages
Level 97
1,507 SR
1,338 Elo+

VS

Team Averages
Level 88
1,495 SR
1,459 Elo+
Thor
Thor
L3G34Dx
Thor
Level 127
God Stats
3W - 6L
1,493 SR
Queue Stats
155W - 151L
1,468 Elo+
Solo
Maui
Maui
MarcLegend6
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
RoyMclain
Set
Level 120
God Stats
1W - 2L
1,692 SR
Queue Stats
359W - 355L
1,428 Elo+
Solo
Chronos
Chronos
SxFxlcon
Chronos
Level 136
God Stats
0W - 2L
1,288 SR
Queue Stats
256W - 277L
1,502 Elo+
Solo
Osiris
Osiris
mechabomb
Osiris
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CMS40193
Nu Wa
16
4 / 3 / 8
8,590
954
11,854
5,765
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
4 / 3 / 11
9,122
1,014
8,139
15,697
18,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
12
2 / 3 / 5
7,673
853
2,663
8,642
5,525
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 5
9,272
1,030
9,760
5,723
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
12
0 / 4 / 11
7,377
820
5,451
7,885
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
L3G34Dx
Thor
14
5 / 4 / 6
7,827
870
12,032
9,800
3,013
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

5
0 / 1 / 1
5,381
598
263
1,886
1,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 5 / 5
7,141
793
4,044
9,860
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
SxFxlcon
Chronos
15
2 / 3 / 8
8,276
920
8,237
9,138
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Osiris
mechabomb
Osiris
14
4 / 3 / 6
7,819
869
7,667
10,275
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
16
Kills
13
15
Deaths
16
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CMS40193
Nu Wa
4
3
8
2.67
L
Thor
L3G34Dx
Thor
5
4
6
2
L
0
1
1
0.5
W
Hercules
4
3
11
3.17
L
2
5
5
0.9
L
Chronos
SxFxlcon
Chronos
2
3
8
2
W
Lancelot
2
3
5
1.5
W
6
2
5
4.25
W
Hun Batz
0
4
11
1.38
L
Osiris
mechabomb
Osiris
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,867
Damage
32,243
43,712
Taken
40,959
30,717
Mitigated
19,442
12,315
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CMS40193
Nu Wa
11,854
4,355
1,105
935
5,765
1,805
814
761
4,822
24,386
0
L
Thor
L3G34Dx
Thor
12,032
1,176
1,113
866
9,800
3,013
0
5,506
4,294
0
22,301
L
263
76
0
0
1,886
1,114
0
657
1,229
263
0
W
Hercules
8,139
1,325
667
5,694
15,697
18,157
228
1,697
13,367
4,258
11,126
L
4,044
1,986
1,104
1,388
9,860
3,918
0
5,212
4,648
0
10,731
L
Chronos
SxFxlcon
Chronos
8,237
1,954
404
1,514
9,138
2,906
0
5,994
3,144
33,163
1,557
W
Lancelot
2,663
223
709
1,002
8,642
5,525
192
1,842
6,392
0
4,222
W
9,760
664
298
1,320
5,723
2,234
1,185
1,176
4,428
25,845
0
W
Hun Batz
5,451
277
78
507
7,885
2,996
616
2,059
5,407
0
10,759
L
Osiris
mechabomb
Osiris
7,667
1,688
143
1,964
10,275
8,491
0
6,274
4,001
0
10,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,034
Gold Earned
36,444
100
Minions Killed
113
0
Camps Cleared
0
952,833
Distance Traveled
779,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,590
954
18
2
0
176,416
0
L
Thor
7,827
870
27
3
0
174,464
0
L
Maui
5,381
598
0
0
0
42,477
0
W
Hercules
9,122
1,014
20
2
0
193,846
0
L
Set
7,141
793
13
1
0
187,036
0
L
Chronos
8,276
920
64
7
0
166,674
0
W
Lancelot
7,673
853
5
1
0
194,946
0
W
Nox
9,272
1,030
49
5
0
188,764
0
W
Hun Batz
7,377
820
8
1
0
198,861
0
L
Osiris
7,819
869
9
1
0
208,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role